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Marvel Cards Scanned

Most people are saying whos a better pick, Venom or Spidy....Well I'm gonna solve that problem right now, I'll pick both of them, every game!! And then once they make Carnage (and they better) I'll pick him as well :D
 
Too lazy to read 19 pages- has anyone found a Marvel Scape in a store or are you pitting the posted cards against each other?
 
No said:
Too lazy to read 19 pages- has anyone found a Marvel Scape in a store or are you pitting the posted cards against each other?

Too lazy to give a straight answer ... will just say it's either option A or option B. :p
 
Yes, very lazy here as well....so I will pick one of your questions and just answer it. Marvelscape is everywhere...I suggest you get out there and look for it now before all of it is bought up!!!! Go David Go!!!!
 
skyknight said:
Yes, very lazy here as well....so I will pick one of your questions and just answer it. Marvelscape is everywhere...I suggest you get out there and look for it now before all of it is bought up!!!! Go David Go!!!!

Me thinks you are pulling me leg... It is nowhere to be found in Central and Southern Ohio. I travel around for work and have visited many a K-Mart, Wal-Mart, Kroger, Target, Meijer, TRU, etc.

On a side note: I am part of The-Great-State-of-Ohio-Summer-Exodus-to-the-Beach. Has anyone been able to purchase a MS in the Myrtle Beach area or in Wilmington, NC?
 
I do not know that I would call not wanting to read 19 pages of post to get a piece of information lazy? I would rather think it as frugal; after all I do not know about anyone else, but I do have a life outside of heroscape :)

To answer the question, no, Marvel Scape has not made it to stores yet. We should see it late this month or early next. Myself, I am hoping for late this month since the town I live in is one of Walmart's distribution centers. The comparisons that have been made on this thread are with surrogate pieces.
 
jdm61802 said:
I do not know that I would call not wanting to read 19 pages of post to get a piece of information lazy? I would rather think it as frugal; after all I do not know about anyone else, but I do have a life outside of heroscape :)

Yes, that's what lazy people always say. :)

Seriously, it's rude to say "My time is too precious, but yours isn't, so you do the work for me." Bad form.
 
fejkl said:
Very nice find HSiscool! When my 4-year-old saw Spider-Man's card, he got VERY interested in what I was looking at. I like that his web swing goes up to 40(!) levels. I don't think I've ever seen a map that high, even on the custom mep threads.

Hopefully, they get the final few up sometime today.
80 levels, serious height spidey would be slaughtered, yes i have built one, it is 60 to the first level, 20 up to the next one with several concealed floors inside. Booyah, oh yeah, i dropped dw9k off the side just because he was annoyingly useless without blastrons, the moronic lump survived, note this is a 9 possible damage fall, he LIVED
 
Elginb said:
On the 'S' at the bottom of some cards: The Red Skull and Captain America are the only Marvelscape units so far that aren't "super" in the usual sense-- both of them are basically just normal humans with superior training or intellect. So my guess is that the 'S' means that those units have super powers and that a figure with super powers will be subject to different rules. For instance, if somebody had the ability to negate super powers, Captain America and the Red Skull wouldn't be affected. That's my 2 cents...
accually cap was genetically enhanced in a similar way to spidey, except on purpose. :2cents:
 
ej said:
menintit.jpg
hey ej see if you can post the whole movie with audio.
 
riledguy said:
Eclipse said:
riledguy said:
Wow... just like spiderman but with more damage and a less reliable power.... how lame...

And Venom is what else, exactly? :D

If you ever played the Capcom Marvel Heroes game which also had both Spider-man and Venom you would see how you could take the two characters in to different directions by exaggerating what it is that does make them different.

In the game and in the comics it was not uncommon to have Venom attack with the suit using it to impale and lacerate rather then just shooting webbing. In fact they really sort of phased out the web shooting in Venom in order to make him more frightening with his razor sharp spine attacks. It made him more monstrous and less... guy in a suit.

In the comics now they don't fight the same at all. So I would hope the figures also wouldn't. I would hope they would be different just to make it more fun in having some variety .

Right now within the first set of 10 you already have clones. This makes it more like 9 and if Abomination is just a Hulk re-tweak then it will be more like 8 different figures.
just as a note, its carnage that can reshape his body at will, venom is just an angry spidey with faded powers, not a real threat.
 
IAmBatman said:
Yeah, I thought Vigilante was a real strange choice as well. His flavor seems a bit off IMO. Plus it throws an odd wrinkle into the "sidekick" power I gave my custom Robin where he bonds with a "Vigilante" :p
Looks like I'll be having some Robin/Venom team ups ... hmm.
technically, venom did become a vigilante who kept messing up, after carnage was created.
 
dracothehalfdragon said:
IAmBatman said:
Yeah, I thought Vigilante was a real strange choice as well. His flavor seems a bit off IMO. Plus it throws an odd wrinkle into the "sidekick" power I gave my custom Robin where he bonds with a "Vigilante" :p
Looks like I'll be having some Robin/Venom team ups ... hmm.
technically, venom did become a vigilante who kept messing up, after carnage was created.

I thought of it more as Crime Fighter vs. Vigilante :D
 
Draco, better slow up on the multiple posts, buddy, or you're going to have some Amins pounce on you.
(Seriously, it's another thing on that "bad form" list :truth: ).
 
dracothehalfdragon said:
fejkl said:
Very nice find HSiscool! When my 4-year-old saw Spider-Man's card, he got VERY interested in what I was looking at. I like that his web swing goes up to 40(!) levels. I don't think I've ever seen a map that high, even on the custom mep threads.

Hopefully, they get the final few up sometime today.
80 levels, serious height spidey would be slaughtered, yes i have built one, it is 60 to the first level, 20 up to the next one with several concealed floors inside. Booyah, oh yeah, i dropped dw9k off the side just because he was annoyingly useless without blastrons, the moronic lump survived, note this is a 9 possible damage fall, he LIVED

Wouldn't a fall of 60 levels be a d20 auto-kill roll, not a "nine damage" roll?
 
Man, never played with heights that high. I'd have to be consulting the rule book the whole game! :shock:
 
IAmBatman said:
Man, never played with heights that high. I'd have to be consulting the rule book the whole game! :shock:

If I recall correctly, there are just three four levels of falling to worry about.....one where you just move down without taking any damage, one where you roll a single attack die, one where you roll two attack dice, and one where you use the d20.
 
Let me see how many of those I can list off the top of my head ...
Fall with no damage is a fall equal to or less than the figure's height (as listed on the card).
Fall with one attack dice is anything from 1 to 9 spaces greater than the figure's height.
Fall with two attack dice is anything from 10 to ... 19 (?) spaces greater than the figure's height.
Fall with the D20 is after that? Not sure if I'm right about that ... feeling like that 19 cut off is too low.
Some of these more elegant permeations of the rules really haven't come up for me a lot due to my lack of chances to play (and the fact that I rarely have boards with heights that high because I want the melee guys to have a chance!)
 
I REALLY don't remember these differing damage rolls based on height. However, our two master sets are from the original run. Does the "second edition" rulebook have these rules and the "first edition" not?
 
IAmBatman said:
Let me see how many of those I can list off the top of my head ...
Fall with no damage is a fall equal to or less than the figure's height (as listed on the card).
Fall with one attack dice is anything from 1 to 9 spaces greater than the figure's height.
Fall with two attack dice is anything from 10 to ... 19 (?) spaces greater than the figure's height.
Fall with the D20 is after that? Not sure if I'm right about that ... feeling like that 19 cut off is too low.
Some of these more elegant permeations of the rules really haven't come up for me a lot due to my lack of chances to play (and the fact that I rarely have boards with heights that high because I want the melee guys to have a chance!)

Fall with no damage (which doesn't qualify as a fall): Moving down levels LESS THAN the figures height (or falling on a water space)

Normal Fall (1 attack die): If the fall is EQUAL TO OR GREATER THAN the figure's height.

Major Fall (3 attack dice (2 additional from a normal fall)): IF the fall is 10 OR MORE LEVELS higher than the figure's height.

Extreme Fall (D20): If the fall is 20 OR MORE LEVELS higher than the figure's height. 1-18 figure is destroyed.
 
netherspirit said:
Fall with no damage (which doesn't qualify as a fall): Moving down levels LESS THAN the figures height (or falling on a water space)

Normal Fall (1 attack die): If the fall is EQUAL TO OR GREATER THAN the figure's height.

Major Fall (3 attack dice (2 additional from a normal fall)): IF the fall is 10 OR MORE LEVELS higher than the figure's height.

Extreme Fall (D20): If the fall is 20 OR MORE LEVELS higher than the figure's height. 1-18 figure is destroyed.

I was close!
 
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