No that example is referring to going from under the overhang to on top of it. It is saying you have to go out from under then go on top. In other words, you cannot teleport through the floor. Previous rulebooks (RotV 2nd Edition Page 16, SotM page 14) showed that you had to move Raelin out from under the overhang in the special powers section rather than the movement section. They didn’t have the “… cannot pass through…” part at the beginning, they just showed that you have to go out from under in the example.Does this rule mean figure can not fly under overhangs at all? The example they provide does not really support the text. The rule is on page 21 of age of annihilation rulebook but I could not find it any of the older master set rulebooks Maybe I am misunderstanding it. [picture removed for efficiency]
Ah okay the pass through the bottom of them literally means the figure cannot go through the tile that creates the overhang. That makes sense. Thank you.No that example is referring to going from under the overhang to on top of it. It is saying you have to go out from under then go on top. In other words, you cannot teleport through the floor. Previous rulebooks (RotV 2nd Edition Page 16, SotM page 14) showed that you had to move Raelin out from under the overhang in the special powers section rather than the movement section. They didn’t have the “… cannot pass through…” part at the beginning, they just showed that you have to go out from under in the example.
Thank you. This is my understanding as well I was just wondering if there was a rule that specifically prohibits it.No, figures cannot move through a terrain stack. The simple reason is that the destination space is two spaces away, and movement is space-by-space.
No, figures cannot move through the bottom of an overhang. They cannot even fly through the bottom of an overhang. This perhaps has not been explicitly mentioned in the rules before but it has always been the community understanding.
Agreed. No going through terrain using normal movement. It would require a teleporting (digging, tunneling, etc) type of special ability. And no flying through terrain (or obstacles), either. However...No, figures cannot move through a terrain stack. The simple reason is that the destination space is two spaces away, and movement is space-by-space.
No, figures cannot move through the bottom of an overhang. They cannot even fly through the bottom of an overhang. This perhaps has not been explicitly mentioned in the rules before but it has always been the community understanding.
There doesn’t need to be a gap at all. You just need to have the ability to fly over the other figure and the ability to fit on the landing space. Nothing I’ve seen in the rules requires anything else.
Folks can of course houserule things if they want more of a simulation of reality.
Flying (or Leaping) movement abilities say nothing about being able to fit through gaps in mid-flight. A flying figure only needs to fit on the landing space. The need to (or desire to) fly through a gap can occur for many reasons.I'm tempted to make a battlefield with a cave at one end (cut-away on the backside for player access) and the only way into the cave is a tiny gap one space wide and one tile (level) high; then watch Xenithrax fly through the gap into the cave.
New to the scene and just wanting to clarify a question me and some friends have, does pivoting a SINGLE tile unit count as a move? Example; Fia comes up behind breeches, breeches next turn he doesn’t not get his assault bonus but does he count as moving one to turn around and attack?
Just one of his own.Does dorim the bulkhead brawler reroll EVERY allied one non skull or just his?
Not sure that Summoned would be the right word as they already exist on Valhalla and within the same era of time as Heroscape is taking place, but for what it's worth, Revna DOES 'summon' Misaerx and Kilkorax back from the dead to join her forces.Can Kyrie (or other species native to Valhalla) be "summoned"?
I'm not steeped in the lore, so not sure if a Kyrie can be "rescued" from certain death, like characters from other planets.
The upcoming "Kyrie Warrior Army Expansion" says the following in a promotion:
Features:
- Five new heroes for Heroscape!
- Featuring the Kyrie Warriors summoned during the Age of Annihilation!
- Highly detailed and fully assembled!
- Compatible with previous and upcoming Heroscape releases!
At first, I was like "Good grief. Renegade obviously doesn't know what it means to be summoned". But then, it got me thinking, hmm ...
Frowned upon yes, but I think in X's case, unavoidable? Unlike the Stingers who can be shifted to make room.2. Pretty sure range is measured from a figure's base and, yes, I believe Xenithrax offers an extreme version of something known as "Stinger Denial" which is a legal, but frowned upon practice
I know to be able to attack another figure, the attacking figure must have the defending figure (not base) within Range and have LOS of the the defending figure's hit location (love zombies because their hit location is just the head).1. Range 1 requires figures to be adjacent
2. Pretty sure range is measured from a figure's base and, yes, I believe Xenithrax offers an extreme version of something known as "Stinger Denial" which is a legal, but frowned upon practice
Not sure where you're getting needing only the figure in range from, as it's incorrect. Distance is always measured from and to bases.I know to be able to attack another figure, the attacking figure must have the defending figure (not base) within Range and have LOS of the the defending figure's hit location (love zombies because their hit location is just the head).
1. So adjacency is the not the same as engaged?
I always in the past played it range is measured from base to base, but the rules never stated from base to base because figures were basically in the space of the base and up. Xenithrax has changed this assumed thinking and feel the rules should state this and why there are FAQs... or was this done intentionally by Renegade???Not sure where you're getting needing only the figure in range from, as it's incorrect. Distance is always measured from and to bases.
Adjacency is the same as engaged, but both are described as figures being on a hex within 1 space of each other and not an amount of levels higher equal to or greater than the lower figure's height.
Yes, cool to look at. He just become one of the figure I have actually pondered boiling to adjust his pose.Renegade didn't play test this figure, but the War Council/Avalon Hill did. But yes, I think Avalon Hill wanted a cool, big dragon.