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The Book of Black Canary (Justice League)

Arkham

C3G Con Champ 2021 and 2022!
The Book of Black Canary (Justice League)

C3G DC WAVE 39
JUSTICE LEAGUE UNLIMITED


C3G_BlackCanaryIII_comic.png

Comic PDF

C3G_BlackCanaryIII_mini.png

Mini PDF

The figure used for this unit is a HeroClix figure from the Streets of Gotham set.
Its model number and name is #004 / Black Canary.


The figure used for this unit is a HeroClix figure from the Streets of Gotham: Birds of Prey Fast Forces Streets of Gotham set.
Its model number and name is #003 / Black Canary.
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Character Bio - One of the world's foremost martial artists, Black Canary is the daughter of Dinah Drake, who used the moniker before her, and wife of Green Arrow. Black Canary has been an important member of the Justice League of America and the Birds of Prey, leading both into many battles.
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-Rulings and Clarifications-
  • Q: The power to move Order Markers from her card to another card you control comes before the actual revealing of said Order Marker, correct?
  • A: Yes.
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
Immunities, Benefits, and Weaknesses:
  • As a Champion, an opponent's Allen the Alien rolls 1 additional attack die against Black Canary due to Allen the Alien's Champion's Challenge special power.
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-Strategy, Tactics and Tips-
  • League Chairwoman allows your team a nice amount of Order Marker flexibility. One example: Aquaman (III) takes on several wounds from the opponent, Black Canary can get him an OM the following turn to capitalize with his Release the Kraken.
  • Into the Fray can be used before a figure you control takes a turn. Since Black Canary is not actually taking a turn(just moving and attacking), this allows Green Arrow (II) to still take his turn using Arrow to the Rescue. One example: Reveal an Order Marker on Superman > Move and Attack with Canary > Attack with Superman > Take a turn with Green Arrow.
  • Justice League Faction Strategy
-Heroscapers Community Contributions-
 
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Re: The Book of Black Canary (III) (Vote for Initial Test)

NAME = BLACK CANARY
SECRET IDENTITY = DINAH LANCE

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = CHAMPION
PERSONALITY = DETERMINED
SIZE/HEIGHT = MEDIUM 5

LIFE = 4
MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 5
POINTS = 220


LEAGUE CHAIRWOMAN
At the start of the game, place 1 blue Justice League Marker on this card for each Unique Hero you control with the class of Archer, Champion, or Warrior, to a maximum of 4. At the beginning of your turn, if there is a Justice League Marker on this card, you may move any unrevealed Order Markers from this card to any other cards you control.

INTO THE FRAY
Once per player turn, before taking a turn with a friendly figure, you may remove a Justice League Marker from this card to move Black Canary up to 4 spaces and attack. If you do, you cannot move that friendly figure during its turn.

CANARY CRY FOR JUSTICE
If Black Canary or a friendly Unique Hero within clear sight of Black Canary receives at least 2 wounds or is destroyed, roll the 20-sided die. If you roll 14 or higher, choose 4 spaces in a straight line from Black Canary. All enemy figures on or within 1 space of the chosen spaces receive 1 wound, and you may remove 1 unrevealed Order Marker at random from each of their Army Cards.
 
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Re: The Book of Black Canary (III) (Breathing)

Comic:
Spoiler Alert!


Background:
Spoiler Alert!
 
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Re: The Book of Black Canary (III) (Breathing)

Love it. Dig the Green Arrow callout too.
 
Re: The Book of Black Canary (III) (Breathing)

I actually don't care for the Green Arrow callout here. I feel like its gonna wind up encouraging a Cyborg start zone bomb, because you can get her, Green Arrow, Wonder Woman, and Cyborg for under a thousand points (950 as is), and that could do some serious damage pretty easily.

I think steering more into the leadership role (a la either Birds of Prey Style, or just referencing her time as Chairwoman of the League) would be cool, even beyond the OM thing you already have. I just wouldn't want it to feel too much like GA and BC, but now with League synergies. I was thinking something allowing her to bring in a JSAer would be cool, but then remembered that would be more of a Dinah Drake card, not a Dinah Lance. Though it technically would fit because of the weird memory transfer thing and/or the merged status of the characters in modern continuity.

Definitely dig the alternate take on Canary Cry here (even if the name currently sounds like a reference to one of the worst stories the Green Arrow family of characters has ever endured).
 
Re: The Book of Black Canary (III) (Breathing)

Can you explain how that plays out so I can better understand the concern?
 
Re: The Book of Black Canary (III) (Breathing)

Wonder Woman spends marker, Cyborg booms the pair of Ollie and Dinah forward. Dinah and Ollie can easily get 2 paired turns off, with Dinah at 6/6 stats and Ollie backing her, rolling at least 6/6 stats himself, likely 7 attack dice because it wouldn't be hard to get him on height. Even just a mildly hot D20 for Ollie could leave an opponent crippled already in round 1.
 
Re: The Book of Black Canary (III) (Breathing)

What if all Champions got a boost for attacking a figure next to BC, and the GA bonding bit was cut? Still kind of a natural soft synergy tie for him, since he likes his allies engaged anyways.
 
Re: The Book of Black Canary (III) (Breathing)

Wonder Woman spends marker, Cyborg booms the pair of Ollie and Dinah forward. Dinah and Ollie can easily get 2 paired turns off, with Dinah at 6/6 stats and Ollie backing her, rolling at least 6/6 stats himself, likely 7 attack dice because it wouldn't be hard to get him on height. Even just a mildly hot D20 for Ollie could leave an opponent crippled already in round 1.
In that scenario, we have WW, Cyborg, and Ollie all with 3 markers. Cyborg being a Scientist cuts him from getting Ollie to a 4th marker, any OMs from Canary, and he won’t add to her Cry.

Round 1 you would be burning 1 from WW, 2 from Cyborg, and 2 from Ollie. This would leave you with 2 remaining for WW, 1 for Cyborg, and 1 for Ollie for the rest of the game. Ollie being left with only 1 after round 1 means he’s especially spent, as he needs at least 1 for the potential multi-attack, so he’s out of double turns if you want to keep that. So now you’re just running off solo turns with no reliable multi-attackers after round 1. You also now have Canary in the wolves den alone, thus likely only getting 1 added to her roll since her allies won’t be wounded.

You’d have to really get lucky to hurt your opponent enough to make that worth doing.

Open to suggestions, but at the very least that’s a fully thematic team for that strategy so I don’t see that as a bad thing, personally, not is it any sort of guaranteed success at 14+ for his multi-attacks.
 
Re: The Book of Black Canary (III) (Breathing)

Oh yeah, straight up don't think its busted, more that it is gonna be an unfortunate cost driver. It also may be slightly more productive to swap out Diana for Batman III and about 110 points of stuff for another marker on Ollie (like Silk Spectre maybe), thus letting you possibly juice the D20 rolls.
 
Re: The Book of Black Canary (III) (Breathing)

I can’t imagine it’d be driving the cost that much if it’s essentially a hail marry strategy rather than anything leading to a concrete win. It’s certainly a strategy to take and try, but I’d imagine there’s gonna be a case made for just building it straight and trying to use her as an OM hub, and then making the enemy pay once her allies are hurting/falling. Also nice to see Cyborg actually have a role for a thematic JL army for a change. Lol

She should pair well with Fate for the banked d20 to try and hit that 20 or higher, as well as to get the OM to the right person when he nabs a number they need. (I want her to be a better pairing for him than Psylocke, ultimately)

She should pair well with Superman so he can both protect her, and in certain situations, use her to defend for a counter strike attempt.

She obviously likes Batman’s OM repurposing if she dies with the OMs on her card, as well as the d20 boost.

Martian Manhunter will like some of the heat taken off of him since she’ll have the OMs until he needs one in the moment to initiate the double turn.

Aquaman will like being able to get an OM right when he needs it for RtK.

Hawkwoman will like her so she can better take a turn only as needed to score back a marker.

Wonder Woman can help her defend better(also Counter better), keep people away from her, or set them up for her Cry.

Green Arrow of course should be a go to pairing/combo, which is why the callout is necessary IMO. If not a bonus to his attack, I’d be fine with just a single free attack like with Cupid’s Arrow, to give the team more attack efficiency on the turns Manhunter can’t and Ollie doesn’t want to spend a marker.
 
Re: The Book of Black Canary (III) (Breathing)

Cry for Justice looks pretty nasty. Hand/GCW armies are gonna hate that.

If a Charming Champion you control attacks a figure engaged with Black Canary, roll one additional attack die.

I like the Ollie shout-out. I'd drop the "you control" there, though. Being limited to figures engaged with Black Canary, it's only boosting friendly figures or enemy Soundwarps. Seems fine for a teammate's Green Arrow to get the boost.
 
Re: The Book of Black Canary (III) (Breathing)

Another fun thematic pair to try would be using Red Tornado to fly over enemies to set up an ideal Cry for Justice attempt. Canary + Tornado + MM II + Batman/Fate could be neat.
 
Re: The Book of Black Canary (III) (Breathing)

Is there a strong reason the OM moving has to be to Champion cards? It does feel like with the past few designs, the JL faction has shifted more and more to just being Champions. Maybe that's inevitable, but it's also kind of a bummer.
 
Re: The Book of Black Canary (III) (Breathing)

Is there a strong reason the OM moving has to be to Champion cards? It does feel like with the past few designs, the JL faction has shifted more and more to just being Champions. Maybe that's inevitable, but it's also kind of a bummer.
Mainly just uniformity with Cry for Justice. Not against opening it up if desired, just wasn’t sure it was necessary with Black Canary I and II already pairing well with her other notable factional ties.

As for it being more Champion focused with recent designs, I’m not sure what you mean by that. If you’re saying the recent designs are limited to Champion callouts/synergies, I don’t see how that’s the case. If anything, these last few have been more open in terms of being great JL drafts while still being great general designs as well. Fate, Hawkgirl, Aquaman...none are limited to Champion armies, whereas the JL marker hubs require specific classes to come online. Hawkwoman and Black Canary being a bit more limited shouldn’t be a bad thing given Hawkgirl (Shayera) is a Warrior which is a common JL marker class, and Black Canary I is a Vigilante which is as well. Both being good drafts for them as well. So I’m a bit confused by that statement.
 
Re: The Book of Black Canary (III) (Breathing)

Pretty Bird is pretty cool. Cry for Justice seems a bit of a stretch thematically, to me. Not sure why her canary cry would get more powerful when others have wounds. Kind of feels like synergy for the sake of synergy rather than something thematic. Reusing Canary Cry SA seems fine to me, since the design otherwise plays totally differently.

Also Cry for Justice is a comic arc that Black Canary doesn't really feature in much. So maybe we could save that name for someone in that arc?
 
Re: The Book of Black Canary (III) (Breathing)

Pretty Bird is pretty cool. Cry for Justice seems a bit of a stretch thematically, to me. Not sure why her canary cry would get more powerful when others have wounds. Kind of feels like synergy for the sake of synergy rather than something thematic. Reusing Canary Cry SA seems fine to me, since the design otherwise plays totally differently.

Also Cry for Justice is a comic arc that Black Canary doesn't really feature in much. So maybe we could save that name for someone in that arc?
Typically people fight harder when their team is hurting/dying. It’s been represented with Thing I, Starfire, Colossus AoA, and Raphael to name a few off the top of my head. It’s also meant to represent a slight unwillingness to be as ruthless with it unless the situation really needs it.

No interest in reusing the SA. It’s been on her first 2 versions already, and it features no synergistic value to be using a SA.
 
Re: The Book of Black Canary (III) (Breathing)

Fighting harder sure. But seems weird in her Cry to me. :shrug:

I guess I'm not really seeing the need for this design, when we already have a Black Canary that gets JL synergies from being a vigilante. Why would I want to bring the old one in a JL army if this one is going to be a straight upgrade? As far as I can tell the whole point of the JL designs were to tie the older cards together into a functioning faction. This one seems redundant to me. :shrug:
 
Re: The Book of Black Canary (III) (Breathing)

Fighting harder sure. But seems weird in her Cry to me. :shrug:

I guess I'm not really seeing the need for this design, when we already have a Black Canary that gets JL synergies from being a vigilante. Why would I want to bring the old one in a JL army if this one is going to be a straight upgrade? As far as I can tell the whole point of the JL designs were to tie the older cards together into a functioning faction. This one seems redundant to me. :shrug:
Even more reason why this one shouldn’t have the SA. They’re supposed to play differently, and it will.

As for why ever take Black Canary I in a JL army? Because she has an awesome multi-normal Attack, a great SA, and can give Green Arrow I or II a free attack. She’ll also likely be a little cheaper. Same reason Green Arrow I, Wonder Woman I and II, Superman I and II, Batman I and II etc. are all still viable picks. These aren’t meant to negate those from being taken in a JL build, they are, like any different version, offering something different based on your needs for the army. This is JL Chairwoman Black Canary. If it doesn’t interest you that’s perfectly fine.
 
Re: The Book of Black Canary (III) (Breathing)

If they play differently and one isn't better than the other (Aside from the point differential) then I'm happy. Just want to make sure we're on the right path.

It'd be cool if we could have a single extra game with the exact same armies but just swapping in the old BC, just to see how they compare.
 
Re: The Book of Black Canary (III) (Breathing)

Is there a strong reason the OM moving has to be to Champion cards? It does feel like with the past few designs, the JL faction has shifted more and more to just being Champions. Maybe that's inevitable, but it's also kind of a bummer.
Mainly just uniformity with Cry for Justice. Not against opening it up if desired, just wasn’t sure it was necessary with Black Canary I and II already pairing well with her other notable factional ties.

As for it being more Champion focused with recent designs, I’m not sure what you mean by that. If you’re saying the recent designs are limited to Champion callouts/synergies, I don’t see how that’s the case. If anything, these last few have been more open in terms of being great JL drafts while still being great general designs as well. Fate, Hawkgirl, Aquaman...none are limited to Champion armies, whereas the JL marker hubs require specific classes to come online. Hawkwoman and Black Canary being a bit more limited shouldn’t be a bad thing given Hawkgirl (Shayera) is a Warrior which is a common JL marker class, and Black Canary I is a Vigilante which is as well. Both being good drafts for them as well. So I’m a bit confused by that statement.
I guess my thinking was, before Wonder Woman III, a lot of the strategy of the faction was how to army build to get those markers. Champions were obviously the best additions, but a lot of iconic JLers didn't have Champion versions, so I ended up mixing in a lot of non-Champions like Black Canary I.

With all the current designs going on, there's suddenly a crapton of cool new options for playing iconic Leaguers as Champions. And to be clear - not knocking that at all, it's awesome.

I guess my concern is now seeing a design that just calls out Champions, cause that's not really what the JL is. This is the first design where I'm getting the feeling I'm being punished for drafting designs that are in the JL class list, but aren't Champions.

Personal opinion - if it's not broken, I'd just dump all the Champion callouts on the card. If we're going to have a GA callout, just make it an Oliver Queen or Green Arrow callout like BC I. That'd make her a generalist, so you could theoretically make a BoP army around her, even if we do a dedicated BoP Canary later. Just seems like a win/win to me.
 
Re: The Book of Black Canary (III) (Breathing)

Like how the new Canary Cry uses a d20 roll and thus Batman III can be a good teammate. I'd drop the base def down to 4 if you are giving her an auto shield now. Batman was only reluctantly approved for the base 5+1 defense due to him being one of the overall top DC martial artists.
 
Re: The Book of Black Canary (III) (Breathing)

Even then, she's still better than Bats at taking hits from range.
 
Re: The Book of Black Canary (III) (Breathing)

Fighting harder sure. But seems weird in her Cry to me. :shrug:

Oh man, total opposite. To me the scream has always felt like an effort based thing. It's why she doesn't use it all the time -- because it takes a lot more out of her. But channeling raw emotion/adrenaline in order to scream harder? Feels really spot on to me.
 
Re: The Book of Black Canary (III) (Breathing)

Per discussions, here's the proposed changes:

NAME = BLACK CANARY
SECRET IDENTITY = DINAH LANCE

SPECIES = METAHUMAN
UNIQUENESS = UNIQUE HERO
CLASS = CHAMPION
PERSONALITY = DETERMINED
SIZE/HEIGHT = MEDIUM 5

LIFE = 4
MOVE = 6
RANGE = 1
ATTACK = 5
DEFENSE = 5
POINTS = 230


JUMP INTO THE FRAY
At the beginning of your turn, you may move any unrevealed Order Markers from this card to any other cards you control. After revealing an Order Marker on any other Army Card you control and before taking a turn with that figure, you may remove an unrevealed Order Marker from this card to take a turn with Black Canary.

WHEN A PRETTY BIRD CRIES
Instead of attacking, you may choose up to 3 spaces in a straight line from Black Canary. All figures on the chosen spaces, and all figures other than Black Canary within 1 space of the chosen spaces, are affected by When a Pretty Bird Cries. Roll the 20-sided die, adding 1 to your roll for each wounded Champion in your army. If you roll 14-19, the chosen figures receive 1 wound. If you roll 20 or higher, the chosen figures receive 2 wounds, and you may remove 1 unrevealed Order Marker at random from each of their Army Cards.

DEFENSIVE ARTS
When defending against a normal attack, add one automatic shield to whatever is rolled and, if the attacking figure is adjacent to Black Canary, all excess shields count as unblockable hits on the attacking figure.
@Arch-vile @IAmBatman @Ronin are you still liking this direction?
 
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