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The Book of Kryptonian Infiltrator

Re: The Book of Kryptonian Infiltrator - Designing

I like that version a lot. First round they'll all get to roll.
  1. Y'all seem to keep forgetting that some maps that people play on put one or two start zones spaces right next to each other. So some games, on some maps, may have some figures start engaged with each other. ;)
Just saying. ;)
 
Re: The Book of Kryptonian Infiltrator - Designing

That's only because it was everything you dreamed. :cool:
 
Re: The Book of Kryptonian Infiltrator - Designing

C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Kryptonian Infiltrator

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Yes, definitely.
- What should be the unit's point value? 160.
- Give a brief overview. Fast, tricky, and fun. She doesn't have a lot of shiny new cow bell, but there is definitely enough there still to keep her very fun, interesting, and draftable. Double Attack is never very exciting to SEE on a card, but it is ALWAYS useful in a game. The Infiltration power is fun, if nothing else, to hope for a blank. I imagine in a larger game, it is going to be even more useful.
Spoiler Alert!

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Squad Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 150.
- Give a brief overview. Not enough stats or attack potential to really feel like 160.
Map: Negative Zone.
Units: Kryptonian Infiltrator - VS - Hawkmen of Thanagar x1 +1.
Spoiler Alert!

_____________________________________________________________​


Squad Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 160.
- Give a brief overview. She was fast and fierce. Laying down lots of attacks from a single cheap unit who refuses to die - that is what she is like.
Map: Negative Zone.
Units: Kryptonian Infiltrator - VS - Parademons x2.
Spoiler Alert!


_____________________________________________________________​



Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 140.
- Give a brief overview. Eradicator is a good baby sitter, as these girls can seem a tad fragile compared to other Kryptonians, but their fierce multi attacks make them worth their points.
Map: Negative Zone.
Units: Kryptonian Infiltrators x4, Eradicator, and Superman I - VS - Professor X, Beast, Iceman, Jean Grey, Cyclops, Angel, Colossus, and 2 Multiple Men.
Spoiler Alert!

_____________________________________________________________​


Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 150.
- Give a brief overview. Using Infiltration this game was key in getting into the Joker's start zone and killing him earlier rather than later.
Map: Negative Zone.
Units: Kryptonian Infiltrators x4 and Martian Manhunter - VS - Lex Luthor (Battlesuit), Grundy, Mxyzptlk, and Joker I.
Spoiler Alert!
 
Re: The Book of Kryptonian Infiltrator - Designing

Isn't this still in the breathing period?
 
Re: The Book of Kryptonian Infiltrator - Designing

I honestly don't give much care for the breathing thing. With A3n on abstain and Margloth not voting on any current designs, SirG is the only one who hasn't weighed in since the last agreed upon change. So I updated the OP with the agreed upon power and also prepped a playtest sheet. No biggie IMO. I am just getting things ready for smooth operation since I am driving 4 designs and responsible for playtesting of 5 right now. Just lining up the ducks, not rushing.
 
Re: The Book of Kryptonian Infiltrator - Designing

OK, the time is now up and this design has stopped "breathing". :lol:

I am pretty restless, so I am gonna see how much playtesting I can get done.
 
Re: The Book of Kryptonian Infiltrator - Designing

She's looking pretty cool!
 
Re: The Book of Kryptonian Infiltrator - Designing

Thanks. I had a lot of fun last night playing with so many Kryptonians. I even dreamed that I was one. :D
 
Re: The Book of Kryptonian Infiltrator - Designing

All done. I feel that 150 is a good price to continue with from here.

24 hours on the clock, and now taking pre-yeas if you and I both wish. ;)
 
Re: The Book of Kryptonian Infiltrator - Designing

I'm fine with it, but would suggest the following tweak, since you aren't going to know in an early round if she'll be unengaged at the start of each round.

And did you want her just placed adjacent, or engaged?

INFILTRATE
Before initiative is rolled, if this figure is not engaged, you may roll a single combat die. If you roll a blank, place this figure adjacent to any enemy figure.
 
Re: The Book of Kryptonian Infiltrator - Designing

I'm fine with it, but would suggest the following tweak, since you aren't going to know in an early round if she'll be unengaged at the start of each round.

And did you want her just placed adjacent, or engaged?

INFILTRATE
Before initiative is rolled, if this figure is not engaged, you may roll a single combat die. If you roll a blank, place this figure adjacent to any enemy figure.
I am confused. You shortened the wording, and that is great, just know that nothing has actually changed.

Also, "engaged" means being "adjacent to an enemy figure", so the terms are the same, just what I have sounds better than any way I could think of to use the term "engaged".
 
Re: The Book of Kryptonian Infiltrator - Designing

OK, I am gonna use your wording, but I want to put in "each round" to make that clear. Also, still taking Pre-yeas here. :roll:
 
Re: The Book of Kryptonian Infiltrator - Designing

pre-yea.
 
Re: The Book of Kryptonian Infiltrator - Designing

Down to Hambone here. :D
 
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