Here's the ScapeCon Schedule!
Note that open play for both HeroScape and other games will always be allowed, assuming maps and tables are open.
Sign up for events here!
For the VC-inclusive events, only VC units released on or before June 1st are legal.
Wednesday Evening 7PM
VCheese with Delta Pricing
See Chris' post in the above link- post there to sign up!
Thursday Morning 9AM
Good Ol’ Days
430 points, 16 figure limit. 4 rounds.
Official Classic Scape only.
Everyone must bring a $15-20 prize. At the end of the tourney, everyone will receive a prize (picking among those brought, plus the two top prizes). Please make the prize you bring something that people will want.
Reverse Draft
500 points, 18 figure limit. 4 rounds.
Official Classic Scape only.
The Bidding Process:
Before the game, the two players roll the D20; high roll is Player A.
Player A chooses one of the two armies to play.
Player B then chooses to either let Player A play that army, OR removes at least one figure from that army and says they want to play with it.
The players go back and forth, removing additional figure(s) from the chosen army each time, until one player passes and lets the other player use it.
The player who passes plays the army that was not initially chosen (and plays it at full strength).
Thursday Afternoon 2PM
Anything Goes
600 points, 12 figure limit. 4 rounds.
Official Classic Scape allowed. OFFICIAL MARVEL SCAPE ALLOWED.
Betrayal
530 points, 20 figure limit. 4 rounds.
Official Classic Scape only.
At the beginning of the game, each player simultaneously and secretly selects any one army card to steal ALL COPIES OF THAT CARD from their opponent (making it part of their army for that game). The figure limit only applies before figures are stolen, so bring a few extra hexes of grass/rock/sand terrain with you if your army is at or close to the 20 figure limit.
Thursday Evening 7PM
Multiplayer Mayhem
290 points, 14 figure limit. 4 rounds.
Official Classic Scape only.
Games are free-for-all featuring three or four players. We will use maps specifically designed for three and four players.
Multiplayer scoring as follows:
Track the partial card scoring damage you do to opponents' units throughout the game. At the end of the game, or when time is called, the players are ranked in order of damage done. At a 4 player table, points for placing are 4, 2, 1, 0; at a 3 player table, they're 4, 2, 0. At the end of the 4-round event, add up all your placing scores to get your tournament score. In the event of a tie, the player with the greater total damage done wins (so keep a record of how much you did each game).
Friday Morning 9AM
VC 4x4 400
Bring four (4) armies. EACH ARMY: 400 points, 18 figure limit. No figures may be used in more than one army. 4 rounds.
Official Classic Scape allowed. VC (C3V AND SOV) CUSTOMS ALLOWED.
No army will be played more than once.
Sideboards
750 points. 4 rounds.
Official Classic Scape only.
Before each game, both players reveal their army pools. Each player then secretly and simultaneously builds an army from their own pool following the parameters set out below:
420 points, 16 figure limit.
Friday Afternoon 2PM
ScapeCon Championship Day 1
510 points, 18 figure limit. 6 rounds.
Official Classic Scape only.
Rounds 2, 4, and 6 are Reverse the Whip (switch armies with your opponent for that game). All players who go 4-2 or better advance to Day 2.
Friday Evening 8PM
ScapeCon Championship Day 2 Brackets
We'll have a March Madness-style competition where people can fill out a bracket with the Day 2 participants. Top bracket wins a prize.
Saturday Morning 9AM
ScapeCon Championship Day 2
Same armies as in the ScapeCon Championship Day 1.
Rounds 1 and 3 are Reverse the Whip. If fewer than 16 players make Day 2, first-round byes will be randomly awarded to the players who had the best Day 1 records (first 6-0s, then 5-1s, etc.).
Note: Day 2 is single-elimination with 90-minute rounds.
Saturday Morning 10:30AM
4x4 390
Bring four (4) armies. EACH ARMY: 390 points, 14 figure limit. No figures may be used in more than one army. 4 rounds.
Official Classic Scape only.
No army will be played more than once.
Saturday Afternoon 3:30PM
General Wars
490 points, 24 figure limit. Only up to 195 points of the same common (not uncommon) may be brought. All figures must belong to the same general. Valkrill may be brought with any general. 4 rounds.
Official Classic Scape only.
VC Bring 2 (Strike 1 Variant)
Bring two (2) armies. EACH ARMY: 440 points, 18 figure limit. No figures may be used in more than one army. 4 rounds.
Official Classic Scape allowed. VC (C3V AND SOV) CUSTOMS ALLOWED.
Before the game, the two players roll the D20; high roll chooses to be Player A or Player B.
Player A strikes one army (removing it from the pool of available armies for that game).
Player B selects one of the remaining three armies to play.
Player A selects one of the remaining two armies to play.
Saturday Evening 8PM
HeroScape Team Trivia Contest (details to come)
Sunday Morning 9AM
B+ and Under Three-Headed Hydra (Team Event)
EACH PLAYER: 445 points, 18 figure limit. No figures may be used in more than one army.
Only figures rated B+ and under in OEAO’s Power Rankings are allowed. 4 rounds.
Official Classic Scape only.
Players compete in teams of three. Each round, your team will be paired against another team. The two teams will play three 1v1 games simultaneously; the team that wins 2 out of the 3 games gets the win for the round.
The Pairing Process:
The two teams will be assigned three maps to play on.
One player from each team rolls the D20; high roll chooses to be Team A or Team B.
Team A chooses one player from Team B that cannot play one person from Team A.
Following that one constraint, Team B then chooses all three matchups.
Finally, Team A chooses which map each matchup will be played on.
List of B+ and Under Units:
Note: if there is a discrepancy between this list and my ratings linked above, my ratings are correct. Please let me know if you find any such discrepancy.
See you all in Indy this summer!
Note that open play for both HeroScape and other games will always be allowed, assuming maps and tables are open.
Sign up for events here!
For the VC-inclusive events, only VC units released on or before June 1st are legal.
Wednesday Evening 7PM
VCheese with Delta Pricing
See Chris' post in the above link- post there to sign up!
Thursday Morning 9AM
Good Ol’ Days
430 points, 16 figure limit. 4 rounds.
Official Classic Scape only.
Everyone must bring a $15-20 prize. At the end of the tourney, everyone will receive a prize (picking among those brought, plus the two top prizes). Please make the prize you bring something that people will want.
Reverse Draft
500 points, 18 figure limit. 4 rounds.
Official Classic Scape only.
The Bidding Process:
Before the game, the two players roll the D20; high roll is Player A.
Player A chooses one of the two armies to play.
Player B then chooses to either let Player A play that army, OR removes at least one figure from that army and says they want to play with it.
The players go back and forth, removing additional figure(s) from the chosen army each time, until one player passes and lets the other player use it.
The player who passes plays the army that was not initially chosen (and plays it at full strength).
Thursday Afternoon 2PM
Anything Goes
600 points, 12 figure limit. 4 rounds.
Official Classic Scape allowed. OFFICIAL MARVEL SCAPE ALLOWED.
Betrayal
530 points, 20 figure limit. 4 rounds.
Official Classic Scape only.
At the beginning of the game, each player simultaneously and secretly selects any one army card to steal ALL COPIES OF THAT CARD from their opponent (making it part of their army for that game). The figure limit only applies before figures are stolen, so bring a few extra hexes of grass/rock/sand terrain with you if your army is at or close to the 20 figure limit.
Thursday Evening 7PM
Multiplayer Mayhem
290 points, 14 figure limit. 4 rounds.
Official Classic Scape only.
Games are free-for-all featuring three or four players. We will use maps specifically designed for three and four players.
Multiplayer scoring as follows:
Track the partial card scoring damage you do to opponents' units throughout the game. At the end of the game, or when time is called, the players are ranked in order of damage done. At a 4 player table, points for placing are 4, 2, 1, 0; at a 3 player table, they're 4, 2, 0. At the end of the 4-round event, add up all your placing scores to get your tournament score. In the event of a tie, the player with the greater total damage done wins (so keep a record of how much you did each game).
Friday Morning 9AM
VC 4x4 400
Bring four (4) armies. EACH ARMY: 400 points, 18 figure limit. No figures may be used in more than one army. 4 rounds.
Official Classic Scape allowed. VC (C3V AND SOV) CUSTOMS ALLOWED.
No army will be played more than once.
Sideboards
750 points. 4 rounds.
Official Classic Scape only.
Before each game, both players reveal their army pools. Each player then secretly and simultaneously builds an army from their own pool following the parameters set out below:
420 points, 16 figure limit.
Friday Afternoon 2PM
ScapeCon Championship Day 1
510 points, 18 figure limit. 6 rounds.
Official Classic Scape only.
Rounds 2, 4, and 6 are Reverse the Whip (switch armies with your opponent for that game). All players who go 4-2 or better advance to Day 2.
Friday Evening 8PM
ScapeCon Championship Day 2 Brackets
We'll have a March Madness-style competition where people can fill out a bracket with the Day 2 participants. Top bracket wins a prize.
Saturday Morning 9AM
ScapeCon Championship Day 2
Same armies as in the ScapeCon Championship Day 1.
Rounds 1 and 3 are Reverse the Whip. If fewer than 16 players make Day 2, first-round byes will be randomly awarded to the players who had the best Day 1 records (first 6-0s, then 5-1s, etc.).
Note: Day 2 is single-elimination with 90-minute rounds.
Saturday Morning 10:30AM
4x4 390
Bring four (4) armies. EACH ARMY: 390 points, 14 figure limit. No figures may be used in more than one army. 4 rounds.
Official Classic Scape only.
No army will be played more than once.
Saturday Afternoon 3:30PM
General Wars
490 points, 24 figure limit. Only up to 195 points of the same common (not uncommon) may be brought. All figures must belong to the same general. Valkrill may be brought with any general. 4 rounds.
Official Classic Scape only.
VC Bring 2 (Strike 1 Variant)
Bring two (2) armies. EACH ARMY: 440 points, 18 figure limit. No figures may be used in more than one army. 4 rounds.
Official Classic Scape allowed. VC (C3V AND SOV) CUSTOMS ALLOWED.
Before the game, the two players roll the D20; high roll chooses to be Player A or Player B.
Player A strikes one army (removing it from the pool of available armies for that game).
Player B selects one of the remaining three armies to play.
Player A selects one of the remaining two armies to play.
Saturday Evening 8PM
HeroScape Team Trivia Contest (details to come)
Sunday Morning 9AM
B+ and Under Three-Headed Hydra (Team Event)
EACH PLAYER: 445 points, 18 figure limit. No figures may be used in more than one army.
Only figures rated B+ and under in OEAO’s Power Rankings are allowed. 4 rounds.
Official Classic Scape only.
Players compete in teams of three. Each round, your team will be paired against another team. The two teams will play three 1v1 games simultaneously; the team that wins 2 out of the 3 games gets the win for the round.
The Pairing Process:
The two teams will be assigned three maps to play on.
One player from each team rolls the D20; high roll chooses to be Team A or Team B.
Team A chooses one player from Team B that cannot play one person from Team A.
Following that one constraint, Team B then chooses all three matchups.
Finally, Team A chooses which map each matchup will be played on.
List of B+ and Under Units:
Note: if there is a discrepancy between this list and my ratings linked above, my ratings are correct. Please let me know if you find any such discrepancy.
Spoiler Alert!
Acolarh (110)
Agent Carr (100)
Air Elemental (30*)
Ana Karithon (100)
Anubian Wolves (75*)
Arkmer (50)
Armoc Vipers (65*)
Arrow Gruts (40*)
Ashigaru Harquebus (60*)
Ashigaru Yari (40*)
Atlaga (90)
Aubrien Archers (70*)
Black Wyrmling (30*)
Blade Gruts (40*)
Blue Wyrmling (35*)
Brandis Skyhunter (90)
Brave Arrow (50)
Brunak (110)
Capuan Gladiators (70*)
Chardris (90)
Charos (210)
Concan the Kyrie Warrior (80)
Crixus (90)
Deadeye Dan (60)
Death Knights of Valkrill (60*)
Deathstalkers (100*)
Deathwalker 7000 (100)
Deathwalker 8000 (130)
Deathwalker 9000 (140)
Deepwyrm Drow (70*)
Drow Chainfighter (25*)
Dumutef Guard (25*)
Dünd (110)
Dzu-Teh (75*)
Earth Elemental (35*)
The Einar Imperium (140*)
Elite Onyx Vipers (100)
Emirroon (80)
Empress Kiova (90)
Erevan Sunshadow (80)
Estivara (80)
Evar Scarcarver (110)
Feral Troll (90+)
Finn the Viking Champion (80)
Frost Giant of Morh (140+)
Fyorlag Spiders (40*)
Goblin Cutters (50*)
Gorillinators (90*)
Granite Guardians (100*)
Greater Ice Elemental (130+)
Grok Riders (130*)
Guilty McCreech (30)
Gurei-Oni (100)
Hatamoto Taro (130)
Heirloom (90)
Horned Skull Brutes (75*)
Ice Troll Berserker (85+)
Iron Golem (100+)
Iskra Esenwein (50)
Izumi Samurai (60)
James Murphy (75)
Johnny "Shotgun" Sullivan (65)
Jorhdawn (100)
Jotun (225)
Kato Katsuro (200)
Kee-Mo-Shi (130)
Kelda the Kyrie Warrior (80)
Khosumet (75)
Kozuke Samurai (100)
Krug (120)
Kumiko (80)
Kurrok the Elementalist (120)
Kyntela Gwyn (20)
MacDirk Warriors (80*)
Major X17 (100)
Marrden Hounds (90*)
Marrden Nagrubs (30*)
Marro Drones (50*)
Marro Drudge (50*)
Marro Hive (160)
Master of the Hunt (140+)
Master Win Chiu Woo (140)
Microcorp Agents (100*)
Migol Ironwill (110)
Mika Connour (110)
Mimring (150)
Mind Flayer Mastermind (100+)
Minions of Utgar (110*)
Mohican River Tribe (70*)
Moltenclaw (170)
Moriko (110)
Morsbane (100)
Nakita Agents (120)
Ne-Gok-Sa (90)
Ninjas of the Northern Wind (110)
Obsidian Guards (100*)
Ogre Pulverizer (100+)
Ogre Warhulk (150+)
Omnicron Repulsors (40*)
Omnicron Snipers (100*)
Ornak (100)
Othkurik the Black Dragon (140)
Otonashi (10)
Parmenio (90)
Pelloth (100)
Protectors of Ullar (110*)
Quasatch Hunters (100*)
Raelin the Kyrie Warrior-SOTM (120)
Rechets of Bogdan (50)
Red Wyrmling (30*)
Retiarius (90)
Rhogar Dragonspine (110)
Roman Archers (55*)
Runa (120)
Sacred Band (50*)
Sahuagin Raider (25*)
Samuel Brown (60)
Saylind the Kyrie Warrior (80)
Sentinels of Jandar (110*)
Sgt. Drake Alexander-ROTV (110)
Shades of Bleakewoode (100*)
Shaolin Monks (80*)
Sharwin Wildborn (110)
Shiori (60)
Shurrak (160)
Siege (120)
Sir Denrick (100)
Sir Dupuis (150)
Sir Hawthorne (90)
Sonlen (160)
Sonya Esenwein (45)
Spartacus (200)
Su-Bak-Na (160)
Sudema (140)
Sujoah (185)
Swog Rider (25*)
Syvarris (100)
Taelord the Kyrie Warrior (180)
Tagawa Samurai (120)
Tagawa Samurai Archers (65*)
Tandros Kreel (120)
Tarn Viking Warriors (50)
Templar Cavalry (120*)
Theracus (40)
Thorgrim the Viking Champion (80)
Torin (120)
Tornak (100)
Tor-Kul-Na (220)
Tul-Bak-Ra (130)
Ulginesh (150)
Valguard (110)
Venoc Vipers (40*)
Venoc Warlord (120)
Warden 816 (90)
Warforged Soldiers (80*)
Warriors of Ashra (50*)
Water Elemental (30*)
Werewolf Lord (140+)
White Wyrmling (30*)
Wyvern (100+)
Wolves of Badru (80*)
Wo-Sa-Ga (135)
Zetacron (60)
Zettian Guards (70)
Zombies of Morindan (60*)
Agent Carr (100)
Air Elemental (30*)
Ana Karithon (100)
Anubian Wolves (75*)
Arkmer (50)
Armoc Vipers (65*)
Arrow Gruts (40*)
Ashigaru Harquebus (60*)
Ashigaru Yari (40*)
Atlaga (90)
Aubrien Archers (70*)
Black Wyrmling (30*)
Blade Gruts (40*)
Blue Wyrmling (35*)
Brandis Skyhunter (90)
Brave Arrow (50)
Brunak (110)
Capuan Gladiators (70*)
Chardris (90)
Charos (210)
Concan the Kyrie Warrior (80)
Crixus (90)
Deadeye Dan (60)
Death Knights of Valkrill (60*)
Deathstalkers (100*)
Deathwalker 7000 (100)
Deathwalker 8000 (130)
Deathwalker 9000 (140)
Deepwyrm Drow (70*)
Drow Chainfighter (25*)
Dumutef Guard (25*)
Dünd (110)
Dzu-Teh (75*)
Earth Elemental (35*)
The Einar Imperium (140*)
Elite Onyx Vipers (100)
Emirroon (80)
Empress Kiova (90)
Erevan Sunshadow (80)
Estivara (80)
Evar Scarcarver (110)
Feral Troll (90+)
Finn the Viking Champion (80)
Frost Giant of Morh (140+)
Fyorlag Spiders (40*)
Goblin Cutters (50*)
Gorillinators (90*)
Granite Guardians (100*)
Greater Ice Elemental (130+)
Grok Riders (130*)
Guilty McCreech (30)
Gurei-Oni (100)
Hatamoto Taro (130)
Heirloom (90)
Horned Skull Brutes (75*)
Ice Troll Berserker (85+)
Iron Golem (100+)
Iskra Esenwein (50)
Izumi Samurai (60)
James Murphy (75)
Johnny "Shotgun" Sullivan (65)
Jorhdawn (100)
Jotun (225)
Kato Katsuro (200)
Kee-Mo-Shi (130)
Kelda the Kyrie Warrior (80)
Khosumet (75)
Kozuke Samurai (100)
Krug (120)
Kumiko (80)
Kurrok the Elementalist (120)
Kyntela Gwyn (20)
MacDirk Warriors (80*)
Major X17 (100)
Marrden Hounds (90*)
Marrden Nagrubs (30*)
Marro Drones (50*)
Marro Drudge (50*)
Marro Hive (160)
Master of the Hunt (140+)
Master Win Chiu Woo (140)
Microcorp Agents (100*)
Migol Ironwill (110)
Mika Connour (110)
Mimring (150)
Mind Flayer Mastermind (100+)
Minions of Utgar (110*)
Mohican River Tribe (70*)
Moltenclaw (170)
Moriko (110)
Morsbane (100)
Nakita Agents (120)
Ne-Gok-Sa (90)
Ninjas of the Northern Wind (110)
Obsidian Guards (100*)
Ogre Pulverizer (100+)
Ogre Warhulk (150+)
Omnicron Repulsors (40*)
Omnicron Snipers (100*)
Ornak (100)
Othkurik the Black Dragon (140)
Otonashi (10)
Parmenio (90)
Pelloth (100)
Protectors of Ullar (110*)
Quasatch Hunters (100*)
Raelin the Kyrie Warrior-SOTM (120)
Rechets of Bogdan (50)
Red Wyrmling (30*)
Retiarius (90)
Rhogar Dragonspine (110)
Roman Archers (55*)
Runa (120)
Sacred Band (50*)
Sahuagin Raider (25*)
Samuel Brown (60)
Saylind the Kyrie Warrior (80)
Sentinels of Jandar (110*)
Sgt. Drake Alexander-ROTV (110)
Shades of Bleakewoode (100*)
Shaolin Monks (80*)
Sharwin Wildborn (110)
Shiori (60)
Shurrak (160)
Siege (120)
Sir Denrick (100)
Sir Dupuis (150)
Sir Hawthorne (90)
Sonlen (160)
Sonya Esenwein (45)
Spartacus (200)
Su-Bak-Na (160)
Sudema (140)
Sujoah (185)
Swog Rider (25*)
Syvarris (100)
Taelord the Kyrie Warrior (180)
Tagawa Samurai (120)
Tagawa Samurai Archers (65*)
Tandros Kreel (120)
Tarn Viking Warriors (50)
Templar Cavalry (120*)
Theracus (40)
Thorgrim the Viking Champion (80)
Torin (120)
Tornak (100)
Tor-Kul-Na (220)
Tul-Bak-Ra (130)
Ulginesh (150)
Valguard (110)
Venoc Vipers (40*)
Venoc Warlord (120)
Warden 816 (90)
Warforged Soldiers (80*)
Warriors of Ashra (50*)
Water Elemental (30*)
Werewolf Lord (140+)
White Wyrmling (30*)
Wyvern (100+)
Wolves of Badru (80*)
Wo-Sa-Ga (135)
Zetacron (60)
Zettian Guards (70)
Zombies of Morindan (60*)
See you all in Indy this summer!
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