I'm getting about 120 on the calculator. As always, wouldn't mind seeing the checklists.
yea
I'm getting about 120 on the calculator. As always, wouldn't mind seeing the checklists.
yea
Honestly, at that point, I'd probably just edit the power itself to make it more Cyber-specific. Cyber Legion is an in-universe term for a regiment of Cybermen, I think it loses a lot of the theme to just call it Legion.Yea
Might go with something a bit more generic for the third power, in case we do need to reuse it. "LEGION 3" or something, with the 3 changing based on how many you can attack with, in case of common heroes or what have you.
Basically the same power for now, but can lead to future expansion with Cybermats, etc. Not really worried about there being an issue where it gets too powerful later, simply cause any Cyberdude more powerful than these guys would probably be Uncommon or Unique.CYBER LEGION
Instead of attacking with the Cybermen, you may attack with any 3 Common Emotionless Cyborgs you control.
I like the changes
I like the changes
Enough for a Yea?
It has a higher potential ceiling, since you can both deal wounds and remove OMs in the same attack, but the randomness will make it less reliable, and I think that'll help a lot.ELECTRO-TOUCH 16
If a Cybermen figure you control would inflict one or more wounds on an adjacent figure without the Electrically Charged special power with its normal attack, you may roll the 20-sided die. If you roll 16 or higher, you may remove one unrevealed Order Marker at random from that Unique Hero's Army Card.