Jaz1597 said:This seems like an appropriate thread to ask this question...it came up while we were playing today...
Obviously nothing modifies a special attack, but what about defending against one? Can a defending unit have height advantage over a special attack? (For example, can I add an extra die if I am higher than Johnny Shotgun when he does his special?) What about a special ability?
Just when I think we're clear on the rules..something new pops up. I'm surprised this hasn't come up for us before...
Nadom said:The list is fantastic; thanks for putting it together and keeping it current. Su-Bak-Na noted on page 1 how relatively few special attacks there are. I'd be curious to note how many abilities apply only to normal attacks (i.e. - Drake's Thorian Speed or the WoA's Defensive Agility). Is there a list of this or should I take it on as a personal task? (feel free to flame me if there is a list and I'm to lazy to have checked for it)
Thank you! I've put it together (still doesn't look very pretty, but, then again, neither do I) and will be glad to keep it up. This is one of my favorite things to catch opponents on, nasty little bugger that I am. Here's the link: http://heroscapers.com/community/showthread.php?p=359862#388397Revdyer said:Nadom said:The list is fantastic; thanks for putting it together and keeping it current. Su-Bak-Na noted on page 1 how relatively few special attacks there are. I'd be curious to note how many abilities apply only to normal attacks (i.e. - Drake's Thorian Speed or the WoA's Defensive Agility). Is there a list of this or should I take it on as a personal task? (feel free to flame me if there is a list and I'm to lazy to have checked for it)
You can check the List of Lists HERE.
There isn't a list such as you've suggested, but if you'll make one and agree to keep it up, I'll happily add your list to the list of lists. (don't try to say that fast)
It has already been noted how not many cards have special attacks and I thought I would figure a percentage.
As of today, there are 27 cards with special powers and 144 cards in total (counting the door).
27/144 = 18.75%
If you don't want to count the door:
27/143 is about 18.88%
I guess it just seems higher because these cards see a lot of play time.
Well, it shouldn't be that ubiquitous. If everyone had special attacks, they wouldn't be very special, would they?
Well, it shouldn't be that ubiquitous. If everyone had special attacks, they wouldn't be very special, would they?
Mr. Incredible: You mean you killed off real heroes so that you could *pretend* to be one?
Syndrome: Oh, I'm real. Real enough to defeat you! And I did it without your precious gifts, your oh-so-special powers. I'll give them heroics. I'll give them the most spectacular heroics the world has ever seen! And when I'm old and I've had my fun, I'll sell my inventions so that *everyone* can have powers. *Everyone* can be super! And when everyone's super--
[chuckles evilly]
Syndrome: --no one will be.
~Aldin, with thanks to IMDB http://www.imdb.com/title/tt0317705/quotes
For the stats above, it seems that you guys used 27 cards, while the first post lists 28 figures.
The stats with 28 figures:
28/144: 19.44
28/143: 19.58
For the stats above, it seems that you guys used 27 cards, while the first post lists 28 figures.
The stats with 28 figures:
28/144: 19.44
28/143: 19.58
Major Q10 has 2 special attacks. 27 is the number of cards with special attacks.