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No-Name

AlexH12

New member
No-Name

C3G2_No-Name.png


Card PDF

NAME = NO-NAME

UNIQUENESS = UNIQUE HERO
SPECIES = BROOD
CLASS = GLADIATOR
PERSONALITY = RUTHLESS

SIZE/HEIGHT = MEDIUM 5

LIFE = 5

MOVE = 6
RANGE = 1
ATTACK = 4
DEFENSE = 4

POINTS = 175

WARBOUND

If No-Name is adjacent to 1+ Gladiator allies, she has +1 Attack and Defense. After combat where No-Name defended against an enemy’s attack, you may give a Gladiator ally a normal move action.

STINGER GRAB
After No-Name uses Flying, she may choose an enemy that she passed over and choose 1:
• If that enemy is Small or Medium, place it adjacent to No-Name.
• Roll 1 Toxic damage die against that enemy, and if No-Name attacks that enemy this turn with a normal attack, she may choose for that attack to be Toxic.

EXOSKELETON
If No-Name would take exactly 1 wound, ignore that wound.

FACTION = WARBOUND
PUBLISHER = MARVEL
KEYWORDS =
SYMBOLS = FLYING, SUPER STRENGTH

PUBLIC DESIGN: No-Name is a nameless broodspawn that was stranded on Sakaar after a failed Brood attack. She later became part of Hulk's Warbound.

Resources and Rulings
  • The suggested figure for this unit is a Heroclix figure: Mutations and Monsters #007 / Brood.
  • See this card's wiki page for synergies and strategies!
Credits
Updates
  • N/A
 
Last edited by a moderator:
STINGER TAIL SPECIAL ATTACK
Range 2. Attack 4. Toxic.
You cannot attack a figure whose base is more than 4 levels higher than No-Name’s height or 4 levels lower than her base. No-Name can target non-adjacent figures with this attack even when engaged. If you inflict 1+ wounds on the defender, you may inflict +1 wound.

Alternative idea for the special attack, not sure if it would push her point cost too much though.
 
I do think that SA suggestion has a bit much going on, yeah. Wonder if there’s some way to get the SA feeling like it’s adding something without giving it a bunch of added text?
 
I do think that SA suggestion has a bit much going on, yeah. Wonder if there’s some way to get the SA feeling like it’s adding something without giving it a bunch of added text?
 
Why don't you tell us again :lol:

The carry ability seems really close to what Creeper and others have going one so maybe something to use there.

I wonder if the tail couldn't like reduce defense and make it more likely to strike or something.

The defensive ability could probably be more like:
If No Name was not attacked and took 1+ wounds from an ability, ignore 1 wound.
 
Carry ability is the villainous version of what Stratos does :p

HEROIC CARRY
After his move phase, you may place 1 Small or Medium ally Stratos passed over adjacent to him.

Does the defensive ability need to be Brood Exoskeleton? For reusability Exoskeleton seems plenty fine?

Just to throw the question out there: are we sure we need 4 abilities here?
 
Why don't you tell us again :lol:

The carry ability seems really close to what Creeper and others have going one so maybe something to use there.

Claw Carry seems appropriate here, not sure if it would give the Warbound too much movement though.

Just to throw the question out there: are we sure we need 4 abilities here?

I'm thinking maybe cut the defensive power? Not too sure here.
 
Yeah, would probably be fine just giving him 5/6 defense instead
 
I like dropping the defensive ability and upping Defense.

I'd probably just call the carry ability "Carry", as it's pretty generic. Can't reuse Stratos's thing since that works through the move phase. So does Creeper's. Maybe there's another carry ability somewhere we could reuse but I'm blanking on who else has one.

Vulture grab is similar, but you don't want the item stuff here:
VULTURE GRAB
After Vulture uses Flying, you may choose an enemy that he passed over and do one of the following:
• if that enemy is Small or Medium, place it adjacent to Vulture.
• if that enemy has an item and Vulture does not, place that item on this card.

I like either special attack version. Could just pick one of the effects to add on instead of using both, if both are too much.

Korg (230) + Miek (215) + No-Name (175) makes 620. Is there a Gladiator Hulk planned for 380 points?
 
Last edited by a moderator:
To me, I like how Exoskeleton synergizes with Miek and it tees us up for future Brood designs. It’s a little more interesting to me than the SA if I’m being honest.
 
Perhaps you could merge the grab with stinger?

STINGER GRAB
After No-Name uses Flying, you may choose an enemy that she passed over and do one of the following:
• if that enemy is Small or Medium, place it adjacent to No-Name.
• roll 1 Toxic damage die against that figure, and if No-Name attacks that figure this turn with a normal attack, she may deal Toxic damage.
 
We ready to progress here? Probably in at least sanity testing range here.
 
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