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MegaSilver's Customs -- Critical Role DnD minis!

MegaSilver

Online HS Season 12 Champ, But Still Three-N-Two
Site Supporter
Check out the new listing of Customs here! https://www.heroscapers.com/community/showthread.php?p=2471118#post2471118

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What happens to those Swogs when their Riders get killed? For those not captured again, they go Feral into Aquilla's forests. Though if captured again they still retain their training.

NySXLXU.jpg

The mini for this figure is Smilodon (Sabertooth Tiger) - Kingmaker #30 Pathfinder Battles.

NAME = FERAL SWOG

GENERAL = AQUILLA
SPECIES = SWOG
UNIQUENESS = UNCOMMON HERO
CLASS = PREDATOR
PERSONALITY = WILD
SIZE/HEIGHT = LARGE 6
BASE SIZE = NORMAL DOUBLE

LIFE = 3
MOVE = 8
RANGE = 1
ATTACK = 3
DEFENSE = 3
POINTS = 50


DISENGAGE
Feral Swog is never attacked when leaving an engagement.

BEAST TRAINING
Feral Swog has the class of Beast instead of what is listed on this card while there is at least one friendly Orc.

SWIFT STRIKE SPECIAL ATTACK
Range 1. Attack 3.
If this Feral Swog started this turn unengaged, the defending figure rolls 1 fewer defense die.

Spoiler Alert!


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Older Customs
Spoiler Alert!
 
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Re: War Horse of Troy -- MegaSilver's Customs

I love the idea itself, but the card has a few errors. Firstly, targeted is spelled with one t, not two. Secondly, it should read, when the War Horse is targeted. The about is unnecessary. Also, it should read roll a combat die, and the figure does not receive a wound, it receives one wound. I think. Not sure on the last one.
On the other hand, this is a great first draft. + rep! :thumbsup:
 
Re: War Horse of Troy -- MegaSilver's Customs

Well, as I clicked the link I was really excited, ready to see a Trojan Horse custom!

But this is neat too, a very original mechanic. A slow moving ranged figure (Syvarris comes to mind) would absolutely love this. The horse really adds a whole new level of strategy to army building, because by drafting a horse you draft speed. The only issue is the length of the text, but I have no idea how'd one would circumvent that.

All in all, a fine custom. Nice job on your first custom! :)
 
Re: War Horse of Troy -- MegaSilver's Customs

Since my brother is more of a History nut than I am (somewhat, since we both really excel in science), he said that in the Greek period Troy had some of the best trained horses of the area.
 
Re: War Horse of Troy -- MegaSilver's Customs

I love the idea itself, but the card has a few errors. Firstly, targeted is spelled with one t, not two. Secondly, it should read, when the War Horse is targeted. The about is unnecessary. Also, it should read roll a combat die, and the figure does not receive a wound, it receives one wound. I think. Not sure on the last one.
On the other hand, this is a great first draft. + rep! :thumbsup:

And I thought I had caught all the typos. :lol: Thanks! I'll get that edited tomorrow.
 
Re: War Horse of Troy -- MegaSilver's Customs

About what you said in the 3FG thread about a SoV nomination, well, I've watched the SoV long enough to know that the War Horse wouldn't get reviewed because it doesn't really have a mini. If you can find a horse mini with wide availability, maybe, but not as it is right now.

It's definitely a good custom though. :thumbsup:
 
Re: War Horse of Troy -- MegaSilver's Customs

About what you said in the 3FG thread about a SoV nomination, well, I've watched the SoV long enough to know that the War Horse wouldn't get reviewed because it doesn't really have a mini. If you can find a horse mini with wide availability, maybe, but not as it is right now.

It's definitely a good custom though. :thumbsup:

So you are saying that since this mini is the right type to get nominated? But this was the only set of minis that are in scale and widely availbable. Other minis are far off in scale or rare to find (DnD WarHorse, for example.)
 
Re: War Horse of Troy -- MegaSilver's Customs

The "problem" with this idea is that you have taken away the line of sight on the rider by not having him on the horse.
 
Re: War Horse of Troy -- MegaSilver's Customs

The "problem" with this idea is that you have taken away the line of sight on the rider by not having him on the horse.

The intent was that if you could target (aka see) the Horse, then you could attack the rider instead of the Horse. The issue I had was trying to make that apparent on the card using official nomenclature, which I apparently did not do.

How would you suggest I rewrite it to correct that issue?
 
Re: War Horse of Troy -- MegaSilver's Customs

The "problem" with this idea is that you have taken away the line of sight on the rider by not having him on the horse.

The intent was that if you could target (aka see) the Horse, then you could attack the rider instead of the Horse. The issue I had was trying to make that apparent on the card using official nomenclature, which I apparently did not do.

How would you suggest I rewrite it to correct that issue?

But if you cant see the horse the rider could still be seen depending on the height of the rider
 
Re: War Horse of Troy -- MegaSilver's Customs

The "problem" with this idea is that you have taken away the line of sight on the rider by not having him on the horse.

The intent was that if you could target (aka see) the Horse, then you could attack the rider instead of the Horse. The issue I had was trying to make that apparent on the card using official nomenclature, which I apparently did not do.

How would you suggest I rewrite it to correct that issue?

But if you cant see the horse the rider could still be seen depending on the height of the rider

True, but this is a game not a simulation. ;)

Some issues cannot be avoided. :shrug:
 
Re: War Horse of Troy -- MegaSilver's Customs

I would allow for the war horse to be attacked when leaving engagements but not the rider. IMHO it's easier to hit the horse than the rider in that case.

I would not worry so much about the line of sight but perhaps limit the range of the rider to 1.

But I like the idea behind this.
 
Re: War Horse of Troy -- MegaSilver's Customs

About what you said in the 3FG thread about a SoV nomination, well, I've watched the SoV long enough to know that the War Horse wouldn't get reviewed because it doesn't really have a mini. If you can find a horse mini with wide availability, maybe, but not as it is right now.

It's definitely a good custom though. :thumbsup:

So you are saying that since this mini is the right type to get nominated? But this was the only set of minis that are in scale and widely availbable. Other minis are far off in scale or rare to find (DnD WarHorse, for example.)

I'm just saying that, unless you find somewhere where the mini is sold by itself, rather than packs of 12, I'm guessing that the SoV won't approve it.
 
Re: War Horse of Troy -- MegaSilver's Customs

About what you said in the 3FG thread about a SoV nomination, well, I've watched the SoV long enough to know that the War Horse wouldn't get reviewed because it doesn't really have a mini. If you can find a horse mini with wide availability, maybe, but not as it is right now.

It's definitely a good custom though. :thumbsup:

So you are saying that since this mini is the right type to get nominated? But this was the only set of minis that are in scale and widely availbable. Other minis are far off in scale or rare to find (DnD WarHorse, for example.)

I'm just saying that, unless you find somewhere where the mini is sold by itself, rather than packs of 12, I'm guessing that the SoV won't approve it.

Ok now I am even confused..its an UNCommon Hero and the pack of 12 it comes in is not a Random Assortment but the same 12 horses in each package...so why would that be a problem exactly?

Also these TOOBS are sold in Michael's, AC Moore and even other Big Box stores like Walmart, TRU, Barnes & Noble etc...so they are probably even more easily available than say the AT43 figures that have already been used and approved.
 
Re: War Horse of Troy -- MegaSilver's Customs

About what you said in the 3FG thread about a SoV nomination, well, I've watched the SoV long enough to know that the War Horse wouldn't get reviewed because it doesn't really have a mini. If you can find a horse mini with wide availability, maybe, but not as it is right now.

It's definitely a good custom though. :thumbsup:

So you are saying that since this mini is the right type to get nominated? But this was the only set of minis that are in scale and widely availbable. Other minis are far off in scale or rare to find (DnD WarHorse, for example.)

I'm just saying that, unless you find somewhere where the mini is sold by itself, rather than packs of 12, I'm guessing that the SoV won't approve it.

Ok now I am even confused..its a Common Hero and the pack of 12 it comes in is not a Random Assortment but the same 12 horses in each package...so why would that be a problem exactly?

Also these TOOBS are sold in Michael's, AC Moore and even other Big Box stores like Walmart, TRU, Barnes & Noble etc...so they are probably even more easily available than say the AT43 figures that have already been used and approved.

I'm not saying the availability is too low, I'm saying that nobody wants to have to buy 12 of them.

But ignore me, ask the SoV judges. It's entirely possible that I am totally wrong.
 
Re: War Horse of Troy -- MegaSilver's Customs

I would agree if you had to buy 12 to get 1 sculpt..but since they are Uncommon having different sculpts would actual help in identifying them from one another :)
 
Re: War Horse of Troy -- MegaSilver's Customs

... but since they are Uncommon having different sculpts would actually help in identifying them from one another :)

Exactly the intent, Ona. :up:
 
Re: War Horse of Troy -- MegaSilver's Customs

Copied this over from CHCG24 Discussion Thread

I also think that you are putting too much into one ability. So far I have seen that you have a modified carry and disengage in there. It would be much simpler to separate them. Especially since most scapers are familiar with disengage. They would only have to learn one power, mounted carry.

I would also second BIV's height advantage question for the mounted figure.
 
Re: War Horse of Troy -- MegaSilver's Customs

I have several small horses similar to this that my daughter gave me for scape. Wad going to give them carry like Threacus and then an ability like this.

Running Leap
Once during "insert name" it may ignore an elevation of 3 or less or leap over ware that is 3 or less spaces across. "Insert name" must us its full move to use this ability.
 
Re: War Horse of Troy -- MegaSilver's Customs

Copied this over from CHCG24 Discussion Thread

I also think that you are putting too much into one ability. So far I have seen that you have a modified carry and disengage in there. It would be much simpler to separate them. Especially since most scapers are familiar with disengage. They would only have to learn one power, mounted carry.

I would also second BIV's height advantage question for the mounted figure.

Here is my answer:

I had considered seperating the powers intially, but wasn't sure if I should. Maybe I should now. :ponder:

I suppose. Some questions.

"The placed figure is considered adjacent to and one level above this horse's base." So the rider and horse are both affected by area affect attacks and the rider has height advantage over figures whose bases are on the same level as the horse, right? But for LOS purposes, you just use the horse (regardless of whether you're targeting the horse or the rider), right?

I don't think "Equus" is a word. Just call it a horse.

Other than that I don't see anything seriously wrong with this.

You are correct on both points, BIV.

Equus is Latin for horse, and used due to brother's persistance. I will change it anyway. ;)
 
Re: War Horse of Troy -- MegaSilver's Customs

I have several small horses similar to this that my daughter gave me for scape. Wad going to give them carry like Threacus and then an ability like this.

Running Leap
Once during "insert name" it may ignore an elevation of 3 or less or leap over ware that is 3 or less spaces across. "Insert name" must us its full move to use this ability.

I had worked on one once with a SCATTER like ability which made you move the horses X number of spaces if they were within X number of spaces of a figure that was attacked by a ranged attack.
 
Re: War Horse of Troy -- MegaSilver's Customs

I really like this card, but I feel like having it in one power is way too much. I would break it down into two powers. One that allows the rider to get on and off the horse and one that says what happens when you are on the card.

I'll come back later when I have more time to help you.
 
Re: War Horse of Troy -- MegaSilver's Customs

I think its fine the way it is. However, I'm no expert when it comes to making cards, so don't take my opinion too seriously. +rep though, this is a great idea.
 
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