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The Book of Brainiac

Re: The Book of Brainiac - Designing

Nope, just an oversight. I realized the same thing this morning when I woke up too. "yawn, oh wait, Brainiac can't pick up that glyph again". But it wouldn't have altered anything since he didn't really use it well before getting creamed by Superman. Though he wouldn't have chased it either. But after 5 Army Tests and one mistake, I am very very confident in this design.
 
Re: The Book of Brainiac - Designing

Fair enough. I just wanted to make sure it was clarified. :up:
 
Re: The Book of Brainiac - Designing

I had Brainiac on the brain all night while I was asleep. I dreamed that I was fighting along side the JLA against Brainiac, and I was some type of immortal that survived through the centuries to continue to battle Brainiac over and over again. Weird hunh? :lol:
 
Re: The Book of Brainiac - Designing

I propose we move Brainiac to Playtesting.

 
Re: The Book of Brainiac - VOTE for playtesting

This is the first time I have been on since the proposal.

Yea
 
Re: The Book of Brainiac - VOTE for playtesting

YEA, but it's only been less than 6 hours from the proposal. Are we going to start pm'ing for every vote now?
 
Re: The Book of Brainiac - VOTE for playtesting

Nay on PM'ing. I will pop on to the site on my phone for a minute or two, but doesn't mean I'll have time to read through play tests and vote.

Yea
 
Re: The Book of Brainiac - VOTE for playtesting

Who pmed? That's annoying. Don't do that, guys. :p We've got an awesome track record of getting to voting around here. Let's have some trust in each other and some patience.
 
Re: The Book of Brainiac - VOTE for playtesting

Gees... one ****ing PM and you guys turn into a bunch of girl. :p
 
Re: The Book of Brainiac -Playtesting

I don't think anyone's responses have been unreasonable.
 
Re: The Book of Brainiac -Playtesting

Wow, you really had a lot of varying results. Thanks.
Margloth said:
Real quick, a couple of comments in red:
Spoiler Alert!

C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Braniac


- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass. Also, I've just gotta brown nose... this is one of those Army Cards you read and just giggle with excitement... a 'gotta play' figure!

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass.

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Oh, he's a ton of fun.

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
He honestly can be frustrating, but honestly what's going on is so crazy it's still fun even when you're being frustrated. Also, if his dice really aren't going his way (doesn't happen that often), he's not that tough.

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass... although I'm not sure about his cost. In one test, he got absolutely smoked. In another, he did pretty well but still lost. In the 3rd, he did pretty well and won, but against midlevels.

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass. Absolutely... Braniac really raises the skill level of play for both players... which seems very thematic.

_____________________________________________________________


Army Test
- Does it pass
, Yes or No? Yes
- What should be the unit's point value? 600-700.
- Give a brief overview. Dual throws really messed with Braniac, and shrinking didn't do much here. Also, Psychic Defense did a pretty good job of reducing his effectiveness. Also, Magneto v2 is a BEAST!
Map: X Marks The Spot
Units: Braniac (800) vs. Professor X, Magneto v2, Jean Grey (775)

Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass
, Yes or No? Yes
- What should be the unit's point value? 700-800
- Give a brief overview. Braniac is a tricky play with minions. Telepathic Manipulation is a very powerful ability if you can control when it is used... but honestly Braniac prefers to have all the OMs for himself. Still, he was up against some pretty heavy hitters here and stood his ground. Although Black Adam went down in a one-in-a-thousand-games situation.
Map: X Marks the Spot
Units: Braniac, Parademons x5 (1200) vs. Superman, Black Adam, Captain Marvel, Alfred (1200)

Spoiler Alert!

_____________________________________________________________​


Army Test
- Does it pass
, Yes or No? Yes
- What should be the unit's point value? 800 was good here.
- Give a brief overview. Braniac is punishing against midlevels, especially if he wins initiative and has the ability to 'set the tone' of the round.
Map: X Marks the Spot
Units: Braniac (800) vs. Batman, Catwoman, Robin, Black Canary, Green Arrow (805)

Spoiler Alert!
 
Re: The Book of Brainiac -Playtesting

Thanks
marv_art said:
C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (Brainiac)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Seems good

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
None noticed

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
None noticed

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
None noticed

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
None noticed. I think his Telepathic attack is weak enough with 1 wound not to do severe damage and unbalance game. I'm sure this was talked about, but, I'll add, maybe make his 12th level intelligence able to add +2 or more +3 to D20 roll? Just a suggestion, I noticed when playing against Captain Marvel, who can counter a D20 roll by 2, he could have been negated. This may not be a factor, I thought I'd just add that here.

- FUN TEST/ Consider whether or not the design was fun to play.
ABSOLUTELY!

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
ABSOLUTELY!

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
YES, duh!

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
YES! The Collection power is a tad hard to hit at 18, but, should be! It actually came in handy in last test and just at the right time.

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Yeah, he's got a variety of tricks. Somethings always going off, either his powers or shrink ray!
_____________________________________________________________​



Army Test
- Does it pass, Yes or No? .Yes
- What should be the unit's point value? .800 seems accurate
- Give a brief overview. .Superman Vs Brainiac!
Map: .Mole Hills
Units: .Brainiac VS Superman, Captain Marvel and Kree Scout
Spoiler Alert!

_____________________________________________________________​


Army Test
- Does it pass, Yes or No? .Yes
- What should be the unit's point value? .800 seems accurate
- Give a brief overview. .Will Wonder Woman's Lasso ruin Brainiac's plans to conquer the world?
Map: .Mole Hills
Units: .Brainiac VS Wonder Woman, Zauriel and Deathstroke
Spoiler Alert!
 
Re: The Book of Brainiac -Playtesting

I propose we move to final editing at 800 points.
 
Re: The Book of Brainiac - VOTE for Final Editing

Man, a lot of ups and downs there for sure! What are you thinking, Griff?
Also, I agree with Margloth's comment about specifying "normal" attacks for the skull reduction, just for clarity's sake.

:ninja: yea for 800.
 
Re: The Book of Brainiac - VOTE for Final Editing

Yeah, 800 still feels right, and I am working on some updated language for when we get to Final Editing.
 
Re: The Book of Brainiac - VOTE for Final Editing

This does not pertain to the vote, only Final Editing once we get there.
Spoiler Alert!
 
Re: The Book of Brainiac - VOTE for Final Editing

As long as you include an FAQ, I'm cool with that.
 
Re: The Book of Brainiac - VOTE for Final Editing

Yea
 
Re: The Book of Brainiac - VOTE for Final Editing

YEA

Special Attacks can't be modified except by the text in that special attack. So 12th Level Intellect should be fine as is, though an FAQ wouldn't hurt for those that need to be reminded.
 
Re: The Book of Brainiac - VOTE for Final Editing



I updated the OP with an FAQ earlier today. :)
 
Re: The Book of Brainiac - VOTE for Final Editing

Hey Griff, it'd be cool if you somehow mentioned in an FAQ that the power alters skulls rolled for any special power, leaving engagement attack, etc. When I first read the text, I assumed it was only for attacks, so it might be something folks overlook easily.
 
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