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The Book of Ant-Man (Eric O'Grady)

johnny139

Never CoN a CoN man
The Book of Ant-Man (Eric O'Grady)

C3G MARVEL WAVE 19
PATRIOT GAMES


C3G_AntMan-Eric_comic.png

Comic PDF

C3G_AntMan-Eric_mini.png

Mini PDF

The figure used for this unit is a HeroClix figure from the Chaos War set.
Its model number and name are #026 / Ant-Man.

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Character Bio - Eric O'Grady was an agent of S.H.I.E.L.D. alongside his friend, Chris McCarthy. When McCarthy - chosen to wear the new prototype G.I.Ant-Man suit - was killed in an attack by HYDRA, O'Grady took the suit off of his friend's dead body. Then he made out with his friend's girlfriend, Veronica King, on his grave. Then he got her pregnant. Then he abandoned her.

Donning the suit himself, O'Grady promptly used its abilities of radio insect control, flight, and size-altering to rob jewelry stores, spy on Ms. Marvel in the shower, and get a job with Damage Control under the name "Slaying Mantis." He romanced fellow team-member Abigail. Then he learned she was a single mother. Then he left her, too.

Since then, O'Grady has variously been a member of the Fifty-State Initiative at Camp Hammond, the Thunderbolts under Norman Osborn, and the Secret Avengers alongside Steve Rogers, who believed, despite all odds, he could be redeemed.

Then he died.

He's sort of a scumbag.
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-Rulings and Clarifications-
  • N/A
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-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Ant-Man may activate an Insect Hero with his Amateur Insect Control special power. Current Insects.
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-Immunities, Benefits, and Weaknesses-

ImmunitiesBenefitsWeaknesses_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-Card Updated:
11 June 2020 - Restricted Amateur Radio Insect Control to Common Insect Heroes
17 June 2020 - Removed Order Marker restriction from Amateur Insect Control
 
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NAME = ANT-MAN
SECRET IDENTITY = ERIC O'GRADY

SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = AGENT
PERSONALITY = SELF-CENTERED

SIZE/HEIGHT = TINY 2

LIFE = 1

MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 2

POINTS = 60


INSECT CONTROL 1
Before taking a turn with Ant-Man, you may first take a turn with a Common Insect Hero you control.

VANISH 6
If Ant-Man is attacked and at least 1 skull is rolled, roll the 20-sided die to vanish. If you roll 1–5, roll defense dice normally. If you roll 6 or higher, Ant-Man takes no damage and may immediately move up to 4 spaces. Ant-Man can vanish only if he ends his vanishing move not adjacent to any enemy figures.

TINY STEALTH
Ant-Man is never in clear sight of non-adjacent enemy figures and he only takes leaving engagement attacks from tiny figures.

FLYING
 
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Looks good, not feeling the Irredeemable as a personality though. Otherwise :up:.
 
I like Irredeemable, but I'm a sucker for a reference. :p Arrogant would probably work, right?

I like the design - but I'm slightly iffy on 3 defense over 2, mostly just considering that he has two defensive powers on his card.
 
Hardly know what he can do in comics, but I like the powers! I think 2 defense is the way to go, as well.

Can I throw my vote in for the comic art to be him spying on Ms. Marvel in the shower? ;) I love that scene. :lol:
 
I like Irredeemable, but I'm a sucker for a reference. :p Arrogant would probably work, right?

Arrogant is too... light. Something like "Selfish" could work - I mean, read the bio up there, this guy's a serious scumbag. :p

I like the design - but I'm slightly iffy on 3 defense over 2, mostly just considering that he has two defensive powers on his card.

I could roll that - I doubt it'll make too much of a difference considering he's only got 1 Life.
 
Nice and simple and hard to hit. Dig it.

I'm good with Irredeemable and good with suggested defense of 2.

Love the bio as well :) What a jerk :twisted:
 
Looking through what we've done already:

Corrupt, Degenerate, Heartless, Manipulative, Opportunistic, Predatory, Self-Centered, Self-Righteous, Spoiled, Treacherous
 
I like the Irredeemable reference sure, but I don't see it as an actual personality. :shrug: It would be like using Incredible as Hulk's personality. :| I'd be fine with Arrogant but think Degenerate is better.

This comic pic is nice also:
Grady03.png
 
I could go with Degenerate. The guy DOES have some good in him, though... so I think Self-Centered might be best. His every action is based on self-satisfaction, not necessarily out of malice or what have you.

One more thing I want to note - "Radio Insect Control" off of Ant-Man lets him take a turn with two insects. Here, I dropped it down to one, since (in what I read with him) he didn't really use any bugs in a combat situation, so he'd be a much worse "bug commander" than Pym. I'm not sure if we'd want to append a number to the end of the original power (updating it to "Radio Insect Control 2"), or rename this one to "Novice Insect Control" or what have you. More of a Final Editing concern, but, while I'm here...

OH, also, anyone have the mini for pictures? Even if you're not picture-ready, I'd also like to confirm his height (I'm sort of guessing he's at 2 based on his size relative to his base).
 
Re: The Book of Ant-Man (Eric O'Grady) (Design Phase)

I kind of like "Novice Insect Control."

Don't have this mini.

Self-Centered seems pretty appropriate. That one gets my vote.
 
Re: The Book of Ant-Man (Eric O'Grady) (Design Phase)

I don't have the mini either
 
Re: The Book of Ant-Man (Eric O'Grady) (Design Phase)

Okay, changed to Self-Centered, dropped Defense to 2, renamed to "Amateur Insect Control."

Any other thoughts before I send it to ERB? Should be able to playtest tomorrow night.
 
Re: The Book of Ant-Man (Eric O'Grady) (Design Phase)

Lookin' good. :up:
 
Re: The Book of Ant-Man (Eric O'Grady) (Design Phase)

C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Ant-Man

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS (Not overly so, but in some situations - he's a worse commander than Hank for an Insect Army, but has more survivability himself.)

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? YES!
- What should be the unit's point value? 60 POINTS
- Give a brief overview. Ant-Man pretty much performed exactly as expected - if he hits good rolls, he can deal some damage, but he's subject to some very fickle dice. He might go down a bit, but with the insect bonding I'm comfortable putting him at 60.
Spoiler Alert!

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Squad Test
- Does it pass, Yes or No? YES!
- What should be the unit's point value? 20-30 POINTS
- Give a brief overview. Bad luck kills Ant-Man almost immediately.
Map: Custom Map (Mostly flat swamp with lava height near center.)
Units: Ant-Man (60 Points) vs. Killer Pengiuns (60 Points)
Spoiler Alert!

_____________________________________________________________​


Squad Test
- Does it pass, Yes or No? YES!
- What should be the unit's point value? 20-30 POINTS
- Give a brief overview. Auto-wounds are bad news for a unit with only 1 Life.
Map: Custom Map (Mostly flat swamp with lava height near center.)
Units: Ant-Man (50 Points) vs. Arkham Inmates (60 Points)
Spoiler Alert!

_____________________________________________________________​

Army Test
- Does it pass, Yes or No? YES!
- What should be the unit's point value? 50-60 POINTS
- Give a brief overview. Together with a Killer Bee, Ant-Man was able to put two wounds onto Dick Grayson, and later play distraction and generally get up in the Vigilantes' faces. The heavy hitters weren't quite able to pull their weight, but Ant-Man did his job.
Map: Custom Map (Mostly flat swamp with lava height near center.)
Units: Ant-Man: Eric O'Grady, Ant-Man: Hank Pym, Wasp II, Green Goblin, Killer Bee x2, Fire Ant Swarm x10 (600 Points) vs. Batman: Bruce Wayne, Punisher, Robin: Dick Grayson, Robin: Tim Drake (600 Points)
Spoiler Alert!

_____________________________________________________________​


Army Test
- Does it pass, Yes or No? YES!
- What should be the unit's point value? 20-30 POINTS
- Give a brief overview. Here Ant-Man did virtually nothing - other than absorb an attack and waste a turn. So, yeah, Vanish is a fickle beast... he makes for fair filler in his army, though, and certainly doesn't hurt.
Map: Custom Map (Mostly flat swamp with lava height near center.)
Units: Ant-Man (Eric O'Grady), Nick Fury, Dum Dum Dugan, Commander Rogers, S.H.I.E.L.D. Agents x3 (940 Points) vs. Super-Skrull: Kl'rt, Super-Skrull: Rl'nnd, Skrull Warriors x3 (950 Points)
Spoiler Alert!


FINAL THOUGHTS: He's an interesting unit. He makes for a pretty alright distraction - pairing him with a Killer Bee or two can probably get you some easy wounds, and he's got the survivability to pick off some smaller figures. Vanish's "not adjacent to enemy figures" clause makes him a pretty mediocre screen, though, and it's fickle, so without some Insects he's usually not worth the turn. I'd put him at 50 and see how he goes.
 
Re: The Book of Ant-Man (Eric O'Grady) (Design Phase)

Okay Johnny, you haven't started using drugs have you? You've got some Kryptonite Man/Ant Man crazy testing going on there buddy! :p
 
Re: The Book of Ant-Man (Eric O'Grady) (Design Phase)

Okay Johnny, you haven't started using drugs have you? You've got some Kryptonite Man/Ant Man crazy testing going on there buddy! :p

:rofl:
 
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