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[Pod 2] Alabaster Sentinels (Rhox Veterans) - Editing

Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

It looks like team "Animata" wins this round :) In that case, do we have any other ideas for alternate names besides "Flesh to Stone"? I think either "Stone Form" or "Statue Form" could convey the theme we're going for.

Also, how do we all feel about changing the personality from "loyal" to "resolute"?
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Stone Form, Statue Form, or even Stone Flesh all sound good to me. If I remember correctly, @NecroBlade had a drafted power in the Pre-Brainstorming Thread called "Living Stone." That name also sounds good to me, albeit it's perhaps a little more vague in why they get a conditional defense bonus.

Resolute feels like a good fit here. I don't particularly mind Loyal, but Resolute has a certain appeal considering their status as stone sentinels.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

-> Public Feedback based on the main post

Animata is really cool for a race, I had to look up what it was and see what other figures we had that fell into that category already. I think its very reasonable to consider them Animata and we could definitely use more of that category. Sentinel is interesting as is the choice to make them Loyal, guess I'll have to wait for the bio but nothing about the design or miniature communicates a clash.

The stats are very blocky, I think they do a good job linking up with the visual of heavy and slow. I appreciate that they are 60 points as opposed to being higher though, I think anything more would make me less likely to pick them. The KoW stats are always good, nothing to sneeze at on a 3 man squad.

The combination of abilities makes me curious as to what the best way to use them would be. Headlong Charge makes me think I would want to use them to engage and tie something up as a screen or an initial wave of aggression but I'm wondering if it is best to put my OM 3 on them. Do some army development and then look for an opportunity towards the end of a round to rush up, engage and tie some figures up while relying on that huge defense of 6 (7) while I either use other parts of the army or just move a bit later to try and get some hits in.

My question is how often they'll get to use that headlong charge to move in a straight line. I'm seeing it get used more to jump up some terrain and cross elevation more easily than most melee squads, which is a neat place to be. Excited to see these guys, great job so far.
 
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Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

I played 1 game with these guys and I ended up lining up a charge to grab a glyph early game. Then late game they were the only squad left and they used Headlong Charge for every move to get into the fray. They don't have problems crossing heights or distances, but if there's a particular spot you want to be on, you kind of have to telegraph your move the turn before when you line up your charge.

It was a fun unit to play.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

If I'm honest I don't really have much to say about these guys. I need to playtest them but just on paper I really like the design. It's sweet, it's simple, and it strongly conveys the theme. I agree in that I think Resolute fits better than Loyal. I also think a defense increase would be nice just for diversity sake and make them feel even more like statues, the other stone based figures (Augamo and the Granite Guardians) all have at least 5. If a defense of 5 is a bit too much than maybe increasing the bonus from Flesh to Stone (which I agree needs a name change, though cannot think of what to currently) to 3 could work out. However I think the cheaper point cost is an important part here too.

I actually think these would be a better fit for Einar than the merfolk and better for Einar than Jandar. Though that's not a deal breaker at all, stone characters are completely spread across multiple factions. However the Animata are not, and they are all entirely Einar. Obviously we can break traditions (if you even want to call it that with 2 units), but if you are wanting the Alabasters to be from the Sea of Sands, Einar is stationed closest to the Sea of Sands and far closer than Jandar.

Really looking forward to playtesting them, the Alabaster being a cheap simple squad is a lot of fun and a nice addition, I can see these guys being drafted a lot at this low point value.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Lots of good feedback here folks. Thank you.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Resolute definitely feels more appropriate for statues. Not a fan of trying to make Avacyn and these guys the same species just to explain the same color, but it isn't a huge problem. Hardened Stone or Living Stone both sound great as ability names
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Can we change the personality in the first page to Resolute.

Between the options of "Stone Form", "Statue Form", "Living Stone" or "Hardened Stone", what do we all prefer to name the second power? I have a slight preference for "Stone Form" as I think that best conveys the idea of a conditional defense boost, but I'd be happy with any of the options listed above.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Can we change the personality in the first page to Resolute.

Between the options of "Stone Form", "Statue Form", "Living Stone" or "Hardened Stone", what do we all prefer to name the second power? I have a slight preference for "Stone Form" as I think that best conveys the idea of a conditional defense boost, but I'd be happy with any of the options listed above.

Stone Form or Stone State would be my preference of those power names.

Some other options off the top of my head could be "Statue Still", "Perfect Statue", and "Set in Stone".
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Can we change the personality in the first page to Resolute.

Don't know if you're still taking feedback, but I agree that Resolute seems like a more thematic personality.

Overall this is really well done for a intro Master Set type figure with easy to understand thematic powers.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Definitely a fan of stone form here as well.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Stone Form seems like the power name the majority want to go for here. Between the Stone Form and personality update, would you guys say this design is ready for playtesting?
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

With the power name updated to Stone Form and personality changed to Resolute, I'd vote yea to entering these guys into editing.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

FWIW I like Stone Form and Resolute both.

(Also we would probably get more help from the public if we weren't charging a fee. ;) )
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

Yes for transition to editing phase.
 
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Public Fee

:bump:

Pardon the intrusion, but it looks like this vote is at 5/6 YEAs to move on to Editing with 13 days since the last vote. I think that it'd be fine to call the vote whenever you guys want to, unless @flameslayer93 has any qualms.
 
Played a test game with LoveElemental last weekend. The main thing about this game was that when the Anubians roll 3 20's for Unleashed Fury, they are crazy strong. The idea was to use them as a mini screen for 4th Mass. It didn't work out (thanks to the dice gods), but it does show a possible use for them in the greater meta.
 
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