MrNobody
Just A Head
Re: The Book of Cybermen (VOTE for Public Playtesting)
I'd like to call a VOTE for Public Playtesting.
I'm feeling good at 120.C3G STANDARD PLAYTEST FEEDBACK FORM
NAME OF THE PLAYTEST UNIT: Cybermen
Army Test 1
Map: Island Plane Crash (Glyph of Wannok)
Units: Team 1 (1,100): Cybermen @140 x3 (420), Ultron (680)
Team 2 (1,100): Cosmic Boy (260), Mon-El (390), Timber Wolf (260), Triplicate Girl (190)
Pre-game thoughts: A decently cheap Cyborg squad obviously makes a good pairing with Ultron, but they also get to stack OM removal powers which is a nice bonus.
Summary of the game:
Spoiler Alert!Round 1: T1 wins initiative
-Timber Wolf inflicts 2 wounds on Ultron
-A Cyberman gets a lucky hit in on Timber Wolf
-Cosmic Boy inflicts a wound on Ultron
Round 2: T1 wins initiative
-A Cyberman inflicts a wound on Timber Wolf
-Cos tosses Ultron, inflicting a wound
-Mon-El inflicts a wound on Ultron with an inspirational punch
-Ultron takes an LEA from Mon-El
-Ultron inflicts a wound on Cosmic Boy with his Encephalo Ray
-Mon-El inflicts a wound on Ultron
Round 3: T1 wins initiative
-A Cyberman stomps his way onto the Glyph of Wannok
-A Cyberman inflicts a wound on Cos
-Ultron removes the X OM from Cos, negating the Legion’s bonding for the round
-Ultron inflicts a wound on Cosmic Boy
-A Cyberman uses the Glyph of Wannok to inflict a wound on Mon-El
Round 4: T2 wins initiative
-Mon-El inflicts 2 wounds on Ultron
-Timber Wolf takes out Ultron
-T1 had all their OMs for the round on Ultron. Critical Malfunction.
-Triplicate Girl (TG) takes out the Cyberman that was standing on the Glyph
-TG kills another Cyberman
-Cos shreds a Cyberman
Round 5: T2 wins initiative
-Mon-El takes out a Cyberman
-Timber Wolf slashes through 2 Cybermen
-Cos takes out another Cyberman
Round 6: T1 wins initiative
-Cos tosses the last two Cybermen, destroying them
Special power usages:
Normal attack: 3 wounds inflicted (2 on Timber Wolf, 1 on Cosmic Boy)
Electro-Touch: 0 OMs removed
Who won? List figures remaining in the winning army (include life remaining for heroes): Cosmic Boy (3/4 wounds), Mon-El (1/7 wounds), Timber WOlf (0/5 wounds), Triplicate Girl (3 figures)
Post-game thoughts: Well, the Legion decided to be good today. I do think Ultron’s inherent swinginess had a lot to do with this massive loss. If he had gotten off just 1 Program Transmission I think that would’ve made a considerable difference. However, the Cybermen weren’t great themselves, not really showing the capacity to break through even the mid-level Legionnaires.
___________________________________________________________NOTE: Point Value changed to 130.
Army Test 2
Map: Island Plane Crash (Glyph of Wannok)
Units: Team 1 (1,000): Cybermen @130 x2 (260), Captain Marvel (Carol) (370), Livewire (230), Laserbeak (140)
Team 2 (1,000): Captain America (240), Bucky (60), Wolverine (280), Colossus (260), Wild Child (160)
Pre-game thoughts: Obvious Livewire pairing, providing her a decent way to get some Technopathic shots in for fairly cheap. Also some potential interplay with Laserbeak looking at OMs and the Cybermen removing them, but that seems fairly minor.
Summary of the game:
Spoiler Alert!Round 1: T2 wins initiative
-Troops advance
Round 2: T2 wins initiative
-A Cyberman stomps onto the Glyph of Wannok
-A Cyberman shoots at Wild Child, inflicting 1 wound
-Colossus throws Logan at Carol, inflicting a wound on her
-Wild Child inflicts a wound on Carol, but she counters him with a wound of her own
-Carol takes a LEA from Logan
-Carol inflicts 2 wounds on Wild Child
-Logan slices Carol, inflicting 2 wounds
-Carol takes out Wild Child and puts 3 wounds on Logan
-A Cyberman uses the GLyph of Wannok to inflict a wound on Logan
Round 3: T2 wins initiative
-Bucky mows down 2 Cybermen with his Machine Gun, including the one on the Glyph
-Carol goes all out, inflicting 2 wounds on Logan
-Logan takes out Carol and Laserbeak
-Livewire uses a Cyberman to inflict a wound on Wolverine
Round 4: T2 wins initiative
-A Cyberman inflicts a wound on Bucky
-Wolverine slices up 2 Cybermen
-Logan inflicts 3 wounds on Livewire
-Livewire uses a Cyberman to inflict a wound on Wolverine
Round 5: T1 wins initiative
-Bucky bashes a Cyberman
Livewire uses a Cyberman to inflict a wound on Wolverine
-Logan takes out Livewire
-The last Cyberman removes OM3 from Logan
Round 6: T2 wins initiative
-Cap takes out the last Cyberman
Special power usages:
Normal attack: 2 wounds inflicted (1 on Wild Child, 1 on Bucky)
Electro-Touch: 1 OMs removed (1 from Wolverine)
Technopathic Control SA: 3 wounds inflicted through a Cyberman (3 on Wolverine)
Who won? List figures remaining in the winning army (include life remaining for heroes): Captain America (0/5 wounds), Bucky (1/4 wounds), Wolverine (1/6 wounds), Colossus (0/6 wounds)
Post-game thoughts: Probably worth noting that Team 2 won 5/6 initiative rolls. I should probably start noting that, since it feels like every game I play has a heavy lean like that.
Another rough one for Team Cyber, without a doubt. When Bucky is taking a ton of you out, you know there’s something wrong. They just don’t feel like an effective fighting force, as a squad with fairly low move, attack, and no bonding.
I do think Island Plane Crash isn’t the optimal map for them, since it favors mobilizing early and speedily.
___________________________________________________________NOTE: Attack Value changed to 4.
Army Test 3
Map: Island Plane Crash (Glyph of Wannok)
Units: Team 1 (1,000): Cybermen @130 x2 (260), Iron Patriot (290), Iron Man (Avengers) (270), Harley Quinn (180)
Team 2 (1,000): Captain America (240), Bucky (60), Wolverine (280), Colossus (260), Wild Child (160)
Pre-game thoughts: Alright, I upped their attack to 4 as they just weren’t feeling effective. Going to try a strategy where I send the Unique Heroes out as a first wave, but use Norman’s leadership to hopefully advance the Cybermen up as a second wave.
Summary of the game:
Spoiler Alert!Round 1: T1 wins initiative
-Tony charges across the battlefield, launching a missile that puts 1 wound each on Wild Child and Wolverine
-Colossus chucks Logan at Tony, inflicting 1 wound
-Wild Child slashes at Tony, inflicting 1 wound
-Norman blasts Logan, inflicting 4 wounds
-Tony also blasts Logan, inflicting another wound
-Logan takes out Tony
-Logan slices Harley, inflicting 1 wound
-Wild Child inflicts a wound on Norman
Round 2: T1 wins initiative
-Norman inflicts 3 wounds on Wild Child
-Harley takes out Logan
-Norman takes out Wild Child
-T2 had OM2 on Logan, so they lose a turn
-Norman blasts Bucky, inflicting 2 wounds
-Colossus inflicts a wound on Harley
Round 3: T2 wins initiative
-Norman shoots at Bucky, inflicting a wound
-Colossus takes out Harley
-Norman kills Bucky
-Norman inflicts 2 wounds on Cap
-Colossus takes out a Cyberman
-T1 had OM3 on Harley, so they lose a turn
Round 4: T2 wins initiative
-A Cyberman removes the 3 OM from Colossus
-Colossus takes out a Cyberman
-The Cybermen inflict 2 wounds on Colossus
-A Cyberman uses the Glyph of Wannok to inflict a wound on Colossus
Round 5: T2 wins initiative
-The Cybermen removes OM2 and OM3 from Colossus
-A Cyberman uses the Glyph of Wannok to inflict a wound on Colossus
Round 6: T1 wins initiative
-Cap throws his shield, inflicting a wound on Norman and taking out 2 Cybermen
-A Cyberman inflicts 2 wounds on Cap
-Cap decapitates a Cyberman
Round 7: T1 wins initiative
-The last Cyberman takes out Cap
-T2 had OM1 on Cap, so they lose a turn
-Colossus takes out the last Cyberman
-Colossus takes out Norman
Special power usages:
Normal attack: 4 wounds inflicted (1 on Colossus, 3 on Captain America)
Electro-Touch: 3 OMs removed (3 from Colossus)
Who won? List figures remaining in the winning army (include life remaining for heroes): Colossus (4/6 wounds)
Post-game thoughts: While this was a narrow loss, that was primarily because I accidentally put two guys with auto-shields up against weaker squaddies. Up against guys with lower defense, I think this would’ve been a big win. I think the attack boost took Electro-Touch from not very effective to super effective, and I could easily see them draining a whole round’s worth of OMs when going up against cheap Rogues or Sidekicks.
___________________________________________________________NOTE: Electro-Touch update made.
Army Test 4
Map: Island Plane Crash (Glyph of Wannok)
Units: Team 1 (1,000): Cybermen @130 x2 (260), Iron Patriot (290), Iron Man (Avengers) (270), Harley Quinn (180)
Team 2 (1,000): Pinhead (335), Freddy Krueger (175), Jason Voorhees (175), Michael Myers (135), Leatherface (95), Chucky (85)
Pre-game thoughts: I think these two teams will have a nice interplay. Slashers have lots of unblockables to pierce through the higher defense of Team 1, but the Cybermen have lots of low-defense targets for Electro-Touch as well. Tony is Michael’s Victim
Summary of the game:
Spoiler Alert!Round 1: T1 wins initiative
-Tony gets going right out of the gate, inflicting 4 wounds on Michael
-Jason strikes back, inflicting 3 wounds on Tony
-Norman inflicts 2 wounds on Leatherface
-Harley takes out Leatherface...for now
Round 2: T1 wins initiative
-Tony inflicts 4 wounds on Jason, but dies to Jason’s Relentless Assault
-Norman is now Michael’s Victim
-Freddy materializes in the real world
-Norman blasts Chucky, inflicting 2 wounds
-Harley inflicts 2 wounds on Freddy and removes OM3 with her Pop Gun
-Chucky stabs Freddy, inflicting a wound
-Chucky inflicts a wound on Norman
-Leatherface returns from the dead
Round 3: T2 wins initiative
-Chucky stabs Norman twice, inflicting 2 wounds
-Norman inflicts a wound on Freddy
-Leatherface inflicts a wound on Norman, but also a wound on himself
-Leatherface takes out Norman, but inflicts a wound on himself as well
-Harley is now Michael’s Victim
-Jason inflicts a wound on Harley
-T2 had OM3 on Norman, so they lose a turn
Round 4: T2 wins initiative
-Jason moves to block the Cybermen, taking one out
-Harley inflicts a wound on Freddy and removes OM2 with her Pop Gun
-A Cyberman inflicts a wound on Freddy
-Another Cyberman takes out Jason
-Leatherface inflicts a wound on Harley, but takes himself out in the process
-A Cyberman inflicts a wound on Freddy
-A Cyberman inflicts 2 wounds on Pinhead
-A Cyberman destroys Michael with the Glyph of Wannok
Round 5: T1 wins initiative
-Michael returns
-Freddy takes out a Cyberman
-A Cyberman inflicts a wound on Chucky
-Leatherface returns
-Michael takes out Harley
-Freddy takes out a Cyberman and returns to his card
-A Cyberman takes out Chucky
-Jason returns
Round 6: T1 wins initiative
-A Cyberman inflicts a wound on Pinhead
-A Cyberman inflicts 2 wounds on Michael
-Jason takes out a Cyberman with his Relentless Assault
-Leatherface takes out a Cyberman but inflicts a wound on himself
-Chucky returns
-Chucky stabs the last Cyberman to death
Special power usages:
Normal attack: 11 wounds inflicted (2 on Freddy, 2 on Jason, 3 on Pinhead, 2 on Chucky, 2 on Michael)
Electro-Touch: 0 OMs removed/1 Attempts
Who won? List figures remaining in the winning army (include life remaining for heroes): Pinhead (3/6 wounds), Freddy Krueger (0/6 wounds), Michael Myers (2/5 wounds), Jason Voorhees (0/6 wounds), Leatherface (0/4 wounds), Chucky (0/4 wounds)
Post-game thoughts: This was a pretty intense match, with Harley constantly trying to take out Pinhead and getting blocked every turn by the Slashers.
The Slashers managed to adapt to Team 1’s OM removal powers pretty well, just by hiding Freddy away as much as possible. Harley’s Pop Gun was a much more effective OM remover than Electro-Touch, but obviously in an ideal situation, the Cybermen get to use theirs 3 times per turn to Harley’s 1.
A lot of wounds dealt by the Cybermen here, but taking a lot of hits is kind of the whole deal for the Slashes, so that doesn't really concern me at all.
___________________________________________________________
THOUGHTS ON THE TESTED UNIT'S COST, BALANCE, & DRAFTABILITY: They really struggled when their attack was stuck at 3, but felt much more worth it at 4. Iron Patriot felt like the best ally for them at the moment because of the mass mobilization, so that’s definitely an effect I’ll be looking to mimic on a future Cyber unit.
GENERAL THOUGHTS ON THE TESTED UNIT: They’re fun, but definitely a bit basic. Which is fine by me, cause the plan here is to have them be a sort of combo deal, either with the Cyber-Converter or whatever wacky Invader synergy we put together.
I'd like to call a VOTE for Public Playtesting.