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The Book of Gorilla-Man

Margloth

More Interesting Than He Actually Is
The Book of Gorilla-Man

C3G MARVEL PUBLIC EXCLUSIVE COLLECTION 6
THE SIMIANS AND THE SERAPH


C3G_Gorilla-Man_comic.png


C3G_Gorilla-Man_mini.png


The figure used for this unit is a Heroclix figure from the Hammer Of Thor set.
Its model number and name are #029 / Gorilla-Man.
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Character Bio - Fearing his own mortality, soldier-for-hire Ken Hale sought to kill the Gorilla-Man, as ancient legend proclaimed that "Whoever kills the Gorilla-Man will gain immortality!" To Hale's surprise, killing the Gorilla-Man granted him immortality... with the curse of being turned into a gorilla himself! Trapped in the body of a beast, but retaining the intelligence and weapons skills of his human self, he was recruited by former S.H.I.E.L.D. Agent Jimmy Woo to join Woo's new team of '50's era icons... the Agents of Atlas!
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-Rulings and Clarifications-
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
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-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
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-Heroscapers Community Contributions-
 
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Re: The Book of Gorilla-Man (Design Phase)

Spoiler Alert!
Spoiler Alert!

NAME = Gorilla-Man
SECRET IDENTITY = Ken Hale

SPECIES = Simian
UNIQUENESS = Unique Hero
CLASS = Agent
PERSONALITY = Cursed
SIZE/HEIGHT = Medium 5

LIFE = 5
MOVE = 6
RANGE = 1
ATTACK = 6
DEFENSE = 4

POINTS = 160

MACHINE GUN SPECIAL ATTACK
Range 5. Attack 3.
If Gorilla-Man inflicts a wound with this special attack, he may attack again with this special attack. Gorilla-Man may continue attacking with this special attack until he does not inflict a wound. He may not attack the same figure more than once.

CURSE OF THE GORILLA-MAN
If a small or medium common or unique figure destroys Gorilla-Man with a normal or special attack, roll the 20-sided die. If you roll 1-13, destroy the attacking figure. If possible, place Gorilla-Man on the space previously occupied by the attacking figure, remove all Order Markers and Wound Markers from this card and give this card to the player who controlled the figure that destroyed Gorilla-Man. That player now controls Gorilla-Man. Simians and Androids are not affected by Curse of the Gorilla-Man.

SUPERSTRENGTH SYMBOL
 
Re: The Book of Gorilla-Man (Design Phase)

Initial thoughts:

Gorilla-Man's pretty basic... Ken Hale killed a Gorilla-Man of African Legend to achieve immortality... and found himself cursed to be the next Gorilla-Man.

Currently he's a member of the Agents of Atlas, and basically serves as their firepower specialist and back-up muscle when Namora's busy.

Basically this guy needs to be strong, and have a good representation of weaponry. That being said, I'm not sure he needs 3 powers.... we could easily bring his regular attack to 6, drop his range, and make the AK's be a special attack.

Also, the wording on Curse of the Gorilla-Man needs work.

Finally, perhaps his personality should be Cursed?
 
Re: The Book of Gorilla-Man (Design Phase)

Looking good!


CURSE OF THE GORILLA MAN
If a small or medium figure destroys Gorilla Man, destroy that figure and place Gorilla Man on the space previously occupied by Gorilla Man, if possible. Remove all Order Markers and Wound Markers from this card and give this card to the player who controlled the figure that destroyed Gorilla Man. That player now controls Gorilla Man. Simians and Androids are not affected by Curse of the Gorilla Man.

I edited it a little. That's a tough wording.
 
Re: The Book of Gorilla-Man (Design Phase)

Question on the Curse:

"on the space previously occupied by Gorilla Man"

So you're placing Gorilla Man back on the space where Gorilla Man was destroyed and not on the space where the attacking figure was destroyed. Correct?
 
Re: The Book of Gorilla-Man (Design Phase)

I believe that is an error in the text, david. It should be the space the attacking figure occupied. It'll need to be updated, but I know the heroes like a day to look things over before anything gets changed.
 
Re: The Book of Gorilla-Man (Design Phase)

I believe that is an error in the text, david. It should be the space the attacking figure occupied. It'll need to be updated, but I know the heroes like a day to look things over before anything gets changed.

Thanks. Very interesting design, to say the least. :)
 
Re: The Book of Gorilla-Man (Design Phase)

Curse of The Gorilla Man is a kick @ss power. I love the Simian and Agent synergies. Cursed would be cool for his personality. Would like to see the change you're talking about to a 2 power card.

Would be neat to research AK-47's to see if they have any unique characteristics that could be translated to a special attack, even if it's something minor. The non-adjacent requirement looks like a good option if there isn't.
 
Re: The Book of Gorilla-Man (Design Phase)

Would be neat to research AK-47's to see if they have any unique characteristics that could be translated to a special attack, even if it's something minor. The non-adjacent requirement looks like a good option if there isn't.
My limited knowledge of AK's (mostly from Vietnam War histories) is that they are extremely reliable in that they rarely jam, are easy to clean and assemble, and have good 'stopping power', but less range than your average assault rifle.

The mini is also holding an Uzi. Basically I think we could make a multi-attack SA with some flavor, and just have the SA and the Curse power to keep him simple.

Also, I'll need to remember to add the Superstrength symbol.
 
Re: The Book of Gorilla-Man (Design Phase)

I'd like to see what you have in mind for a special attack here.
 
Re: The Book of Gorilla-Man (Design Phase)

AK-47
When Gorilla Man attacks a non-adjacent figure, he may attack two additional times. Roll 1 less attack die for each subsequent attack.
That is close enough to Punisher's Assault Riffle to make me wonder why you didn't just use it. An AK47 is an assault riffle.
 
Re: The Book of Gorilla-Man (Design Phase)

I'd like to see what you have in mind for a special attack here.
I don't really have any ideas... any suggestions?

AK-47
When Gorilla Man attacks a non-adjacent figure, he may attack two additional times. Roll 1 less attack die for each subsequent attack.
That is close enough to Punisher's Assault Riffle to make me wonder why you didn't just use it. An AK47 is an assault riffle.
Honestly because I didn't want it to work against adjacent figures (because of his adjacency bonus) and at the time of the write-up I thought if the power text was any different it had to have a different name.

I'm more in favor of cutting AK-47/Assault Rifle and Gorilla Strength at this point so we can raise his base attack and give him a special to represent his guns.
 
Re: The Book of Gorilla-Man (Design Phase)

I agree with that direction. I don't like having "weapons" tied into the normal stats and then creating special powers that represent the normal figure - just seems backwards. Work it up for us. :D
 
Re: The Book of Gorilla-Man (Design Phase)

I'd like to see what you have in mind for a special attack here.
I don't really have any ideas... any suggestions?

SPRAY OF BULLETS SA
Range 5. Attack 4 + Special.
Choose a figure to attack, you may also choose up to two additional figures adjacent to the chosen figures. Roll 4 attack dice once for all affected figures. Each figure rolls defense separately. After attacking with this special attack, he may attack two additional times. Roll 1 less attack die for each subsequent attack.
 
Re: The Book of Gorilla-Man (Design Phase)

SPRAY OF BULLETS SA
Range 5. Attack 4 + Special.
Choose a figure to attack, you may also choose up to two additional figures adjacent to the chosen figures. Roll 4 attack dice once for all affected figures. Each figure rolls defense separately. After attacking with this special attack, he may attack two additional times. Roll 1 less attack die for each subsequent attack.

From Wikipedia:
"Firing the 7.62x39mm cartridge, the AK-47 produces significant wounding effects when the projectile tumbles and fragments in tissue;[8] but it produces relatively minor wounds when the projectile exits the body before beginning to yaw."

What do you think about including a 20d roll that adds to the attack value (or subtracts from) based on whether or not the shells tumble through their target or not?
 
Re: The Book of Gorilla-Man (Design Phase)

What do you think about including a 20d roll that adds to the attack value (or subtracts from) based on whether or not the shells tumble through their target or not?

Isn't that what defense dice are for? Tougher or more evasive figures have higher defenses because it is harder for bullets to go through them and what not.
 
Re: The Book of Gorilla-Man (Design Phase)

G-O, I just don't think that there is a way to translate the theme of what you are suggesting to the player that isn't part of this design process. Basically, people won't get the theme of that at all.
 
Re: The Book of Gorilla-Man (Design Phase)

There's nothing special about the AK-47 other than it is cheap to make and extremely reliable in various conditions. It's not overly accurate. The only reason that is so recognizable is that it is like the most produced assault rifle in the world and has been for a long time. It being inexpensive to make, simple to use and reliable is the reason for its popularity. Otherwise there isn't anything translateable to a power that I can see.
 
Re: The Book of Gorilla-Man (Design Phase)

Hmmm... really spitballing here:

HAIL OF GUNFIRE SPECIAL ATTACK
Range: Special. Attack: Special.
When using this special attack, Gorilla-Man may first attack any figure within 6 clear sight spaces with 3 attack dice. He may then attack any figure within 4 clear sight spaces with 2 attack dice. After using this special attack, you may use it one additional time. You may not attack the same figure more than twice in one turn.

It's overly complicated, perhaps, but I like how it represents him letting loose a burst from the AK, then the Uzi, then repeats. Might be a bit too much offensive power, however.
 
Re: The Book of Gorilla-Man (Design Phase)

We could do something like this in that case, Margloth:

SPRAY OF BULLETS SA
Range 6 - Special. Attack 4 - Special.
When Gorilla-Man attacks with this special attack, he may attack two additional times. Subtract 1 from the range and attack of this special attack for each subsequent attack.

Basically assault rifle but with decreasing range as well.
I really dig the Curse of the Gorilla-Man power, but he's going to be a pain to cost! Heavy Hitters will fear this guy due to that power.
 
Re: The Book of Gorilla-Man (Design Phase)

One problem I see with Curse of the Gorilla-Man is that you get Ken Hale... and he's a Unique Hero. You and your opponent both draft him, your opponent's other figure kills Ken, and suddenly you have two of the same unit.

And, of course, the theme problem of not simply becoming Gorilla-Man but Ken as well. But that's a minor niggle I can deal with because it's such a cool idea in general.

Oh, and I like Bats' Special Attack best. Makes me think of an FPS, where your first shot is precisely aimed and you just sort of fire randomly after that. :lol: I see no reason to limit it to 3 attacks, though... if you really want that one extra die at three range, does it really hurt?

EDIT: Oh, and another issue with the Curse - so, let's say Ant-Man is under an overhang too small for Gorilla-Man and kills him. Now, Gorilla-Man can't be placed on that space. So Ant-Man is destroyed, and... does the opponent get control of Gorilla-Man on the space he originally occupied? Does the effect continue even though he couldn't be placed?
 
Re: The Book of Gorilla-Man (Design Phase)

One problem I see with Curse of the Gorilla-Man is that you get Ken Hale... and he's a Unique Hero. You and your opponent both draft him, your opponent's other figure kills Ken, and suddenly you have two of the same unit.
Yeah, that's an issue I hadn't considered.

johnny139 said:
And, of course, the theme problem of not simply becoming Gorilla-Man but Ken as well. But that's a minor niggle I can deal with because it's such a cool idea in general.
This was an issue I had forseen as well... I don't love the Ken Hale redo... maybe a line that Gorilla Man is no longer considered to be Ken Hale?

johnny139 said:
Oh, and I like Bats' Special Attack best. Makes me think of an FPS, where your first shot is precisely aimed and you just sort of fire randomly after that. :lol: I see no reason to limit it to 3 attacks, though... if you really want that one extra die at three range, does it really hurt?
I agree about the extra attack, but I'd love to see some more Machine Gun SA ideas before we commit.

johnny139 said:
EDIT: Oh, and another issue with the Curse - so, let's say Ant-Man is under an overhang too small for Gorilla-Man and kills him. Now, Gorilla-Man can't be placed on that space. So Ant-Man is destroyed, and... does the opponent get control of Gorilla-Man on the space he originally occupied? Does the effect continue even though he couldn't be placed?
Well, Antman wouldn't be affected, as it only affects small or medium figures... perhaps it should only affect medium though.
 
Re: The Book of Gorilla-Man (Design Phase)

"if possible" is a wonderful CYA phrase that allows special circumstances that have been mentioned to be non-issues.

It is not possible for you to control 2 of the same Unique Hero, so if Player 1 (who has G-M in his army) has a different figure destroy Player 2's G-M, the transfer of the destroyed G-M to Player 1 can't occur.

Same for the figure under the overhang. If it is not possible for G-M to occupy that space, then it doesn't happen.
 
Re: The Book of Gorilla-Man (Design Phase)

Good CYA call, Sir G! :)
 
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