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Magic: the Gathering Strategy Board Game

Thanks quozl. Based on that, here are some of my thoughts on the nitty gritty.

I like the idea here of integrating the two games as a whole, rather than making either subservient to the other. My interpretation of how it's done:

A pure heroscape army plays exactly like it would in a game of Heroscape (no spell deck or summoning)

A pure MtG:AotP army plays exactly like it does in arena (essentially, every OM is on the planeswalker--I would probably rule that a planeswalker can lose an OM like anyone else, but others might differ)

A planeswalker is a figure, and has an army card, but is not a hero or squad figure, nor is it unique or common. A planeswalker is also inherently immune to permanent mind-control effects. When negated, a planeswalker can still cast spells and summon units.

All Heroscape figures are "creatures"

Heroscape figures cannot be unsummoned, (except perhaps the Rechets, since they have a mechanic for being reaummoned)

Magic:AotP figures do not belong to any general

Heroscape figures do not belong to any "color" in magic

In a mixed army, Heroscape figures start on the board alongside the planeswalker

A planeswalker of the appropriate color is required to summon AotP units

Etc. Basically the idea is to make as few modifications to the rules of either game as possible.
 
I've also counted the colors as factions.
Vydar, Jandar, Einar, Red, Blue, Green, etc
 
My came in Thursday, and we played at 600 points Saturday night on the 2v2 scenario from the core set. My partner and I used Chandra and Jace, respectively. Our opponents were Nessa and Ob Nixilis. The player using Ob Noxilis devoted a chunk of his points into the Eldrazi Ruiner.

The eldrazi turd can really dominate the center of the battlefield when he gets a lot of order markers....er, turns. The tide of the battle turned in our favor, though, when one of my goblins rolled all-skulls against Ob Nixilis, having first been given two castings of the same Sorcery. Each success rolled was counted as three!

Anyway, I've yet to play the scenario version of the Eldrazi Ruiner, nor have I tried my hand at constructing a multicolor army/deck. The custom army-building is what I'm most looking forward to. It's too bad we'll have to wait six months for the next release!
 
Having enjoyed playing the base set, and hearing all this praise for the expansion, I'm probably going to have to get it soon...
 
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