• Welcome to the Heroscapers 2.0 site! We've still got some dust to clear and adjustments to make, including launching a new front page, but we hope you enjoy the improvements to the site. Please post your feedback and any issues you encounter in this thread.

The Book of Casey Jones

japes

A Man of Taste
Site Supporter
The Book of Casey Jones

C3G IDW WAVE 29
CHRISTMAS IN JULY


C3G_CaseyJones_comic.png

Comic PDF

C3G_CaseyJones_mini.png

Mini PDF

The figure used for this unit is a Heroclix figure from the Teenage Mutant Ninja Turtle set.
Its model number and name are #012 / Casey Jones.


_________________________________________________________________

Character Bio - Casey Arnold Jones is a young college student on a hockey scholarship. He had more love for his sports activities than his studies, as well as a keen love of vigilante street fighting. Upon his mother's death by cancer, his father became an alcoholic thug who would vent his daily frustration by beating his son. Casey did not fight back, due to a promise he had made his mother. On one such occasion, Casey was saved by Raphael, who at the time was a street vagrant with no memory of his past or his family. The two quickly became fast friends and fellow vigilantes. When Raphael was reunited with his brothers and their father Splinter, Casey gained them as friends as well. He and Raphael would regularly patrol the streets of Brooklyn in search of crime to punish.
_________________________________________________________________

-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:
Outgoing Synergy:
  • Casey Jones' In Over His Head special power allows you to take a turn with a Fighter or Ninja Hero you control.
Immunities, Benefits, and Weaknesses:
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
 
Last edited by a moderator:
Re: Book of Casey Jones (Breathing Period)

NAME = CASEY JONES
SECRET ID = ARNOLD CASEY JONES
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = FIGHTER
PERSONALITY = BRASH
MEDIUM 5

LIFE = 4
MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 4
POINTS = 130


FIRST ASSAULT 1
When attacking with Casey Jones, if the defending figure was not adjacent to Casey at the start of this turn, Casey receives 1 additional attack die.

RECKLESS FIGHTER
After attacking, Casey Jones may attack again. During this attack, all excess shields rolled by the defending figure count as unblockable hits inflicted on Casey Jones by that figure.

IN OVER HIS HEAD
After taking a turn with Casey Jones, if he is engaged you may take a turn with one Ninja or Fighter Hero you control. During this turn that figure may only attack a figure engaged with Casey. After using this special power, you may not take a turn with any other figures.

Spoiler Alert!
 
Last edited by a moderator:
Re: Book of Casey Jones (Breathing Period)

Reserved for Art

Comic
Spoiler Alert!


Figure...

1093715.jpg
 
Last edited:
Re: Book of Casey Jones (Breathing Period)

I can't remember which mini I have but I'll post once I figure it out and if it's the one we decide on I can take the pics.
 
Last edited:
Re: Book of Casey Jones (Breathing Period)

Will all the Vigilante synergies be odd for him? He'll be a better teammate to Robin and Batgirl than Raph.

I wonder if both Reckless powers are needed? Between a likely Reckless personality and two Reckless powers, that's a lot of Reckless! I wonder if you wouldn't be better served going with one of the two Reckless powers and swapping in a different third power (maybe something to do with his skates to help him move better?).

Right now he has three powers that basically say: move him into engagement, but be prepared for him to die and a turtle to take over. Which is cool and feels like him, but not a ton that's dynamic.

I do like the bonding (though it overlaps with regular Vigilante bonding, so it needs language capping it - and you might consider a different class. Brawler?).
 
Re: Book of Casey Jones (Breathing Period)

I'm fine with a class change and Brawler would work, but the fact that he is so reckless keeps him with the turtles since he's likely to die with order markers. At least that was the thought when we brain stormed him.

And he does play well with Raph as is. They practically fight each other for the chance to be the one fighting.

and Yeah he does need the "and no other figures" bit in his power.

It would be nice to give April a sidekick power that lets her tag along with a turtle or Casey though so that if no turtles are left he'd still be able to have April or a Robin type character tagging along.
 
Re: Book of Casey Jones (Breathing Period)

Something like this...lets that option hang out there.

NINJA TURTLE BACKUP
After revealing an Order Marker on this card and before taking a turn with Casey Jones, you may first take a turn with any Ninja Turtle you control. If you do, you may not take any additional turns with other figures you control. When Casey Jones is destroyed, you may immediately remove any unrevealed Order Markers from this card and place them on any Ninja Turtle card you control.
 
Re: Book of Casey Jones (Breathing Period)

I like the stats where they are. I prefer Brash for the personality and Fighter for the class. I like Reckless Engagement and Ninja Turtle Backup but I think Reckless Fighter could use a tweak. What do you think of this?

DETERMINED FIGHTER
After attacking, if Casey Jones did not inflict a wound, he may attack one additional time.
 
Re: Book of Casey Jones (Breathing Period)

I like the stats where they are. I prefer Brash for the personality and Fighter for the class. I like Reckless Engagement and Ninja Turtle Backup but I think Reckless Fighter could use a tweak. What do you think of this?

DETERMINED FIGHTER
After attacking, if Casey Jones did not inflict a wound, he may attack one additional time.

For some reason I thought you were the one that came up with Reckless Fighter. (EDIT: just checked and yes it was you that came up with Reckless Fighter after your failed attempt to get me to double down on the Recklessness with Reckless Advance and Reckless Engagement. This was back before I was even a Sidekick and couldn't post this in the Public Thread because one of the Reckless powers hadn't been released yet...probably why you didn't remember your own great idea)

The reason it evolved is I had the reckless power from one of the robin or batgirls with the reverse counter strike and someone I thought talked me into changing it to this so that it is a choice...you go in for the second shot to try and aggressively take out the opponent but if you fail...you get smacked. Sort of made him stronger against the weaker squads (mousers, foot) but not something you'd risk the second attack against a Shredder unless it was for a miracle shot at getting that last wound.

Also I forgot to update the power set with the following...

NINJA TURTLE BACKUP
After revealing an Order Marker on this card and taking a turn with Casey Jones, you may take a turn with any Ninja Turtle you control. When Casey Jones is destroyed, you may immediately remove any unrevealed Order Markers from this card and place them on any Ninja Turtle card you control.

Casey was suppose to go first...
 
Re: Book of Casey Jones (Breathing Period)

For reference...

How does this look? Using the "again" wording so he can attack as many times as he likes.

RECKLESS FIGHTER
After attacking, Casey Jones may attack again. During this attack, all excess shields rolled by the defending figure count as unblockable hits inflicted on Casey Jones by that figure.
 
Re: Book of Casey Jones (Breathing Period)

Yeah, he got less reckless after a year. ;)
 
Re: Book of Casey Jones (Breathing Period)

I didn't comment earlier but I like Brash as well and Fighter could work but for those that have an issue with Vigilante is Fighter and the Heroes for Hire synergies OK...

For the record I don't have an issue with him bonding with either. I think it makes him more interesting and I don't think it will drive up his cost any at all as I believe his OM recovery and bonding with the Turtles outweights his bonding with Vigilante Sidekicks and such.
 
Re: Book of Casey Jones (Breathing Period)

Vigilante is such a huge synergy web that I think it'd pull him away from Turtle builds more than Fighter would ... buuuut, TMNT and Batman happened in the comics, so that synergy is kinda cool. :-D :iambatman:
 
Re: Book of Casey Jones (Breathing Period)

I think the Heroes for Hire fits Casey much more thematically than vigilante sidekick synergy.

Did you read the Batman crossover? It was so cool!
 
Re: Book of Casey Jones (Breathing Period)

I think the Heroes for Hire fits Casey much more thematically than vigilante sidekick synergy.

Did you read the Batman crossover? It was so cool!

Now that you mention it, I could see Casey hanging with those guys. But at the same time...Batman and the Turtles would be cool as well.
 
Re: Book of Casey Jones (Breathing Period)

Posted the info for the mini I have...it's the Red Shirted one.
 
Re: Book of Casey Jones (Breathing Period)

Still kills me that the Heroclix card for Casey has a power called "Sparring with Ralph".

I'd kinda prefer if Casey didn't get OMs for his team-up power, but I suppose it's necessary for Raph's sake. It feels more like a Turtle leadership power to me, though.
 
Re: Book of Casey Jones (Breathing Period)

I don't feel like he should be hitting with 5 attack dice (4 base + 1 from Reckless Engagement) on a regular basis, sometimes 6 (CA, Star Lord, Bane, High Ground, etc.). Luke Cage is rolling 5 attack dice and he is super strong. I don't like the idea of him only rolling 2 def. dice though if you were to drop both att. & def. to 3, so 3 att. & 4 def. for his base stats would be the way to go but then it seems off from him to have more def. than att. in his base setting. As such I think I'd drop Reckless Engagement and let Reckless Fighter be his 'reckless' power. It is the more interesting and fitting for him of the two IMO. Then I'd lean towards 3/3 stats too, maybe give him an additional attack die for his second attack to make it seem like a better gamble as I wouldn't use it too often as a second attack of 3 that could hurt me.

RECKLESS FIGHTER
After attacking, Casey Jones may attack again. During this attack, Casey Jones rolls one additional attack die and all excess shields rolled by the defending figure count as unblockable hits inflicted on Casey Jones by that figure.

As for the Vigilante class and synergy, I see him more likely to follow Batman than be the Batman that Robin follows. He seems more like Kick-Ass, a regular guy who is trying hard but wouldn't go but so far without his betters coming along and helping/supporting him. Kick-Ass ended up being a Crime Fighter so that seems like a good fit for him.
 
Re: Book of Casey Jones (Breathing Period)

Still kills me that the Heroclix card for Casey has a power called "Sparring with Ralph".

I'd kinda prefer if Casey didn't get OMs for his team-up power, but I suppose it's necessary for Raph's sake. It feels more like a Turtle leadership power to me, though.

Yeah, I don't know what to do with the Raph situation but it seems more logical for the OM's to be on Turtle cards and then he picks up OM's lost on a Turtle's card to make him Turtle back-up rather than Turtle leader.
 
Re: Book of Casey Jones (Breathing Period)

Actually I see that Raph's Self Importance only works when #OM's are revealed on another figures' card. You could still place the OM's on Raph's card and not have to worry about not taking a turn with Casey.

NINJA TURTLE BACKUP
After revealing an Order Marker on the card of a Ninja Turtle you control, and after taking a turn with that figure, you may take a turn with Casey Jones. When a Ninja Turtle you control is destroyed, you may immediately remove any unrevealed Order Markers from that card and place them on this card.
 
Re: Book of Casey Jones (Breathing Period)

No major preference on the class here - I think any mentioned works fine. It's just a matter of what synergy webs, if any, we want him plugged into.

Personally I'm disappointed there isn't some sort of "sports weaponry special attack" on here, since that's what I, as a relative outsider, know him for - baseball bats and hockey sticks. If we're looking to tweak his third power, would something along those lines work?
 
Re: Book of Casey Jones (Breathing Period)

I'd be up for a crowd clearing SA based on a hockey stick/baseball bat/golf club if we drop Reckless Engagement. Then he could use the SA as his first attack, hit 2+ figures, then use the Reckless Fighter power to take another swing (with a normal att.) at one that survived his first attack.
 
Re: Book of Casey Jones (Breathing Period)

I actually like the design in the SP as it is for the most part, though I could see going with a different class and I'd suggest dropping his base attack to 3 (so that Reckless Engagement swaps his attack/defense from 3/4 to 4/3).

I really like the OMs going on Casey's card, for how it interacts with Self-Importance. Putting the OMs on the Turtles would lose that fun dynamic and, as I understand it, be a bit less themey.
 
Re: Book of Casey Jones (Breathing Period)

Lots to comment on...I originally had a SA with multi attack on his card but several comments prompted me to go the direction we did and I liked it a lot. Yes the OM on him may seem more like a leadership power but it's actually not as he's rushing off recklessly (reckless engagement) and it works awesomely with Self-Importance on Raph. He's still not going to be an OM hub when all four turtles are around as Turtle Power is going to require you to spread them around anyway.

I did originally have him set up with a Ninja Turtle Sidekick power put was convinced to save that for April and that Casey wasn't really a sidekick but more of a Raph like charge in while the others are making a plan. The Sidekick power would allow him to get to bond after using Turtle Power getting you that one extra activation. However in a Raph and Casey Team-up/ Clean-up you negate Self-Importance since you'd have all OM on Raph anyway.

As is with OM on Casey either Self-Imp. triggers and Raph goes on his rampage or Casey goes off half cocked (causing a -1 defense) and Raph has to come in and save his butt (moves up adjacent to Casey and negates the -1 defense)
 
Re: Book of Casey Jones (Breathing Period)

Actually I see that Raph's Self Importance only works when #OM's are revealed on another figures' card. You could still place the OM's on Raph's card and not have to worry about not taking a turn with Casey.

NINJA TURTLE BACKUP
After revealing an Order Marker on the card of a Ninja Turtle you control, and after taking a turn with that figure, you may take a turn with Casey Jones. When a Ninja Turtle you control is destroyed, you may immediately remove any unrevealed Order Markers from that card and place them on this card.

If you want it as a true back-up and Raph team-up you could do something along the lines of allowing him to activate regardless of if the turtle that revealed the OM takes the turn. Not sure how to word it but basically Leonardo reveals an OM but Raph takes over and then Casey gets to go OR Raph doesn't take over and Leonardo does his thing and then Casey gets to go. As long as the initial OM was on a turtle Casey gets to go but if a non Ninja Turtle gets an OM and Raph takes over...no extra Casey turn.
 
Back
Top