• Welcome to the Heroscapers 2.0 site! We've still got some dust to clear and adjustments to make, including launching a new front page, but we hope you enjoy the improvements to the site. Please post your feedback and any issues you encounter in this thread.

The Book of Falcon

Re: The Book of Falcon - Vote for Final Editing

Bats is on Abstain today and maybe tomorrow.

Ok, well then this passes to final editing. Cards are in the OP.

I propose Falcon as finalised & move to On Deck thread.
 
Re: The Book of Falcon - Vote for Final Editing

Looks great!

YEA when you add this to the OP


C3G MARVEL WAVE 11
The AVENGERS INITIATIVE
 
Re: The Book of Falcon - Vote for Final Editing

Yea Don't forget to change the thread title again. ;)
 
Re: The Book of Falcon - Vote for Final Editing

With this being Pre-Margloth (we still need a gif for him btw) and Bats on Abstain, this passes to On Deck.
 
Thanx guys. I will be changing the hitzone hopefully tonight. The lop-sidedness of the one from the mini used is annoying the crap out of me. :D
 
EPB

On line with Art by A3n, Comic Pic link is broken. (stunning artwork on both comic and mini, btw)

This is a design that simply soars. Aerial Advantage is one of those abilities you’d just love to include as a house rule for all flying figures.
 
Re: The Book of Falcon - Design Phase

Synergy :up:

Spoilers: Mentions Hawkeye II's point value.
I have dropped his defense to 4, as he regularly gets the +1 height advantage against groundies & most of the time can manoeuvre to get it other flyers or gets the +1 for shadows & jungle brush when overs do not. But also the -1 skull when attacked by an adjacent figure.


There are some ranged flyers out there that can get at least same level or higher than him and attack from range to bypass the -1 skull.

Vulture is 90 points
Doombot is 95 points
Weather Wizard is 100 points
Boomerang is 130 points
Lex Corp Security are 130 points
Batman (Terry ) is 150 points
Human Torch (Jim) is 150 points
Banshee is 160 points
Sentinels are 160 points


I'm not saying not to make those changes, but just to point out that there are a decent amount of lower priced figures that can bypass everything except the Jungle Brush advantage he has. :)
 
I have to give this design a shout-out, because this has one of those abilities that you read, and it's so thematically perfect that you want to house rule it for all similar figures. Aerial Advantage is one such ability, and it's something that should probably apply to any flier.
 
I have to give this design a shout-out, because this has one of those abilities that you read, and it's so thematically perfect that you want to house rule it for all similar figures. Aerial Advantage is one such ability, and it's something that should probably apply to any flier.

I agree david. It's like Super Throw, I want every figure with Super Strength to have that power!
 
I'm really digging his list of powers, new and innovative. Hats off to whoever came up with them.
 
Character Bio - Samuel Thomas Wilson was born in Harlem, New York City, to Paul Wilson, a prominent minister, and Darlene Wilson. Wilson has a natural affinity for birds & takes up training pigeons, and has the largest pigeon coop in Harlem. In his teens, however, encounters with racism leave him jaded. Sam's father is killed trying to break up a neighborhood fight & two years later, his mother is shot and killed by a mugger one block from their apartment. Consumed by grief and "angry at the world" Sam turns his back on his past & moves to Los Angeles as "Snap" Wilson, a professional criminal, gang member, and pimp.
While "Snap" is on his way to "a big score in Rio de Janeiro", his plane crashes on Exile Island (years later, he would say "I actually loved this place quite a bit. It's where I met my two best friends," referring to Captain America and Redwing). The once-peaceful island had been taken over by the Exiles, a group of would-be world conquerors who had collaborated with the Nazi supervillain the Red Skull during World War II. More recently, they had been betrayed by the Red Skull, and were forced to remain in hiding on the island, enslaving the natives. Wilson finds and befriends Redwing, a falcon which he feels a remarkably strong bond with.

The Red Skull uses the Cosmic Cube, a creation that allows its user to alter reality, to mentally fuse Wilson with Redwing, creating a "super-normal mental link" that would, with time and concentration, give Wilson broad powers over all birds. Next, the Skull uses the Cube to rewrite the past and remove the years Wilson had spent angrily living as "Snap". In this new history, Wilson was an upright and cheerful social worker who is eventually lured to the Exiles' island and organizes the natives to fight for their freedom. Steve Rogers (Captain America) befriends him there and convinces Wilson to adopt a persona to inspire the natives in their rebellion. The two create the costumed persona the Falcon, and train together extensively before attacking and defeating the Exiles and the Red Skull. The Falcon becomes Captain America's regular partner in crime-fighting, and briefly even takes on the Captain America costume and identity when Rogers is believed to have been killed.
Later, again as the Falcon, Wilson receives help from the Black Panther, who creates a harness for Wilson, allowing him to fly. When Rogers briefly abandons his Captain America identity, others attempt to take up the mantle, including a young man named Roscoe whom the Falcon mentors. When the Red Skull eventually kills Roscoe, Rogers again becomes Captain America.
Soon afterward, the Red Skull reveals the Falcon's true past as "Snap" Wilson, and unsuccessfully attempts to use the Cosmic Cube to make the Falcon kill Captain America. Now aware of his past but deciding to continue as a hero, the Falcon is eventually named head of the Super Agents at the espionage agency S.H.I.E.L.D.
 
Well I'd think that if he can't move because of Blob or any other reason, then he can't use his flying special power and thus couldn't use his Aerial Advantage.
 
I know you can trigger Flying on and off even if you move 0 spaces... so I'm not 100% sure actually. Does a Stuck figure lose its movement phase or can it not move any amount of spaces?
 
Back
Top