The Book of Batman (Terry McGinnis)
C3G DC PUBLIC EXCLUSIVE COLLECTION 3
THE YOUNG AND THE RESTLESS
Comic PDF
Mini PDF
The figure used for this unit is a Heroclix figure from the Arkham Asylum set.
Its model number and name are #016 / Batman.
_________________________________________________________________C3G DC PUBLIC EXCLUSIVE COLLECTION 3
THE YOUNG AND THE RESTLESS
Comic PDF
Mini PDF
The figure used for this unit is a Heroclix figure from the Arkham Asylum set.
Its model number and name are #016 / Batman.
Character Bio - Terry was born in Gotham City on August 18, 2023, to Warren and Mary McGinnis, a research scientist at Wayne-Powers and an astronomer at Astro-Tech respectively. By his own admission, he was once a "bad kid." As a former member of a street gang run by youthful racketeer Charlie "Big Time" Bigelow, Terry had his fair share of run-ins with the Gotham City Police in his early teens, even serving a three-month stint in juvenile hall (having been underage, he is spared Charlie's three-year sentence).
Years after Batman is last seen, Terry finds himself on the run from the Jokerz, another street gang who model themselves after the deceased Clown Prince of Crime. Terry flees onto the grounds of Wayne Manor, where an aged Bruce Wayne comes to his defense. The strain of the fight places substantial stress on Bruce's weak heart, so Terry helps Bruce into the mansion and gets him his medication; Bruce proceeds to fall asleep afterward. Before leaving, Terry notices a bat stuck inside a grandfather clock. As he tries to free it, he stumbles upon the entrance to the Batcave and realizes that the elder man was the city's heroic Dark Knight. He is then forced to leave by Bruce.
Terry returns home to find his father murdered, ostensibly by Jokerz. He later discovers that Derek Powers—who has assumed leadership of a merged Wayne-Powers—ordered Warren's death after the latter discovered Powers' plan to mass-produce biological weapons. He seeks Bruce's assistance in bringing Powers down, but cannot convince the old man to take up the cowl once more; Bruce is still shaken from an ordeal years earlier of having relied on a gun for self-defense. Terry takes matters into his own hands and steals the latest incarnation of the Batsuit. Despite some initial mistrust, their similar backgrounds convince Bruce to aid Terry. Terry successfully derails Powers' plan, in the process exposing Powers to his own hazardous chemicals, resulting in his mutation into Blight.
Convinced that there is still a need for a Batman, Bruce hires Terry as his "personal assistant" and begins secretly training him for his new role as Gotham's Dark Knight. In addition, Bruce assists Terry in the field primarily by keeping in continual contact with the boy at the Batcave. Beyond the vigilante duties as Batman, Terry is also Bruce's chauffeur as well as assisting Bruce's daily business and personal tasks at his home and office.
After Powers' criminal identity is revealed to the public and he finally brings retribution to his father's killer, Terry decides to continue his role as Batman to make up for his past sins, in the hope that his heroic role is his chance at redemption.
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-Rulings and Clarifications-
- N/A
-Combinations and Synergies-
Incoming Synergy:
- As a Human, Batman has these Human Synergies.
- As a Vigilante, Batman has these Vigilante Synergies.
- N/A
-Immunities, Benefits, and Weaknesses-
Immunities
- As a figure with the Flying special power, Batman interacts differently with certain special powers. Current Special Powers that Interact Differently with the Flying special power.
- As a Vigilante, Batman interacts differently with certain special powers. Current Special Powers that Interact Differently with Vigilantes.
- As a figure with the Tricky personality, Trapster subtracts 1 from his roll for Paste Pot special power against Batman.
- As a Vigilante, Batman interacts differently with certain special powers. Current Special Powers that Interact Differently with Vigilantes.
- As a figure with the Flying special power, Batman interacts differently with certain special powers. Current Special Powers that Interact Differently with the Flying special power.
- Batman cannot uses his Bat Glide special power against figures with the Flying special power. Current figures with the Flying special power.
-Strategy, Tactics and Tips-
- One way to maximize the usefulness of Stealth Mode special power is to take turns with Batman by bonding with another figure like Red Skull, Professor X, Gorilla Grodd, Doctor Doom, etc, because by doing so, you avoid having to reveal any Order Markers on Batman's card, which is going to allow him to avoid ranged attacks and special powers that can target him.
- Initial playtest by Griffen (PASS at 160)
- Second playtest by Johnny139 (PASS at 150)
- Third playtest by LordEsenwienIV (PASS at 150)
Spoiler Alert!
Oct 18 ~ Points changed to 150, Used Quozl/Balantai's wording for Bat Evasion, Used Deathwalker 1970's Batcave Comlink idea with choice between attack and range, Life changed to 4, Changed Evasion again to Balantai's even better suggestion, OR typo turned lowercase in comlink power, Comlink name changed to "Batsuit Comlink," Order of powers switch as per IAmBatman's suggestion, added bio totally not stolen off of Wikipedia.
Oct 19 ~ Comlink wording clarified as per IamBatman's suggestion, Bat Cloaking name changed to Stealth Suit, adopted Nakita's wording for Stealth Suit as per Sherman Davies suggestion, comic art changed to A3N's suggestion, Changed Stealth Suit wording back because of IamBatman's argument
Oct 21 ~ Added mini pictures, and a potential background picture
Oct 22 ~ Linked to initial playtest
Oct 23 ~ Added that Batman passed at 160 points from Griffen's playtest, Personality changed to tricky
Oct 29 ~ Realized that I haven't updating the Edit Log for the different phases, and am too lazy to go back and fix it. Passed to Playtesting Phase via 48 hours up
Nov 1 ~ Linked Johnny's playtest from the first post, since I forgot to do it earlier
Nov 2 ~ Added some comic art choices
Nov 3 ~ Added one more comic art choice, linked 3rd playtest from front page, proposed final editing phase
Nov 4 ~ Changed some wording per Sir Galahad's suggestion, changed Bat Evasion to Bat Glide
Nov 5 ~ Removed question mark from point cost, Final Editing phase reached
Nov 6 ~ Changed some wording in Bat Glide, per scapemage921's suggestion, changed another wording in Bat Glide with discussion with GreyOwl, changed order of powers as per Griffin's request.
Nov 7 ~ Begrudgingly changed Stealth Suit to Stealth Mode.
Nov 8 ~ Added cards to first post! Changed some grammar things per SirGalahad's suggestion, changed Batsuit Comlink to Tactical Comlink
Nov 9 ~ Updated Cards, set vote for power names, Tactical Comlink wins vote, bumped proposal for release, added PDF's to first post, put edit log in spoiler because it was getting too freaking long, removed alternate red card from first post because it was not needed anymore
Oct 19 ~ Comlink wording clarified as per IamBatman's suggestion, Bat Cloaking name changed to Stealth Suit, adopted Nakita's wording for Stealth Suit as per Sherman Davies suggestion, comic art changed to A3N's suggestion, Changed Stealth Suit wording back because of IamBatman's argument
Oct 21 ~ Added mini pictures, and a potential background picture
Oct 22 ~ Linked to initial playtest
Oct 23 ~ Added that Batman passed at 160 points from Griffen's playtest, Personality changed to tricky
Oct 29 ~ Realized that I haven't updating the Edit Log for the different phases, and am too lazy to go back and fix it. Passed to Playtesting Phase via 48 hours up
Nov 1 ~ Linked Johnny's playtest from the first post, since I forgot to do it earlier
Nov 2 ~ Added some comic art choices
Nov 3 ~ Added one more comic art choice, linked 3rd playtest from front page, proposed final editing phase
Nov 4 ~ Changed some wording per Sir Galahad's suggestion, changed Bat Evasion to Bat Glide
Nov 5 ~ Removed question mark from point cost, Final Editing phase reached
Nov 6 ~ Changed some wording in Bat Glide, per scapemage921's suggestion, changed another wording in Bat Glide with discussion with GreyOwl, changed order of powers as per Griffin's request.
Nov 7 ~ Begrudgingly changed Stealth Suit to Stealth Mode.
Nov 8 ~ Added cards to first post! Changed some grammar things per SirGalahad's suggestion, changed Batsuit Comlink to Tactical Comlink
Nov 9 ~ Updated Cards, set vote for power names, Tactical Comlink wins vote, bumped proposal for release, added PDF's to first post, put edit log in spoiler because it was getting too freaking long, removed alternate red card from first post because it was not needed anymore
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