MrNobody
Just A Head
WORLDS COLLIDE: Michelangelo doesn't take things too seriously. He feels deeply and tries to have fun. His primary weapons are the nunchaku.NAME= MICHELANGELO
IDENTITY = N/A
UNIQUENESS = UNIQUE HERO
SPECIES = TURTLE
CLASS = NINJA
PERSONALITY = ENTHUSIASTIC
SIZE/HEIGHT = MEDIUM 5
LIFE = 4
MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 6
POINTS = 170
COWABUNGA! 14
Once per turn, after activating Michelangelo, you may roll a d20, adding 1 to the roll for each ally or enemy adjacent to Michelangelo. On a 14+, activate Michelangelo again.
LOCK AND STRIKE
When defending against an adjacent normal attack, each excess block inflicts 1 wound on the attacker. If a figure receives 1+ wounds from this ability, its activation ends.
COMBAT FLIP 14
During Michelangelo's transition and after combat against an enemy, you may maneuver him up to 2 spaces. During this maneuver, Michelangelo has Flying and Stealth, but may not move more than 14 levels up or down.
FACTION = TMNT
PUBLISHER = IDW
KEYWORDS = Mutagen
SYMBOLS = N/A
Resources and Rulings
- The suggested figure for this unit is a Heroclix figure: Teenage Mutant Ninja Turtles #103 / Michelangelo
- See this card's wiki page for synergies and strategies!
Credits
- Legacy design: quozl
- Playtesters:
- Card art: japes
- Comic creators: Kevin Eastman and Peter Laird
- N/A
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