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The Book of Kid Flash (Wally West)

IAmBatman

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The Book of Kid Flash

C3G DC WAVE 15
REMEMBER THE TITANS


C3G_KidFlash_comic.png


Comic PDF

C3G_KidFlash_mini.png


Mini PDF

The figure used for this unit is a Heroclix figure from the Crisis set.
Its model number and name are #002 / Kid Flash.
Its model number and name are #101 / Wally West.

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Character Bio - "Wally West is [...] the nephew of the existing Flash character's girlfriend and later wife, Iris West. During a visit to the Central City police laboratory where Barry Allen worked, the freak accident that gave Allen his powers repeated itself, bathing West in electrically-charged chemicals. Now possessing the same powers as the Flash, West donned a smaller sized copy of Barry Allen's Flash outfit and became the young crimefighter Kid Flash [...] In addition to his appearances within the Flash title, the character was used as a member of the newly created Teen Titans." (wikipedia.org 2011)
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-Rulings and Clarifications-
  • N/A
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • N/A
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-Strategy, Tactics and Tips--Heroscapers Community Contributions-
 
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NAME = KID FLASH
SECRET IDENTITY = WALLY WEST

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SIDEKICK
PERSONALITY = TRICKY

SIZE/HEIGHT = MEDIUM 4

LIFE = 4

MOVE = 9
RANGE = 1
ATTACK = 4
DEFENSE = 3

POINTS = 110


SUPERSPEED
Kid Flash may move through all figures, never takes leaving engagement attacks, and does not have to stop his movement when entering water spaces. After taking a turn with Kid Flash, if he did not use his Slipstreaming special power this round, he may move up to an additional 4 spaces.

SLIPSTREAMING
After revealing an Order Marker on the Army Card of a Unique Hero you control that is adjacent to Kid Flash and immediately after moving that Unique Hero, you may move Kid Flash up to the same number of spaces the Unique Hero moved. Kid Flash must end his movement on a space the Unique Hero moved onto this turn.

SPEED DODGE 2
When Kid Flash defends against an attack, and you roll at least one blank, Kid Flash takes no damage and may immediately move up to 2 spaces.
 
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Re: The Book of Kid Flash (Wally West) - Design Phase

Solid design. Nothing to add now.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Cool. :) Thanks.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

CURRENT
SLIPSTREAMING
If you reveal an Order Marker on a figure you control that is adjacent to Kid Flash, immediately after moving that figure, you may move Kid Flash up to 4 spaces, or up to 6 spaces if the figure you moved has the Superspeed special power.
EDITED
SLIPSTREAMING
If you reveal an Order Marker on a figure you control that is adjacent to Kid Flash, immediately aAfter moving that a figure you control that was adjacent to Kid Flash before it moved, you may move Kid Flash up to 4 spaces, or up to 6 spaces if the figure you moved has the Superspeed special power.
  1. Order Markers are not revealed on figures
  2. This is ultimately clearer in terms of how it will work with squads.
EDITED
SLIPSTREAMING
After moving a figure you control that was adjacent to Kid Flash before it moved, you may move Kid Flash up to 4 spaces, or up to 6 spaces if the figure you moved has the Superspeed special power.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

What Griff said is correct, however I'm not sure if I like the potential for him to move twice (or more) in a turn that isn't his. Once is cool but I don't know about the extra. With a move of 13 he doesn't need that much more of a boost. In short I think the revealing an OM on the figures card needs to be in there.

Alternatively you could have it work the other way where he is creating the slip-stream & another figure gets sucked along.

Cool design though Bats :up:

Cheers
 
Re: The Book of Kid Flash (Wally West) - Design Phase

The other Superspeed special powers require the figure not to use its SA in order to get the extra 4 move. Since Kid Flash doesn't have a SA to not use, it really isn't the same power.

Also I agree with A3n - when I first read the power title, I thought Slipstreaming was going to pull another figure along with Kid Flash, not the other way around.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

What Griff said is correct, however I'm not sure if I like the potential for him to move twice (or more) in a turn that isn't his. Once is cool but I don't know about the extra. With a move of 13 he doesn't need that much more of a boost. In short I think the revealing an OM on the figures card needs to be in there.

Hmm, yeah, the OM was there to keep it to one move per OM. I'll have to think about if there's a way to word it to keep that restriction in place or think about if there's a different way to word it.
If we can't get that to work, I could always lower the bonus move to like 2 or 3 spaces and let it work with multiple figures. I welcome thoughts on this.

Alternatively you could have it work the other way where he is creating the slip-stream & another figure gets sucked along.
Also I agree with A3n - when I first read the power title, I thought Slipstreaming was going to pull another figure along with Kid Flash, not the other way around.

In terms of him getting sucked along as opposed to another figure, is the title what's tripping you guys up here? The theme of him being the tag along rather than others tagging along with him is definitely something I want to keep in play. My alternate title was "Speed Drafting" but I didn't like how that sounded. I'm open to other title suggestions if you think a title change here would help.

The other Superspeed special powers require the figure not to use its SA in order to get the extra 4 move. Since Kid Flash doesn't have a SA to not use, it really isn't the same power.

Yeah, that was a quandary. I guess there are three ways to go here ...

1) Treat it like one of those Counter Strike grey areas where a slight wording change is "OK" with it still being the same power.
2) Do something else to get essentially that wording in (no normal attack?)
3) Put a special attack on him (not particularly in favor of this one, because then it's really hard to keep his design different from Barry Allen's).

In a pitch, I suppose I could boost his defense to like 6 and drop Speed Dodge and get in a simple special attack (any ideas?). I couldn't think of any original feeling special attacks for him, which is one reason I went with Slipstreaming instead. Also, I wanted to keep his cost down.

Superspeed is, though, non-negotiable. He has to have it.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

I support going with option 1 there.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Not sure about the Superspeed thing, but for Slipstreaming I'd just go with Unique Hero instead of figures and not have it activate on squads at all. He's a sidekick and so should work more closely with heroes. :shrug:
 
Re: The Book of Kid Flash (Wally West) - Design Phase

I agree that he shouldn't be moving several times on someone else's turn.

I think 1 is a fine option for Superspeed as others might come up and not have a special attack either, so rather than changing the power and name, keep it as is.

Looks like a nice design for the young speedster. :D
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Not sure about the Superspeed thing, but for Slipstreaming I'd just go with Unique Hero instead of figures and not have it activate on squads at all. He's a sidekick and so should work more closely with heroes. :shrug:

Great point. I absolutely agree it should be unique heroes only and that should help fix the wording. :) Thanks.

I agree that he shouldn't be moving several times on someone else's turn.

I think 1 is a fine option for Superspeed as others might come up and not have a special attack either, so rather than changing the power and name, keep it as is.

Looks like a nice design for the young speedster. :D

Thanks, Hambone. Sounds like that's two for letting this unconventional wording slide. I'd love to hear from everyone, though.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

I'd be fine with taking off the special attack part too. :)
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Option 1 for sure, and also, reduce the Slipstreaming "bump" (thanks Hahma) to 2.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

OK, so here's what we're looking at so far for edits ...

SLIPSTREAMING
After revealing an Order Marker on the Army Card of a Unique Hero you control that is adjacent to Kid Flash, immediately after moving that Unique Hero, you may move Kid Flash up to 2 spaces, or up to 4 spaces if the figure you moved has the Superspeed special power.

I believe that's the only power that we've agreed needs any changing thus far. What do you guys think? Look good?
 
Re: The Book of Kid Flash (Wally West) - Design Phase

I guess that's fine, but why should he not be able to "follow" squads or commons? Why would anyone have a problem with a Super Speedster "moving around a lot"? That is what they do. And since this guy doesn't have a really awesome special attack, he could at least be known for doing a lot of moving.

:2cents:
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Didn't you want to bump the move down to 2?
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Yes, but not limit his "slipstream" to just Unique Heroes. That was done because a couple had a problem with him running several times in a turn with squads.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Yep. I can see the benefits of either direction. On one hand, more slipstreaming seems fun and I'm all about this guy moving all over the map and distracting everyone and being hard to hit with Speed Dodge but not doing much offensively. On the other hand, I do worry about turn complexity, especially knowing what I know about what's coming down the pike for the Teen Titans and how much you'll already be able to do on one Order Marker.
So, poll time! I'll throw it out to the masses. Which do you prefer?

a) Have Slimstreaming work only once per Order Marker

b) Have Slimstreaming work for each figure that moves on the turn (potentially multiple times per Order Marker)
 
Re: The Book of Kid Flash (Wally West) - Design Phase

A Much simpler and the theme works better for me too
 
Re: The Book of Kid Flash (Wally West) - Design Phase

B - there is no good reason for this speedster to be limited like that, especially since the power is fun without being powerful.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Yep. I can see the benefits of either direction. On one hand, more slipstreaming seems fun and I'm all about this guy moving all over the map and distracting everyone and being hard to hit with Speed Dodge but not doing much offensively. On the other hand, I do worry about turn complexity, especially knowing what I know about what's coming down the pike for the Teen Titans and how much you'll already be able to do on one Order Marker.
So, poll time! I'll throw it out to the masses. Which do you prefer?

a) Have Slimstreaming work only once per Order Marker

b) Have Slimstreaming work for each figure that moves on the turn (potentially multiple times per Order Marker)

Well I don't know what's coming down the pike for the Teen Titans, but what I do know is that the Vigilante, [redacted], Robin triple option in a turn is a pain in the butt as it is to do so many things in certain order in a turn. Now you can have Vigilante, Kid Flash, [redacted] and Robin doing something in one turn. If what you have planned for the Teen Titans allows for yet another action in one turn, I'm not digging it. As it is, I'd hope he gets tested with Bats/[redacted]/Robin

B - there is no good reason for this speedster to be limited like that, especially since the power is fun without being powerful.

There is no limitation making KF follow the figure that activated his move. If he is Slipstreaming, shouldn't he have to follow the figure that he's slipstreaming? If that were the case, I wouldn't have as much of a problem with him moving a few times.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

I haven't tried the [redacted] combo with those two. I was going to order some DC minis but couldn't resist ordering MODOK and Multiple Man x10 this morning which have been on my wish list of figures to get for a long time. :) MODOK was $10 as opposed to the $20 the figure cost when his wave was released.
 
Re: The Book of Kid Flash (Wally West) - Design Phase

Well it is kind of a pain to keep track of.

Batman reveals an OM and moves, [redacted] gets to move with her Grapple, Batman gets to attack, Robin gets to take his turn.

With Kid Flash it's:

Batman reveals an OM and moves, either KF or [redacted] get to move, then the other one gets to move, then Batman gets to attack, then Robin gets to take a turn.

Of course there's an easy way to avoid that by not playing it, but if your opponent plays it, you can get several of your figures engaged to pain in the butt figures that have special defensive powers to avoid wounds and in [redacted]'s case, give one when defending.

So it's just a matter of keeping things from getting out of control, especially if the Teen Titans have some power to allow for even more activations on a turn.
 
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