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The Book of Johnny Quick (Johnny Chambers)

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The Book of Johnny Quick (Johnny Chambers)

C3G DC SUPER SECRET EXCLUSIVE 92
JSA GENERATIONS


C3G_JohnnyQuick(Chambers)_comic.png

Comic PDF

C3G_JohnnyQuick(Chambers)_mini.png

Mini PDF

The figure used for this unit is a DC Heroclix figure from the DC 75th Anniversary set.
Its model number and name are #010 / Johnny Quick.

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Character Bio - Discovering a super complex mathematical formula of supposedly higher dimension, Johnny Chambers was able to gain the abilities of superspeed. Inspired by the Flash of Earth-Two and fashioning himself a masked costume and codename, Johnny Chambers began his heroic career as the impulsive Johnny Quick. During World War 2, Johnny Quick was recruited into the government-sponsored superhuman group, the All-Star Squadron. After the war, Johnny had a daughter with fellow squad-mate Liberty Belle, and he continued to do heroics alongside the Justice Society, Max Mercury, and the Flash.
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-Rulings and Clarifications-
  • N/A
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:Immunities, Benefits, and Weaknesses:
  • N/A
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-Strategy, Tactics and Tips--Heroscapers Community Contributions-
 
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Re: The Book of Johnny Chambers (breathing)

NAME = JOHNNY QUICK
SECRET IDENTITY = JOHNNY CHAMBERS

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = MYSTERY MAN
PERSONALITY = COCKY

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 9
RANGE = 1
ATTACK = 4
DEFENSE = 5

POINTS = 170


ALL-STAR SQUADRON INSPIRATION
If Johnny Quick has attacked an enemy figure this round, all figures you control within 6 clear sight spaces of Johnny Quick who are Mystery Men, Protégés, or have the Superspeed or Speed Force special power add 1 to their Attack numbers.

SUPERSPEED
Johnny Quick may move through all figures, never takes leaving engagement attacks, and does not have to stop his movement when entering water spaces. After taking a turn with Johnny Quick, if he did not use his Flying special power this turn, he may move up to an additional 4 spaces without using the Flying special power.

3x2(9yZ)4A
When Johnny Quick attacks, he may attack one additional time, rolling 1 fewer attack die for the second attack. After rolling defense dice with Johnny Quick, you may immediately move him up to 4 spaces.

FLYING
 
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Re: The Book of Johnny Chambers (breathing)

Comic Art:
Spoiler Alert!


Mini Pics:
Spoiler Alert!


Background Pics:
Spoiler Alert!
 
Re: The Book of Johnny Chambers (breathing)

Johnny Quick is an old-school speedster from the 1940s. His attack boost mirrors the auras that Max Mercury and Jay Garrick have, so all the old mentor speedsters have that in common. He'll be a solid addition in Flash Family builds, but should also work well in Justice Society builds.
 
Re: The Book of Johnny Chambers (breathing)

Looks neat. :up: Bit of a memory mechanic with his inspiration, but shouldn't be too bad.

You want "figures with" instead of "figure with" in that first power.
 
Re: The Book of Johnny Chambers (breathing)

Nice. Bucket lister for me, cool to see a pretty streamlined take.
 
Re: The Book of Johnny Chambers (breathing)

Got nothing to add here, this one is straightforward.
 
Re: The Book of Johnny Chambers (breathing)

That mini looks SOOOO bad in hand. That guy has to have touched his up or straight up repainted.
 
Re: The Book of Johnny Chambers (breathing)

My mini looks the same. It's not a great mini, but I think it looks off because his mask is just weird.
 
Re: The Book of Johnny Chambers (vote for initial)

Yea. Fwiw, getting about 220 on the calculator.
 
Re: The Book of Johnny Chambers (waiting for initial)

C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE PLAYTEST UNIT: Johnny Quick

Army Test
Map: Custom
Units: Johnny Quick (180), Flash Family Wally, Jesse Quick, Impulse, Kid Flash Wallace (1000) VS Young Justice: Wonder Girl Cassie, Superboy, Empress, Arrowette, Wonder Girl Donna, Secret, Robin Tim (1000)
Spoiler Alert!

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Army Test
Map: Custom
Units: Johnny Quick (180), Flash Family Wally, Kid Flash Wallace, Max Mercury, XS (960) VS Injustice League: Lex, Cheetah, Sinestro, Bane (960)
Spoiler Alert!

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Army Test
Map: Custom
Units: Johnny Quick (180), Power Girl, Cyclone, Stargirl (900) VS Avengers: Cap, Winter Soldier, Falcon, Black Widow (900)
Spoiler Alert!


THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: Johnny Quick offers a useful attack boost to any of the armies he works with, but his requirement of attacking first often leaves him vulnerable, and his 4/5 defensive stats do not stand up to much punishment. This is a good thing, as his attack boost is obviously handy.

180 seems about right. Flash Family armies are putting all your eggs into one basket (melee low-life figures), and the Justice Society is in a rough spot factionally, so I expect that’s why he’s coming in a bit lower than the calculator suggested.
 
Re: The Book of Johnny Chambers (vote for public testing)

Looks good. Wouldn't be shocked if he still goes up a tad. :up: Regular yea for public testing.
 
Re: The Book of Johnny Chambers (public testing)

C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: JOHNNY CHAMBERS
VERSION TESTED
Spoiler Alert!

Army Test
Map: Grundy’s Grave
Units: Johnny Chambers (180), Max Mercury (190), Flash (Jay) (220), Iris West (70), Flash (Barry/Team Flash) (260), Flash (Wally) (280) (1200) vs Hawkwoman (260), Wonder Woman (JL) (310), Black Canary (JL) (220), Green Arrow (JL) (210), Plastic Man (JL) (200) (1200)
Spoiler Alert!

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Army Test
Map: Grundy’s Grave
Units: Johnny Chambers (180), Liberty Belle (190), Hourman (190), Doctor Fate (Kent V. Nelson) (270), Atom (Al Pratt) (170) (1000) vs (INJUSTICE LEAGUE) Lex Luthor (185), Gorilla Grodd (285), Reverse-Flash (295), Giganta (235) (1000)
Spoiler Alert!

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Re: The Book of Johnny Chambers (public testing)

Thanks Bats. Might take him down to 170 or up his defense by 1 if he struggles in the next set.

I think part of it is that Mystery Men just suck as a faction. :lol:
 
Re: The Book of Johnny Chambers (public testing)

Well, I ran him with Team Flash too, who have solid potential on paper. They just couldn't quite get it done.

I do think I overvalued his attack boost on the calculator, though.
 
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