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The Book of Lex Luthor (Injustice League)

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Archie
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The Book of Lex Luthor (Injustice League)

C3G DC WAVE 39
JUSTICE LEAGUE UNLIMITED


C3G_LexLuthorIII_comic.png

Comic PDF

C3G_LexLuthorIII_mini.png

Mini PDF

The figure used for this unit is a Heroclix figure from the Superman and the Legion of Superheroes set.
Its model number and name are #024 / Lex Luthor.


The figure used for this unit is a Heroclix figure from the Superman and the Legion of Super-Heroes: The Legion of Doom Fast Forces set.
Its model number and name are #001 / Lex Luthor.


Lex Luthor requires 1x Glyph of Green Kryptonite

_________________________________________________________________

Character Bio - Lex Luthor is one of the most brilliant men alive, but his sociopathic hatred for Superman leads him down a path of evil. On several occasions, Luthor has gathered a group of supervillains called the Legion of Doom to battle against the heroic Justice League.
_________________________________________________________________

-Rulings and Clarifications-
  • Lex Luthor requires 1x Glyph of Green Kryptonite.
  • Unjust Tactics: When Lex Luthor removes an Injustice Marker for the second option of Unjust Tactics, he ignores all wounds. Then, if there is an adjacent opponent's figure, you must choose an adjacent opponent's figure to receive a wound.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • Lex Luthor is one of the best Injustice League leaders. Being able to freely place Order Markers with the safety of Injustice Contingency is a game-changer, and the defense reduction of Legion of Doom greatly increases his allies' offensive power.
  • Injustice League faction strategy guide
-Heroscapers Community Contributions-
 
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Re: The Book of Lex Luthor (III) (breathing)

NAME = LEX LUTHOR (III)

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = ANTAGONIST
PERSONALITY = AMBITIOUS

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 5
RANGE = 5
ATTACK = 4
DEFENSE = 4

POINTS = 185


LEGION OF DOOM
At the start of the game, place 1 black Injustice Marker on this card for each Unique Hero you control with the class of Antagonist, Criminal, Mercenary, or Psychopath, to a maximum of 4. At the start of each round, you may remove an Injustice Marker from this card. If you do, for the rest of the round, all opponents' figures subtract 1 from their Defense when attacked by a Unique Hero you control and subtract 1 from any 20-sided die rolls.

UNJUST TACTICS
Whenever Lex Luthor would receive one or more wounds from an attack, you may instead either:
• choose an adjacent figure you permanently control to receive any wounds from the attack; or
• remove an Injustice Marker from this card and, if possible, choose an adjacent opponent's figure to receive a wound.

INJUSTICE CONTINGENCY
When an Army Card you control has all of its figures destroyed, you may immediately remove any unrevealed Order Markers from that card and place them on any other card you control. Then, once per game, you may place a Glyph of Green Kryptonite power-side up on the card of any Unique Hero you control.
 
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Re: The Book of Lex Luthor (III) (breathing)

Comic Art:
Spoiler Alert!


Mini Pics:
Spoiler Alert!


Background:
Spoiler Alert!
 
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Re: The Book of Lex Luthor (III) (breathing)

Cool design. Like how he can protect himself by using allies or enemies.
 
Re: The Book of Lex Luthor (III) (breathing)

Looks solid. Are we moving away from the "named after various DC villain teams" for the Injustice powers?

I don't remember where we landed on what classes are going where so I'll assume these ones are fine. Psychopath seems like the weakest link but isn't unjustifiable for a "purple and green" Lex.

I do think the last powers should be split though, they really have no mechanical connection at all.
 
Re: The Book of Lex Luthor (III) (breathing)

It could be cool if the Kryptonite placement triggered off the Contingency Plan. The superheroes think they’re winning cause they took out Giganta, but Lex already has a backup plan ready, and a secret weapon to boot.
 
Re: The Book of Lex Luthor (III) (breathing)

It could be cool if the Kryptonite placement triggered off the Contingency Plan. The superheroes think they’re winning cause they took out Giganta, but Lex already has a backup plan ready, and a secret weapon to boot.

Yeah, that might be a way to connect them better within the power. I disagree that they should be separated, as they fit thematically together under "this is Lex's contingency," but more mechanical connection could help with the perception.

Really dig this one. :up: I agree with the list of classes, I like how he directly counters a JLA Trinity army by responding to the defensive natures of JLA Superman and Wonder Woman, having Kryptonite for Superman, and having a contingency power that echoes Batman.

185 seems like a good starting place. A match up that seems worth trying is Lex and a Bodyguard in the start zone with the Wrecking Crew versus the JLA Trinity at 1,000 points.
 
Re: The Book of Lex Luthor (III) (breathing)

I like that idea Nobody. Something like this:

INJUSTICE CONTINGENCY
While Lex Luthor is in play, when an Army Card you control has all of its figures destroyed, you may immediately remove any unrevealed Order Markers from that card and place them on any other card you control. Then, once per game, you may place a Glyph of Green Kryptonite power-side up on the card of any Unique Hero you control.
 
Re: The Book of Lex Luthor (III) (breathing)

Just remember, guys - no matter how well or badly we do here, it's a better adaptation than Jesse Eisenberg's. :D
I like the idea of connecting the Kryptonite generation to the contingency plan. :up: Could we throw in an ability for Luthor to collect any of the destroyed figure's Injustice League Markers? Mirrors Batman more, and feels really thematic to me as, when in an Injustice League team, Lex is constantly throwing teammates under the bus to get ahead/secure leadership. :)
Do we feel the main power is strong enough right now? I'm concerned it may feel a tad weak. Also, I'd definitely like to try to name it after an actual Injustice Team, if possible.
 
Re: The Book of Lex Luthor (III) (breathing)

-1 to defense is functionally as good as +1 to attack. He doesn’t pair that with +1 defense like Wonder Woman does, but he can get an extra marker and is 125 points less than her. And she is the backbone of most good JL builds.

So, yeah, I think it’s good.
 
Re: The Book of Lex Luthor (III) (breathing)

-1 to Defense is worse than +1 to Attack, excepting edge cases like acrobats.
 
Re: The Book of Lex Luthor (III) (breathing)

I imagine it’s hard to do a worse Lex than Eisenberg. :lol:

Yeah, Grodd has the marker stealing bit. I feel thematically he’s more one to play second banana with his own agenda, while Luthor’s narcissism would prevent him from being anything but in charge.

I think the power is on the weaker side, but giving your army the ability to counter a lot of defensive powers is something new. It’s also a straight upgrade to Injustice League armies, as he’s providing the boost just from the start zone. So I think he’ll be plenty usable.
 
Re: The Book of Lex Luthor (III) (breathing)

I do think between that and the Kryptonite, he will feel a little counterdrafty, but that doesn't seem like it's affecting his draftability that much in other situations. :2cents:
 
Re: The Book of Lex Luthor (III) (breathing)

That’s a crap ton of text so adding anything is probably meaning you have to cut something.

I do like where this is. Great work team.
 
Re: The Book of Lex Luthor (III) (breathing)

-1 to Defense is worse than +1 to Attack, excepting edge cases like acrobats.

And Speed Dodge, Man of Steel, etc.

+1 Attack is better than -1 Defense against Man of Steel the majority of the time. You can track the difference with Sisyphus' Heroic Defense Aura table (as it's the same effect as Man of Steel)

Heroic Defense Aura(Hatamoto Taro with Samurai/Ashigaru)


Average Damage:
Code:
Attack/Defense

This table shows the average amount of damage caused in an attack when the defending figure recieves Heroic Defense Aura(when Einar symbols count as shields).

        1       2       3       4       5       6       7       8       9       10
0       0.500   1.000   1.500   2.000   2.500   3.000   3.500   4.000   4.500   5.000
1       0.250   0.625   1.063   1.531   2.016   2.508   3.004   3.502   4.001   4.500
2       0.125   0.375   0.719   1.125   1.570   2.039   2.521   3.012   3.506   4.003
3       0.063   0.219   0.469   0.797   1.184   1.611   2.066   2.539   3.023   3.513
4       0.031   0.125   0.297   0.547   0.865   1.238   1.652   2.096   2.559   3.036
5       0.016   0.070   0.184   0.365   0.615   0.927   1.290   1.693   2.126   2.581
6       0.008   0.039   0.111   0.238   0.427   0.677   0.983   1.338   1.732   2.156
7       0.004   0.021   0.066   0.152   0.290   0.483   0.733   1.036   1.384   1.770
8       0.002   0.012   0.039   0.096   0.193   0.338   0.536   0.786   1.085   1.427
9       0.001   0.006   0.023   0.059   0.126   0.232   0.384   0.585   0.835   1.131
10      0.000   0.003   0.013   0.036   0.081   0.156   0.270   0.427   0.631   0.881

Wound Chance:
Code:
Attack/Defense

This table shows the probability of an attack causing at least one wound when the defending figure has Heroic Defense Aura(when Einar Symbols count as shields).  For squad figures and 1 life heroes it also shows the probability of an attack destroying the defending figure.

        1       2       3       4       5       6       7       8       9       10
0       0.500   0.750   0.875   0.938   0.969   0.984   0.992   0.996   0.998   0.999
1       0.250   0.500   0.688   0.813   0.891   0.938   0.965   0.980   0.989   0.994
2       0.125   0.313   0.500   0.656   0.773   0.855   0.910   0.945   0.967   0.981
3       0.063   0.188   0.344   0.500   0.637   0.746   0.828   0.887   0.927   0.954
4       0.031   0.109   0.227   0.363   0.500   0.623   0.726   0.806   0.867   0.910
5       0.016   0.063   0.145   0.254   0.377   0.500   0.613   0.709   0.788   0.849
6       0.008   0.035   0.090   0.172   0.274   0.387   0.500   0.605   0.696   0.773
7       0.004   0.020   0.055   0.113   0.194   0.291   0.395   0.500   0.598   0.685
8       0.002   0.011   0.033   0.073   0.133   0.212   0.304   0.402   0.500   0.593
9       0.001   0.006   0.019   0.046   0.090   0.151   0.227   0.315   0.407   0.500
10      0.000   0.003   0.011   0.029   0.059   0.105   0.166   0.240   0.324   0.412


An extra attack die is worth way more than subtracting a defense die against basically anything but 'roll at least one something' defense powers since the extra attack die has a chance to produce something that can actually hurt the enemy.
 
Re: The Book of Lex Luthor (III) (breathing)

Yeah, I like this direction, but really think his main leadership effect could do with being made a bit nastier. I'd also like to see this guy reach 200, if possible, and wouldn't mind him going over - chap's the premier DC villain mastermind.
 
Re: The Book of Lex Luthor (III) (breathing)

Would -2 defense and -2 to D20 rolls be more worth it?
 
Re: The Book of Lex Luthor (III) (breathing)

Would -2 defense and -2 to D20 rolls be more worth it?

-2 to defense feels like a lot when it is definitely stackable and doesn't have a to a minimum of 1. There are several other antagonists and figures in his synergy web that penalize these things as well, so its just something to be mindful of (aka this isn't a hard no, just a let's keep an eye out).

EDIT: If I was looking toward any changes, I'd rather see Kryptonite Contingency be a more general thing where he isn't stuck to just Kryptonite. I would say or an EGlyph, but I think the gauntlets would outweigh the regular Kryptonite here.
 
Re: The Book of Lex Luthor (III) (breathing)

What if he had access to multiple types of Kryptonite? Just alter the Glyph of Green Kryptonite to be Glyph of Kryptonite: Green, then maybe design another K Glyph that’s more generalist-friendly?
 
Re: The Book of Lex Luthor (III) (breathing)

What if he had access to multiple types of Kryptonite? Just alter the Glyph of Green Kryptonite to be Glyph of Kryptonite: Green, then maybe design another K Glyph that’s more generalist-friendly?
Are there Kryptonite Glyphs that affect non-Kryptonians?
I like the idea of a choice of Kryptonite, though.
 
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