The Book of Doctor Doom (Sorcerer)
C3G MARVEL SUPER SECRET EXCLUSIVE 52
DO YOU BELIEVE IN MAGIC?
Comic PDF
Mini PDF
The figure used for this unit is a Heroclix figure from the Secret Invasion set.
Its model number and name are #040 / DOOM.
C3G MARVEL SUPER SECRET EXCLUSIVE 52
DO YOU BELIEVE IN MAGIC?
Comic PDF
Mini PDF
The figure used for this unit is a Heroclix figure from the Secret Invasion set.
Its model number and name are #040 / DOOM.
_________________________________________________________________
Character Bio - After years of failing to best Reed Richards by means of science, Doctor Doom struck a bargain with a trio of demons known as the Hazareth Three and sacrificed the one woman who loved him in exchange for increased mystical abilities. Taking advantage of Reed's difficulty understanding magic, Doom tormented the Fantastic Four and even went so far as trapping Reed's son, Franklin, in Hell. Doom finally lost the upper hand when Reed tricked him into angering the Hazareth Three, who stripped Doom of the powers they had granted him and kept him prisoner in Hell.
_________________________________________________________________
-Rulings and Clarifications-
- N/A
-Combinations and Synergies-
Incoming Synergy:
- As a Doctor Doom, Doctor Doom has these Doctor Doom Synergies.
- As a Human with the Magical Defense special power, Doctor Doom has these
- Human Synergies and
- Magical Defense Synergies, and
- may be chosen for Wong's Loyal Manservant special power.
- N/A
-Immunities, Benefits, and Weaknesses-
Immunities:
- As a figure with the Super Strength special power, Doctor Doom cannot be affected by aspects of certain special powers. Current Special Powers that Interact Differently with the Super Strength special power.
- As a figure with the Flying special power, Doctor Doom cannot be affected by aspects of certain special powers. Current Special Powers that Interact Differently with the Flying special power.
- As a figure with the Super Strength special power, Doctor Doom interacts differently with certain special powers. Current Special Powers that Interact Differently with the Super Strength special power.
- As a figure with the Magical Defense special power, Doctor Doom interacts differently with certain special powers. Special Powers that Interact Differently with the Magical Defense special power.
- Doctor Doom's Mystic Domination special power interacts differently with certain special powers. Current Special Powers that Interacts Differently with Special Powers that Take Temporary or Permanent Control.
- As a figure with the Flying special power, Doctor Doom interacts differently with certain special powers. Current Special Powers that Interact Differently with the Flying special power.
- As a figure with the Magical Defense special power, Doctor Doom interacts differently with certain special powers. Special Powers that Interact Differently with the Magical Defense special power.
-Strategy, Tactics and Tips-
- Doctor Doom is a high-risk/high-reward unit. He can elevate himself to truly astonishing power levels, but be careful not to overreach.
- Doom has few direct synergies, aside from the obvious Doombots. Doom is a bit of an OM hog, since he can only get extra Mystic Domination turns if OMs are revealed on his own card. Thus, he prefers the company of support units that require few OMs to function. Judge Fear, Angel (Liam), Angel (Warren), and Jason Voorhees are of particular interest, but tie-down and turn-denial units could also be explored. Anything to bog down the opponent while Doom blasts away.
- One or two Doombots is never a bad choice for Doom. More than two is pushing your luck; eventually, Doom will get burned and lose all his powers, and at that point any remaining Doombots probably aren't worth the 95 points each you allotted them. Reviving a powerless Doom just isn't as helpful or satisfying as bringing him back at the peak of his abilities.
- Think carefully about how quickly you want to stack up Invocation Markers on Doom's card. Taking one early is probably a good idea, but you may want to wait until later on, when Doom is in danger, to take the third and final marker.
- Initial playtest: First Initial (failed), Second Initial
- Second playtest: Yodaking
- Third playtest: Arkham
- Fourth playtest: b57123m
- Fifth playtest: Lazy Orang
- Sixth playtest: Ronin
- Playtesting Summary
- Art: Comic, Figure, Background
- Art by Arkham
- Doctor Doom created by Stan Lee and Jack Kirby
- Comic art by Mike Wieringo
- Unthinkable story arc by Mark Waid and Mike Wieringo
Last edited by a moderator: