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The Book of Dr.Doom

Firemaster

Raconteur Extraordinaire
The Book of Dr.Doom
B197ADB4-D56F-E112-412B42AA06C401BB.jpg

If you cannot see the Army Card graphic, check Hasbro's Unit Page for stats and special powers, plus "character biography" and other non-game unit info.
_________________________________________________________________
-Rulings and Clarifications-
  • The 'S' symbol.
    The 'S' symbol in the lower left-hand corner of the card signifies this figure has Superstrength. A figure with Superstrength is immune to Falling and Major Falling; the figure is not immune to Extreme Falling however. A figure with Superstrength is also able to ignore any abilities a destructible object has that would give it automatic shields. (Firemaster)

    - MIND CONTROL : Using it on your own figures
    Can your own Doom figure use Mind Exchange 17 to take a turn with a unique Hero that you control?
    Yes. (Hasbro FAQ)
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
Marvel:
  • TBA
Classic:
  • TBA

Synergy Benefits Offered
Marvel:
  • TBA
Classic:
  • TBA
_________________________________________________________________
-Strategy, Tactics and Tips-

  • - TBA
 
(My :2cents: may change when I get the figure)

Dr.Doom-Deadly on a lava map. Dangerous in heroscape. Dangerous in marvelscape. A
 
Am I hallucinating or did I just read a post in here by Ninth asking a question that has subsequently disappeared?
 
I found the discussion relating to it on another thread and deleted my post. This does not negate your hallucinations. :screwy:
 
gotcha, thanks for clearing that up. I was worried I had a mouse slip and deleted it on accident or something!
that clarification is a relevant one for this thread, though, perhaps we should link the other thread here?
 
IAmBatman said:
gotcha, thanks for clearing that up. I was worried I had a mouse slip and deleted it on accident or something!
that clarification is a relevant one for this thread, though, perhaps we should link the other thread here?

he-man.jpg


"You have the POWER!"
 
OK, so I skimmed around the threads a bit looking for the question but not really finding anything useful or even really asking the question. So with that said I'll just ask here!

ALL QUESTIONS ARE IN REGARDS TO MIND EXCHANGE 17 AND LEAVING ENGAGEMENTS!

1) If Doom is adjacent to the figure he is 'Mind Controlling', if that unit leaves engagement, can Doom roll for a disengagement strike?
-- I'd say no since when you take control of him, you treat him as a friendly --But in the end he is NOT a friendly!

2) If Doom is adjacent to the figure he is 'Mind Controlling', and that figure is also adjacent to another one of your units, do either units have the opportunity to roll for a disengagement strike if engagement is broken?

3) If Doom is adjacent to the figure he is 'Mind Controlling', and that figure is also adjacent to another opponents unit, does either unit have the opportunity to roll for a disengagement strike if engagement is broken?

I know this is still a new game and no one really has the answers, but is there anyone heading up the question submissions?
 
I'm not sure those questions need answering by WotC. Doom and his permanent allies can't swipe the mind-controlled figure; the figure's true owner can.
 
I really like the idea of forcing an opponent's Incredible Hulk into jumping into molten lava.
 
Hulk is fast, too, so if you're playing on a map with a lot of lava, and Doom rolls that 17, he's got a good chance of getting Hulk there.
 
I just played my first couple games with the Marvel units. Dr Doom is a lot of fun. I managed to Mind Exchange the Hulk (with 7 wound markers) and took out a full health Silver Surfer in one shot. He's not the tank some of the others are, but he's pretty good. High on the fun scale with the special.
 
Temporary mind control vs. full time

Not sure if this is the right forum for asking this but I haven't found it elsewhere....Mixing Marvelscape and Heroscape...Dr, Doom mind controls Ke-Mo-shi who then (while under Doom's control) takes over another figure.....Question who gets the permanently controlled figure, Dr. Doom(it was during his turn) or Ki- Mo- Shi(it's his special ability ?
 
Re: Temporary mind control vs. full time

Monk said:
Not sure if this is the right forum for asking this but I haven't found it elsewhere....Mixing Marvelscape and Heroscape...Dr, Doom mind controls Ke-Mo-shi who then (while under Doom's control) takes over another figure.....Question who gets the permanently controlled figure, Dr. Doom(it was during his turn) or Ki- Mo- Shi(it's his special ability ?
I would say the owner of Kee-Mo-Shi gets the figure.
 
I'd say you get the figure that was Mindshackled - doesn't make all that much sense flavorwise (the targeted figure being tied to KMS mind), but I wouldn't see how, gameplaywise, it would make any sense not to receive the benefits of any actions you take with a character that's under your control (even if temporarily).
If you do Mind Exchange on Theracus, for example, I imagine you can use him to carry your figures, and you can use a Mind Exchanged Jotun to throw enemy figures, if you're going to use NGS or KMS to mindshackle a figure while you're controlling her, it only seems to fit that you'd get to control the figure.
Just my :2cents: though.
 
Welcome to the boards, Monk!

On behalf of our mix mastered and clean freaked community I extend to you a laurel and a hearty handshake.

As a new member, you can begin your journey on the path to the fellowship, praise and respect of your Heroscapers peers by checking out this announcement: http://heroscapers.com/community/showthread.php?t=6970

~Aldin, who thinks Doom's owner gets the fig
 
Re: Temporary mind control vs. full time

hi1hi1hi1hi1 said:
Monk said:
Not sure if this is the right forum for asking this but I haven't found it elsewhere....Mixing Marvelscape and Heroscape...Dr, Doom mind controls Ke-Mo-shi who then (while under Doom's control) takes over another figure.....Question who gets the permanently controlled figure, Dr. Doom(it was during his turn) or Ki- Mo- Shi(it's his special ability ?
I would say the owner of Kee-Mo-Shi gets the figure.

Seconded. For that one turn, the Mind Exchanged Figure is completely loyal to Doom, and all the benefits of taking a turn with that character come to Doom's owner, not the figure's true owner. I also think if you Mind Exchange a viking hero and he dies under your control, you can steal his spirit. What a great Doom exploit that would be!
 
The Viking Spirit would pretty much have to be counterstruck or walk into lava or jump off a cliff and die due to falling damage for him to get offed on a Mind Exchanged turn. Still, that's an interesting question - when the Spirit dies, the temporary turn is technically *over*. So when exactly does control revert to the original owner? Is death enough to do it?
 
I say yes. The original owner gets to put the Viking on whatever card he/she wants to.

Looking at either card there seems to be no clear answer to either question. More opinions on these two (look below) would be helpful:

1-If Dr. Doom successfully rolls Mind Exchange 17 on Kee-Mo-Shi or Ne-Gok-Sa, then that figure successfully rolls Mind Shackle 19/20 on another figure, who gets control of the figure? The Ne-Gok-Sa/Kee-Mo-Shi player because it is their ability, or the Dr. Doom player because he took the turn with Kee-Mo-Shi?

2-If Dr. Doom successfully rolls Mind Exchange 17 on a Viking Hero (Thorgrim, Eldgrim, Finn) and the Hero is destroyed on the Mind Exchange turn, who chooses where the spirit goes? The Viking player because it is their ability, or the Dr. Doom player since he was controlling the Viking when he died?
 
hi1hi1hi1hi1 said:
I say yes. The original owner gets to put the Viking on whatever card he/she wants to.

Looking at either card there seems to be no clear answer to either question. More opinions on these two (look below) would be helpful:

1-If Dr. Doom successfully rolls Mind Exchange 17 on Kee-Mo-Shi or Ne-Gok-Sa, then that figure successfully rolls Mind Shackle 19/20 on another figure, who gets control of the figure? The Ne-Gok-Sa/Kee-Mo-Shi player because it is their ability, or the Dr. Doom player because he took the turn with Kee-Mo-Shi?

2-If Dr. Doom successfully rolls Mind Exchange 17 on a Viking Hero (Thorgrim, Eldgrim, Finn) and the Hero is destroyed on the Mind Exchange turn, who chooses where the spirit goes? The Viking player because it is their ability, or the Dr. Doom player since he was controlling the Viking when he died?

I think the answer to both of those questions is the player controlling the figure at the time the power activated. So if your opponent Mind-Exchanges your Ne-Gok-Sa with Doctor Doom and then uses Ne-Gok-Sa to Mind-Shackle your Jotun, Jotun is his, tough luck for you.
 
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