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The Book of 8th Infantry Pathfinder

cmgames

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The Book of 8th Infantry Pathfinder

C3V Wave 5 ("Wave 18") - Lodin's Discord - Sentinels of the Dark Hills

c3v_8thinfantrypathfinder_master_original.jpg


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The figure used for this unit is a Heroclix figure from the Captain America set. Its model name is Howling Commando.

Character Bio: Loyally and selflessly, these brave men fight to the last for their country. With Marching Orders, the 8th Infantry Pathfinder will follow his commander into battle without hesitation. And once in position, these soldiers can start a Firefight like no one else.

Spoiler Alert!


Marching Orders
When revealing an Order Marker on the Army Card of a Unique Soldier Hero you control that follows Jandar, and after taking that Unique Soldier Hero's turn, you may move each 8th Infantry Pathfinder figure you control up to 5 spaces. A Pathfinder must be able to move adjacent to a Unique Soldier figure you control that follows Jandar in order to use Marching Orders.

Firefight
After revealing an Order Marker on an 8th Infantry Pathfinder, instead of taking a turn with a Pathfinder, you may choose up to three Pathfinders you control. One at a time, take a turn with each Pathfinder. During these turns, the chosen Pathfinders may not move.

_________________________________________________________________
-Rulings and Clarifications-
  • MARCHING ORDERS : Ending Turn Adjacent to a "Unique Soldier figure you control that follows Jandar"
    If I use Marching Orders and am able to move adjacent to a Unique Jandar Soldier, can I still move 5 spaces if I don’t end adjacent
    to that figure?

    In order to use Marching Orders, you MUST end the movement adjacent to the figure. (Arch-vile)
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
  • MARCUS DECIMUS GALLUS: Soldier Leadership
    As a Soldier, 8th Infantry Pathfinder may benefit from Marcus Decimus Gallus’ SOLDIER LEADERSHIP movement bonus
    .
  • MARCUS DECIMUS GALLUS: Soldier Attack Enhancement
    As a Soldier, 8th Infantry Pathfinder may benefit from Marcus Decimus Gallus’ SOLDIER ATTACK ENHANCEMENT
    .
  • CAPT. JOHN VARAN
    SGT. DRAKE ALEXANDER (RotV)
    SGT. DRAKE ALEXANDER (SotM)
    As Unique Soldier Heroes that follow Jandar, 8th Infantry Pathfinder's MARCHING ORDERS ability is triggered by Order Markers placed on these units.
    As Unique Soldiers that follow Jandar, these units can be used as the end-of-movement adjacent figures for the 8th Infantry Pathfinder's MARCHING ORDERS ability.
    .
  • CAPT. JOHN VARAN
    As a Human that follows Jandar, 8th Infantry Pathfinder may benefit from Capt. John Varan's PURPLE HEART ability.
    .
  • AIRBORNE ELITE
    As Unique Soldiers that follow Jandar, the Airborne Elite can be used as the end-of-movement adjacent figures for the 8th Infantry Pathfinder's MARCHING ORDERS ability.
Synergy Benefits Offered
  • SACRED BAND : Disciplined Army Defense Bonus
    Having a Disciplined personality, 8th Infantry Pathfinder may aid the Sacred Band with their DISCIPLINED ARMY DEFENSE BONUS.
    .
  • SIR ORRICK : A Brother's Call
    As a Human who follows Jandar, if engaged, 8th Infantry Pathfinder may aid Sir Orrick's movement with his A BROTHER'S CALL ability.
_________________________________________________________________
-Heroscapers Community Contributions-

Power Ranking and Master Index
- Dust off Capt. Varan; he's got his running buddies. B+ (Dok's Master List)

Unit Strategy Review
- TBD
 
Last edited by a moderator:
The way the Marching Orders is worded, it seems to me that as long as he can move adjacent to a Jandar Unique Soldier, he actually can move anywhere he wants (up to 5 spaces, of course). He doesn't actually need to end his movement adjacent, he just needs to be able to.

~Z
 
Pathfinder x4 140
Sgt. Drake (RotV) 250
Romans x3 400
Marcus 500

Seems solid. Wish I had ordered some Howling Commandos, I wanna play this army now.
 
Generally speaking, C3G units don't get displayed under synergy benefits in C3V books.

Good work on the book otherwise!
 
Generally speaking, C3G units don't get displayed under synergy benefits in C3V books.

Good work on the book otherwise!

They also don't have synergy as Super 'Scape figures don't follow a Valkyrie general (Jandar in this case). The book otherwise looks good. Can we get an official FAQ on whether or not you must place them next to the mobile hero?
 
You don't need to place them next to the unique Soldier hero you control that follow Jandar that you took a turn with, but you do need to place them adjacent to an unique figure you control that follow Jandar.

So you could activate the Marching Order with Sgt Drake for instance, and move one next to an Airborne Elite.
 
You don't need to place them next to the unique Soldier hero you control that follow Jandar that you took a turn with, but you do need to place them adjacent to an unique Soldier figure you control that follow Jandar.

So you could activate the Marching Order with Sgt Drake for instance, and move one next to an Airborne Elite.

Fixed.
 
Thanks, CMG! I'll take the C3G units out of the OP. ;)

edit: Done. Removed Capt. America, too.

edit 2: And removed Kursus, who follows Vydar.
 
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The way the Marching Orders is worded, it seems to me that as long as he can move adjacent to a Jandar Unique Soldier, he actually can move anywhere he wants (up to 5 spaces, of course). He doesn't actually need to end his movement adjacent, he just needs to be able to.
You don't need to place them next to the unique Soldier hero you control that follow Jandar that you took a turn with, but you do need to place them adjacent to an unique Soldier figure you control that follow Jandar.

So you could activate the Marching Order with Sgt Drake for instance, and move one next to an Airborne Elite.

Fixed.

If you read my post, I did not use the word "Hero". And I stand by my argument. There is nothing in the ability that says that I must end my movement adjacent. If it was worded very slightly differently it would have that effect:

A Pathfinder must end this movement adjacent to a Unique Soldier figure you control that follows Jandar in order to use Marching Orders.


Thanks, CMG! I'll take the C3G units out of the OP. :wink:

edit: Done. Removed Capt. America, too.

edit 2: And removed Kursus, who follows Vydar.

Oops. Forgot the "and follows Jandar" part.

~Z
 
The way the Marching Orders is worded, it seems to me that as long as he can move adjacent to a Jandar Unique Soldier, he actually can move anywhere he wants (up to 5 spaces, of course). He doesn't actually need to end his movement adjacent, he just needs to be able to.

~Z

While it technically might read that way, this wording follows the Kozuke Samurai precedent. You MUST end your move adjacent to a unique soldier that follows Jandar. (Unless you die from lava, disengagement strike, etc., of course, which is why the "must be able to" language is there in the first place.)

book of Kozuke Samurai said:
- CHARGING ASSAULT : Ending Turn Adjacent to Opponent
If I use Charging Assault and am able to move adjacent to an enemy figure, can I still move +3 spaces if I don’t end adjacent
to that enemy?

In order to use Charging Assault, you MUST end your turn adjacent to an opponent.
 
I agree with cmgames, the power only says they have to be able to move adjacent, not that they then have to actually do so. I would think a small wording change should take place if the intent of the power was to make gaining the move spaces conditional on ending their movement adjacent to the hero. Otherwise we're not doing what the card actually says.

"Do what the card says to do, not what it doesn't say to do" is a commonly quoted phrase, but when you try to do that here we're told not to actually do what the card says?... :roll:

I understand the precedent is there, but the Kozuke power doesn't say they have to move adjacent, only that they have to be able to. Precedent is fine, but when the original card was worded as only that the kozuke have to be ABLE to move adajacent, not that they MUST, and a ruling outside of the card was required to say that you're not actually supposed to do what the card says, then I think changing the precedent would be worthwhile. :2cents:
 
I agree with cmgames, the power only says they have to be able to move adjacent, not that they then have to actually do so. I would think a small wording change should take place if the intent of the power was to make gaining the move spaces conditional on ending their movement adjacent to the hero. Otherwise we're not doing what the card actually says.

"Do what the card says to do, not what it doesn't say to do" is a commonly quoted phrase, but when you try to do that here we're told not to actually do what the card says?... :roll:

I understand the precedent is there, but the Kozuke power doesn't say they have to move adjacent, only that they have to be able to. Precedent is fine, but when the original card was worded as only that the kozuke have to be ABLE to move adajacent, not that they MUST, and a ruling outside of the card was required to say that you're not actually supposed to do what the card says, then I think changing the precedent would be worthwhile. :2cents:

Yes, but the original game designers chose that wording as it caused funky loops if the Kozuke died (lava, leaving engagement, engagement strike, etc.) and they were required to end their turn adjacent. So are you going to believe you are right, or the rules team for classic Heroscape ;). C3V doesn't like to change things that are already established in the rules (for example the whole discussion about powers using white dice.)
 
I'm OK with the ruling. That's what the clarifications and rulings part of The Books is all about.

~Z
 
Yup. It was a deliberate decision by the Editing team to follow the precedent of the Kozuke in this case. And, CMG, you can see how some obvious alternatives lead to confusion quickly: if you "must" end your move adjacent to the target figure, but you are destroyed by Engagement Strike on the way, what happens? So, this is (to put it kindly) inelegant wording. But there is a reason for it. ;)
 
So "must end their move adjacent to x unless destroyed" was too complicated? I'll defer to the wisdom of the masses, but I still think the original wording could have been done better.

-Tank, Gracefully(?) stepping out.
 
So "must end their move adjacent to x unless destroyed" was too complicated?
Too complicated, no. But the Kozuke power is a perfectly appropriate guide to go by here, and when such a guide exists, C3V uses it.

I'll defer to the wisdom of the masses, but I still think the original wording could have been done better.
I don't think anyone really disagrees with that.
 
It's not good language. Maybe the worst there is on any card. But I do not think there are any easy answers here, either.
 
There's one important piece of synergy missing: Airborne Elite.

What about them? That they can end their Marching Orders movement adjacent to these figures? I can include them for that, but that's kinda stretching the concept of Synergy Benefit Received, I think.

~Z
 
What about them? That they can end their Marching Orders movement adjacent to these figures? I can include them for that, but that's kinda stretching the concept of Synergy Benefit Received, I think.

~Z

Nope, it's not stretching the concept of Synergy Benefits Received at all.
 
Thanks, Serenity! See if you can let cmgames know. He did the OP. Or I could do it: I summon you, @cmgames!

If that doesn't work, I'll take care of it.
 
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