Round 1: Wonder Woman sheds a JL Marker. Initiative Flash Family. Jay advances to the top of the mountain with the help of a Vibe boost.
Green Arrow advances and fires twice at Jay from height disadvantage, but can’t hit. Wally advances.
XS advances with the help of a Vibe boost. She sets her up for a potential big final turn of the round.
Hawkwoman whomps XS for two wounds. Wally advances. Wonder Woman gets a JL Marker back. Green Arrow sheds a JL Marker but can’t hit XS from height disadvantage. Wally advances up the mountain.
It’s time for Flash Family! Jay whirlwinds Black Canary and XS in order to advance XS, then he fails an attack on Green Arrow, who flips away. XS engages Wonder Woman and Plastic Man drops down next to them both. XS puts one wound on herself and one wound on Wonder Woman. Wally resists the urge to Speed Force through all of Black Canary, Green Arrow, and Hawkwoman and instead engages Wonder Woman and hits her for one wound.
Hawkwoman swoops down and hits Jay for a wound, recharging Green Arrow. Green Arrow sheds a JL Marker and hits Jay twice from height KO’ing him.
Barry and Bart advance.
Round 2: Wonder Woman sheds a JL Marker. Initiative Justice League. Hawkwoman strikes XS and would KO her, but Vibe removes OM3 to end the player turn instead.
It’s Flash Family time. XS wastes it by failing two attacks on Wonder Woman, than falling to Excessive Speed. Barry engages Black Canary and Green Arrow and lets loose a torrent of fists. He KO’s Black Canary who screams wounds onto him twice, then hits Green Arrow for a wound. Wally slips a lasso attempt and runs through Wonder Woman, Hawkwoman, and Plastic Man, landing one wound on Hawkwoman, then runs away.
Black Canary had OM2.
Wally Speed Forces through Hawkwoman, Plastic Man, and Wonder
Woman again and hits Wonder Woman for a wound. Plastic Man sticks to him.
All three Speedsters move around at the end of the round.
Round 3: Wonder Woman sheds a JL Marker. Initiative Team Flash. It’s Flash Family time! Impulse engages Green Arrow, but Green Arrow dodges and flips back before Impulse can attack again. Barry engages Wonder Woman and Plastic Man goes back with him. Barry realizes with his special attack, Plastic Man is the priority, and he hits Plastic Man for two wounds. Wally runs through Hawkwoman, Plastic Man, and Wonder Woman, and puts a fourth wound on Wonder Woman.
Hawkwoman takes a swipe from Barry and hits Wally for a wound. Wonder Woman gets a JL Marker back. Green Arrow sheds a marker, engages Impulse from height, and fails to hit him.
Wally fails an attempt to punch out Wonder Woman.
Hawkwoman hits Wally for two wounds. Green Arrow isn’t in clear sight of her, though. Green Arrow does shed another JL Marker and rolls 1 skull on 6 dice, which Impulse blocks.
Impulse engages Wonder Woman, is just blocked two times, then whiffs his third attack while Wonder Woman rolls 4 shields and KO’s him!
Wonder Woman fails to hit Wally.
Barry moves adjacent to Hawkwoman and Plastic Man clings to him. Wally is hindered by the lasso from moving away from Hawkwoman.
Round 4: Wonder Woman sheds a JL Marker. Initiative Team Flash. It’s time for Flash Family. Barry’s four special attack attempts all fail on Plastic Man. Wally punches out Wonder Woman.
Hawkwoman can’t hit Barry (who has all the OM’s). Wally backs away.
Barry takes out Plastic Man with his special attack.
Hawkwoman KO’s Wally and recharges Green Arrow.
Round 5: Vibe can’t see the future. Initiative Team Flash. Barry engages Hawkwoman and rolls a ton of skulls on his special attack, but she rolls even more shields and is unscathed.
Green Arrow snipes Barry.
Barry had OM2.
Hawkwoman advances.
Barry had OM3.
Green Arrow hits Vibe for one wound from range.
Round 6: Vibe sees the “X” on Hawkwoman. Initiative Justice League. Hawkwoman advances.
Vibe engages both enemies, with height on Hawkwoman, and his attack on her is just blocked.
Hawkwoman hits Vibe for a wound and recharges Green Arrow. Green Arrow sheds a JL Marker, backs up, and snipes Vibe for the final wound.
Round 7: Initiative
Unit Summary: Team Flash sold out a bit here to go after Wonder Woman and they just didn’t have the firepower. Both XS and Impulse did more harm to themselves than good. Vibe, Barry, and Wally were fairly reliable, though and each army had some nice counters to each other, which led to a tense back and forth match. By the time Wally fell, both teams were short on turn efficiency.
- Damage Done (Normal Attack): Inflicted (3) wounds on (Wonder Woman (3)).
- FLASH FAMILY: Used (4) times
- SPEED FORCE: Inflicted (3) wounds on (Hawkwoman (1), Wonder Woman (2))
- FLASH TIME: Used to move Flash (6) times and moved other figures (5) times
Who won? List figures remaining in the winning army (include life remaining for heroes): Hawkwoman with 3/5 Life and Green Arrow with 3/4 Life and 2 JL Markers win.