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The Book of Giant-Man

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The Book of Giant-Man

C3G MARVEL SUPER SECRET EXCLUSIVE 6
PYM PARTICLES


C3G_GiantMan_comic.png

Comic PDF

C3G_GiantMan_mini.png


Mini PDF

The figure used for this unit is a Heroclix figure from the Avengers set.
Its model number and name are #038 / Giant-Man.

_________________________________________________________________

Character Bio - Scientist Hank Pym was an original founding member of the Avengers as Ant-Man. Empowered by a radio transmitting helmet and armed with Pym Particles, which he discovered, Ant-Man fought alongside the likes of Thor, Iron-Man, the Hulk, and eventually Captain America. Pym Particles are tiny molecules of matter that, when exposed to them, cause a human being to change sizes. After several months as an Avenger, Hank's own insecurities rose to the fore. Hank found himself lacking the confidence to fit in. Now feeling the need to be more powerful in order to carry his weight in the fledgling Avengers, he instead took on the guise of Giant-Man. Able to grow to heights of hundreds of feet, Hank Pym was finally the Giant among men his fragile ego needed him to be!
______________________________________________________________

-Rulings and Clarifications-
  • Base Clarification: Giant-Man is a single-based figure.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities:Benefits:Weaknesses:_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
  • Initial playtest: Bats
  • Second playtest: Margloth
  • Third playtest: Hidicul
  • Art by tcglkn (originally Good Pig)
 
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Re: The Book of Giant Man - Design Phase

NAME = GIANT MAN
SECRET IDENTITY = HANK PYM

SPECIES = MUTATE
UNIQUENESS = UNIQUE HERO
CLASS = SCIENTIST
PERSONALITY = SELF-DOUBTING

SIZE/HEIGHT = HUGE 8

LIFE = 4
MOVE = 7
RANGE = 1
ATTACK = 5
DEFENSE = 7

POINTS = 180


GIGANTIC REACH
Giant-Man may add 1 to his range when attacking a figure whose base is no more than 6 levels higher than his height or 6 levels lower than his base.

GIANT SWAT
If an opponent's small or medium figure moves adjacent to Giant-Man, you may roll the 20-sided die. If you roll 15 or higher, the opponent's figure receives one wound, and you may place the figure on any unoccupied space within 2 clear sight spaces of Giant-Man. Figures can be affected by Giant Swat only as they move into engagement with Giant-Man. Figures moved by Giant Swat never take any leaving engagement attacks. A non-flying figure will receive any falling damage that may apply.

GIANT DEFENSE
When rolling defense dice against a normal attack from a figure that is not Huge, if you roll at least one shield, the most wounds Giant-Man can take from this attack is one.

SUPER STRENGTH
 
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Re: The Book of Giant Man - Design Phase

Giant Swat is cool. :D I should it be limited to fliers though? What about something like this:

GIANT SWAT
If a figure moves over Giant-Man or a space adjacent to him, he may roll a 20-sided die. If he rolls an 11 or higher, place a wound on the figure’s card and place the figure on a space adjacent to Giant-Man and their movement ends.

Even if you don't like this you need to at least change it to "11 or higher" on your version.
 
Re: The Book of Giant Man - Design Phase

Really digging the design :)

Some editing ideas for Giant Swat

GIANT SWAT
If an opponent's figure moves over Giant-Man using the Flying or Stealth Flying special power or moves through a space adjacent to him, you may roll the 20-sided die. If you roll 11 or higher, this figure receives one wound and, if possible, must end its movement on an unoccupied space adjacent to Giant-Man.

Also, do you think he should have a Move of 6 and Life of 6?
 
Re: The Book of Giant Man - Design Phase

Both good suggestions! How is this?


GIANT SWAT
If a figure moves over Giant-Man or a space adjacent to him, you may roll a 20-sided die. If you roll an 11 or higher, that figure receives one wound and, if possible, place the figure on a space adjacent to Giant-Man and their movement ends.
 
Re: The Book of Giant Man - Design Phase

Really digging the design :)
Also, do you think he should have a Move of 6 and Life of 6?
Thanks!
Well, ideally he is a Heavy Hitter with a glass jaw. Not a true Heavy Hitter but tough enough to really own the weaker Heroes and Villains. I was hoping he could come in about 170 for personal reasons, but if not, thats OK. (I wanted to be able to pair him with Thor in Odin's Coliseum for an even 600 points.)
 
Re: The Book of Giant Man - Design Phase

Both good suggestions! How is this?


GIANT SWAT
If a figure moves over Giant-Man or through a space adjacent to him, you may roll the 20-sided die. If you roll an 11 or higher, that figure receives one wound and, if possible, place the figure on a space adjacent to Giant-Man and their movement ends.

I still think you really want to specify "through" an adjacent space so it doesn't seem like they have to fly over an adjacent space as well. I also like the way I worded the movement ending personally, but I'm not the wordsmith of the group by any means. Just trying to chip in. :)
 
Re: The Book of Giant Man - Design Phase

I think the theme is if they fly near Giant Man's head they get swatted not that they move next to him and get squashed. That is what Trample Stomp is for.

EDIT: Anyone opposed to re-adding the line where no one gets height advantage? We could limit it to figures without the Flying special power.
 
Re: The Book of Giant Man - Design Phase

I think the theme is if they fly near Giant Man's head they get swatted not that they move next to him and get squashed. That is what Trample Stomp is for.
:word: Sorry, I wasn't getting that from GP's post, but yeah, that is definately the idea. Originally, I got the impression he was referring to people who hover or float in case they move through the air but don't use the official Flying power. Which I really liked his fix for. I just think Swatting should be up high and trampling should be down low. However, if others think he should Swat anyone, I think Trample Stomp would be better on a Villain. Maybe Giganta?
 
Re: The Book of Giant Man - Design Phase

Anyone opposed to re-adding the line where no one gets height advantage? We could limit it to figures without the Flying special power.

:wave:

I think height advantage is just one of those things you don't want to mess with. Sure it's weird at times to only calculate it in regards to a figure's base, but that is how the game was designed. My :2cents:

EDIT: In addition to flying you'd have to specify size too. Can a Sentinel never have height advantage over a much smaller Giant-Man? What about a smaller figure whose base is right near the top of Giant-Man's head and is clearly above him?
 
Re: The Book of Giant Man - Design Phase

After thinking about GP's suggestion, I am considering changing the OP to the following. What do you all think?

NAME = GIANT MAN
SECRET IDENTITY = HANK PYM

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SCIENTIST
PERSONALITY = SELF-DOUBTING
SIZE/HEIGHT = LARGE 8


LIFE = 4
MOVE = 5
RANGE = 1
ATTACK = 5
DEFENSE = 7
POINTS =

GIGANTIC
Giant Man may add 1 to his Range when attacking a figure that is no more than 5 levels above Giant Man's height or 5 levels below Giant Man’s base. When counting spaces for movement, Giant Man may ignore elevations of up to 3 levels. Giant Man may move through water without stopping. When moving Giant Man will take any leaving engagement attacks. Figures without the Flying Special Power may never get height advantage bonuses when attacking or being attacked by Giant Man.

GIANT SWAT
If a figure moves over Giant-Man or through a space adjacent to him, you may roll the 20-sided die. If you roll 11 or higher, that figure receives one wound and, if possible, place the figure on an unoccupied space adjacent to Giant-Man and their movement ends.

GIANT TOUGH
When Giant Man defends against a normal attack , the most wounds he may take from a single attack is one, unless the attacking figure has the Gigantic Special Power.

SUPERSTRENGTH
 
Re: The Book of Giant Man - Design Phase

Anyone opposed to re-adding the line where no one gets height advantage? We could limit it to figures without the Flying special power.

:wave:

I think height advantage is just one of those things you don't want to mess with. Sure it's weird at times to only calculate it in regards to a figure's base, but that is how the game was designed. My :2cents:

EDIT: In addition to flying you'd have to specify size too. Can a Sentinel never have height advantage over a much smaller Giant-Man? What about a smaller figure whose base is right near the top of Giant-Man's head and is clearly above him?
I am 100% certain that Giant Man can grow taller than a Sentinel. So I have no problem with that, not to mention they should be able to fly. I think Giant Man, like Wasp and Ant-Man needs a little bit of imagination thrown in when it comes to the figure. Realistically, we could use an Action Figure or something bigger than a Heroclix, but Heroclix are easy to get your hands on.
 
Re: The Book of Giant Man - Design Phase

How about a combination of Gigantic and Giant Tough? (Like what you originally had. :))

GIANT'S ADVANTAGE
Giant Man may add 1 to his Range when attacking a figure that is no more than 5 levels above Giant Man's height or 5 levels below Giant Man’s base. When counting spaces for movement, Giant Man may ignore elevations of up to 3 levels. Giant Man may move through water without stopping. When moving Giant Man will take any leaving engagement attacks. Figures without the Flying Special Power that are not Large or Huge never receive a height advantage bonus when attacking or defending against Giant Man. When Giant Man defends against a normal attack from a figure that is not Large or Huge, the most wounds he may take is one.

Instead of specifying Gigantic special power, I'd specify not Large or Huge.
 
Re: The Book of Giant Man - Design Phase

I really like where we're headed, but I wouldn't mind seeing a few small tweaks (in red, below):

After thinking about GP's suggestion, I am considering changing the OP to the following. What do you all think?

NAME = GIANT MAN
SECRET IDENTITY = HANK PYM

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SCIENTIST
PERSONALITY = SELF-DOUBTING
SIZE/HEIGHT = LARGE 8


LIFE = 4
MOVE = 5
RANGE = 1
ATTACK = 5
DEFENSE = 7
POINTS =

GIGANTIC
Giant Man may add 1 to his Range when attacking a figure that is no more than 5 levels above Giant Man's height or 5 levels below Giant Man’s base. When counting spaces for movement, Giant Man may ignore elevations of up to 3 levels. Giant Man may move through water without stopping. When moving Giant Man will take any leaving engagement attacks. Adjacent tiny, small, and medium figures without the Flying Special Power never add dice for height advantage when attacking or defending against Giant Man.

GIANT SWAT
If a figure moves over Giant-Man or through a space adjacent to him, you may roll the 20-sided die. If you roll 11 or higher, that figure receives one wound and ends its movement. You may immediately place the figure on an unoccupied space adjacent to Giant-Man if possible.

GIANT TOUGH
When Giant Man defends against a normal attack from a tiny, small, or medium figure, the most wounds he can receive from that attack is one.

SUPERSTRENGTH
 
Re: The Book of Giant Man - Design Phase

How about a combination of Gigantic and Giant Tough? (Like what you originally had. :))

GIANT'S ADVANTAGE
Giant Man may add 1 to his Range when attacking a figure that is no more than 5 levels above Giant Man's height or 5 levels below Giant Man’s base. When counting spaces for movement, Giant Man may ignore elevations of up to 3 levels. Giant Man may move through water without stopping. When moving Giant Man will take any leaving engagement attacks. Figures without the Flying Special Power that are not Large or Huge never receive a height advantage bonus when attacking or defending against Giant Man. When Giant Man defends against a normal attack from a figure that is not Large or Huge, the most wounds he may take is one.

Doesn't that seem like a bit too much text for one power? :p I prefer them separate.
 
Re: The Book of Giant Man - Design Phase

Probably the same amount of text as Super Leap. :)

Okay, why not break them up into 2 powers then. Movement and Attack / Defense.

MOVEMENT
When counting spaces for movement, Giant Man may ignore elevations of up to 3 levels. Giant Man may move through water without stopping. When moving Giant Man will take any leaving engagement attacks.

ATTACK / DEFENSE
Giant Man may add 1 to his Range when attacking a figure that is no more than 5 levels above Giant Man's height or 5 levels below Giant Man’s base. Figures without the Flying Special Power that are not Large or Huge never receive a height advantage bonus when attacking or defending against Giant Man. When Giant Man defends against a normal attack from a figure that is not Large or Huge, the most wounds he may take is one.
 
Re: The Book of Giant Man - Design Phase

I really like where we're headed, but I wouldn't mind seeing a few small tweaks (in red, below):

After thinking about GP's suggestion, I am considering changing the OP to the following. What do you all think?

NAME = GIANT MAN
SECRET IDENTITY = HANK PYM

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = SCIENTIST
PERSONALITY = SELF-DOUBTING
SIZE/HEIGHT = LARGE 8


LIFE = 4
MOVE = 5
RANGE = 1
ATTACK = 5
DEFENSE = 7
POINTS =

GIGANTIC
Giant Man may add 1 to his Range when attacking a figure that is no more than 5 levels above Giant Man's height or 5 levels below Giant Man’s base. When counting spaces for movement, Giant Man may ignore elevations of up to 3 levels. Giant Man may move through water without stopping. When moving Giant Man will take any leaving engagement attacks. Adjacent tiny, small, and medium figures without the Flying Special Power never add dice for height advantage when attacking or defending against Giant Man.

GIANT SWAT
If a figure moves over Giant-Man or through a space adjacent to him, you may roll the 20-sided die. If you roll 11 or higher, that figure receives one wound and ends its movement. You may immediately place the figure on an unoccupied space adjacent to Giant-Man if possible.

GIANT TOUGH
When Giant Man defends against a normal attack from a tiny, small, or medium figure, the most wounds he can receive from that attack is one.

SUPERSTRENGTH
Bats, what's the plan if Giant Man is surrounded and he swats someone flying over him? Are they destroyed if they can't be placed?

Other than that, I really like what we have here.
 
Re: The Book of Giant Man - Design Phase

Hmm ... good question. I hadn't thought of that part, but it explains the odd sounding wording ...
How about ...

GIANT SWAT
If a figure moves over Giant-Man or over a space adjacent to him, you may roll the 20-sided die. If you roll 11 or higher, that figure receives one wound and ends its movement. Immediately place the figure on an unoccupied space as close to Giant-Man as possible.
 
Re: The Book of Giant Man - Design Phase

I like keeping Gigantic as simple and reusable as possible here.

Also one thing I just noticed, is there a particular reason you used a difference personality than we have on Ant-Man?
 
Re: The Book of Giant Man - Design Phase

Just a suggestion here...
Since Giant Man is a size changer, (not big all the time, able to change at will) I think something like this, maybe just added to the Gigantic power, would be nice for him:

For the purpose of other figures´ powers, you decide wether Giant Man is considered a Medium, Large or Huge figure.
 
Re: The Book of Giant Man - Design Phase

I think we had an idea a while back to make Giant Man the giant version, Ant-Man the tiny version, and then make Yellow Jacket a unit that could switch between the other two.
 
Re: The Book of Giant Man - Design Phase

Ant-Man's personality is Innovative unless you like this more, I just think since they are the same person we should have them match.

I think we could get away with loosing Trample Stomp here and putting it on a more evil giant. Giant Man just doesn't seem like the type to walk around crushing civilians.

I like what Bats has in his rewrite above, but any way we could limit both powers to just non-Huge figures?
 
Re: The Book of Giant Man - Design Phase

We could ... I just figured with Giant Man listed as Large it seemed odd for him to get those advantages versus Large figs.
I'm down with Innovative here, and I see what you're saying about Trample Stomp for sure ... I could see Goliath getting that one.
 
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