Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Playtesting
Updated. One of these days I'll get around to testing Tetsuo...
Updated. One of these days I'll get around to testing Tetsuo...
Maybe I missed something, but I’m not sure whether the intent is that Overclock is stackable throughout the game or only a bonus for the duration of the turn/round since there is no clarification for either, leaving it open ended, up to interpretation.
It’s intended to be in effect only for the duration of the turn. I believe that all similar buffs are only in effect for one turn unless explicitly stated otherwise (see Marro Stingers and Anubian Wolves for classic examples of this precedent).
Tetsuo just unfortunately didn't realize his potential, MJ seems fine at 19 since it never went off (and at best it would've been an inconvenience to Ozuul since he didn't have much of a team to turn on). Floated the idea of increasing the Overclock bonus even more, especially given his low Defense.
I think it's okay for him to be better than the Mind Flayer. It is an overpriced and underused figure.
I'll think the 19 vs 20 issue over... It is the kind of power that shouldn't necessarily trigger every game. Another dial is life; drop to 19 but also do one less life. Stay at 20 but add one life.
Are we ready to finalize, here, or do we need more playtesting?Let's stick with Overclock 20 and 6L; that's what's in the OP.