The Book of Amanda Waller
C3G DC SUPER SECRET EXCLUSIVE 47
TASK FORCE X
C3G DC SUPER SECRET EXCLUSIVE 47
TASK FORCE X
Comic PDF
Mini PDF
The figure used for this unit is a Heroclix figure from the Arkham Asylum set.
Its model number and name are #012 / Amanda Waller.
Character Bio - Amanda "The Wall" Waller is a hardline top-ranking U.S. Government agent involved in clandestine operations. Despite her non-threatening physical appearance, she is almost universally feared as one of the most ruthless women in espionage and politics. She created and runs the Suicide Squad, a team of super-villains running missions for the government in exchange for reduced prison sentences. (dc.wikia.com)
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-Rulings and Clarifications-
- Q: When a figure like Gentlemen Ghost has a Suicide Marker on its card and is destroyed when the X Order Marker is revealed on Waller's card, which player controls the card going forward?
- A: The order of events is first the switching of sides, followed by Waller revealing the X to destroy the figure, thus the Gentleman Ghost card is still handed over to the opponent before the figure is removed from play.
- Q: Once Amanda Waller is removed from play, do I still have to continue rolling to see if the members of the Suicide Squad will betray me and switch sides?
- A: No, a figure no longer in play's powers no longer impact the game, unless specified in the power text that it does. Since no language here suggests anything like that, you do not need to continue rolling the 20-sided die after taking a turn with your figures.
-Combinations and Synergies-
Incoming Synergy:
- As a Human, Amanda Waller has these Human Synergies.
- When you roll the 20-sided die for Amanda Waller's Suicide Squad special power after taking a turn with a figure that is within 5 clear sight spaces of an Agent you control, you may add 2 to your roll with Rick Flag Jr's Staying On Task special power.
- You may move a figure you control with a Micro-Bomb Marker on its card once per turn, after taking a turn with any other card you control, with Rick Flag Jr's Suicide Squad Coordinator special power. Micro-Bomb Markers may be placed by Amanda Waller's Suicide Squad special power.
- Amanda Waller may choose Unique Criminal, Outlaw, Rogue, and Thief Heroes for her Suicide Squad special power, activate them with her Director of A.R.G.U.S. special power, and boost them with her Special Assignment special power. Current Criminals, Outlaws, Rogues, and Thieves.
- Amanda Waller may activate Agents with her Director of A.R.G.U.S. special power and boost them with her Special Assignment special power. Current Agents.
- As a Human, Amanda Waller interacts differently with these special powers.
- If an opponent would take temporary or permanent control of a figure with one of Amanda Waller's Micro-Bomb Markers on its card, Amanda Waller may use her Suicide Squad special power to destroy that figure. Current Special Powers that take Temporary or Permanent Control.
-Strategy, Tactics and Tips-
- Amanda Waller works well with the The S.H.I.E.L.D. Agents common squad as her Special Assignment Special Power allows her to boost their attack by 1, while the Director of A.R.G.U.S. Special Power lets you activate them when they are best positioned to take advantage of the attack boost. Three ranged attacks that are boosted can often be a better option than taking a turn with two of your Suicide Squad members, depending on who you have left.
- Initial playtest: Yodaking - failed, Viegon tests, YK Retests + Additional Test.
- Second playtest: Aggressive Sock
- Third playtest: Gutudak, Additional Details
- Fourth playtest: Midgieboy
- Fifth playtest: IAmBatman
- Sixth playtest: Trollbrute
- Art: Comic, Figure, Background
- Art by Japes
- Amanda Waller created by John Ostrander, Len Wein and John Byrne
- Comic art by Javier Piña, Robin Riggs, and Jason Wright
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