RoTV Raelin was positioned an equal distance from 2 pieces (both within 4 spaces), yet her back was facing one of the pieces. When I attacked the piece behind her, the player claimed that her aura still benefitted it, since she could "turn around" while I was attacking it.
Two players claimed that her aura covered 360 degrees around Raelin while I argued that it only covered the 180 degrees in front of her. Who is correct?
And if I'm not mistaken, you're allowed to turn your single space figures at any point? Being able to do so would make this a moot point.
I think it is a great question.
In general it is assumed (and played) that you can use the green dot and "wrap it around" the head of a figure. if any point of this "green line" can "see" any part of the target figure, it's within clear sight. On single space figures, body parts are assumed to not block line of sight, but on double spaced figures they do (like Q9's shoulders)
I have always assumed that this was an abstraction of the rule that you can adjust single space figures pretty much in any way you want, so you can have their eyes look the right way. Double space figs you can only "flip-adjust", hence their restrictions. However, no one may adjust their figs on someone else's turn (which it usually is when you are defending) so this does not answer the question at all....
There is another assumption that sometimes get mentioned, which is that figures are not statues, but they actually move, dodge, jump, duck, etc. while on the battle field. That is why you can move "through" unengaged friendlies (you are not moving through litterally, they just step aside a little so you both fit on the same hex while you walk past). In that vein it is understandable that your figs can turn their heads when nescessary, and do so when the situation requires it.
Now, that does invalidate the whole "Q9 cannot move his shoulder pads enough to look past it" argument quite a bit, so I don't know if this explanation is satisfactory for you...
Anyone care to add?