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Marvelous Map Contest Round 1D

Which Maps Are Best Competitively?


  • Total voters
    33
  • Poll closed .

MegaSilver

Online HS Season 12 Champ, But Still Three-N-Two
Site Supporter
Here is Quarterfinal votes for the Marvelous Map Contest! With 28 entries, There are 6 (A-F) polls, 4 polls with 5 maps and 2 polls with 4 maps. The Top 2 from each Poll will move on to the Semifinal polls.


Please vote for the maps which look the best competitively, not aesthetically. And feel free to discuss how you believe the map would play. You are allowed to vote for multiple maps.

The first set of maps for Round 1D are:

A Nightmare on Elm Street

PXL_20220927_002557790.jpg


Spoiler Alert!


Translate The Night

PXL_20221011_045119396.jpg


Spoiler Alert!


Where Groweth in Shattered Houses

PXL_20221015_045830850.jpg


Spoiler Alert!


End of Days

PXL_20221016_052512602.jpg


Spoiler Alert!


Superhero Fights are Why We Can't Have Nice Things

PXL_20221010_021503460.jpg


Spoiler Alert!
 
A Nightmare on Elm Street is interesting. Reminds me a little of tannergx's Kermode Swamp, in a good way.

I really like the look of Translate the Night... but I don't like the two hill layout.

I don't like the two hill vibe I get from Where Groweth in Shattered Houses.

I get really excited looking at End of Days. Going to be hard to talk me out of voting for that one.

Superhero Fights... looks very difficult to play on, particularly if Deathreavers are involved, but I do appreciate the novelty.

Gonna' have to think about this pool some more.
 
Nightmare on Elm Street looks fun and got my vote. I do doubt that the Warehouse Ruin passages will be used but there's easy enough ways around them, and the height is distributed well around the map.

Translate the Night has the Wingspan problem where there's no reason to cross the center line of the map. All the height is yours/mine. It could really benefit from a few more hexes of height along said center line.

Where Groweth in Shattered Houses is bad grammar even for a sentence fragment. Should be "...Which Groweth" or "Where [something] Groweth...". Overall I think that 18 obstacles plus two ruins makes this map too chokey for how narrow it is.

End of Days looks pretty nice. Probably a few more castle walls than necessary but not bad.

The last map, again, is not intended to be taken seriously and so I will not comment on it. It's not getting votes so far and I hope that continues.
 
I voted for Nightmare. I really wanted to vote for End of Days, but the way each player can easily pod up on the highest ground on the right side of their start zone makes it a no for me. Lots of potential for that map, I think. Overall I think the number of columns used is fine, though I would try to make sure there are at least two spaces between all columns, and possibly remove some to make that happen.
 
Thanks for the feedback guys, first time trying to make 1v1 tournament maps!
 
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