13th Annual Hexes In Texas
National Heroscape Day and Tournament
Details
When: Saturday, October 20th, 2018
Plaid Hat Games
15928 Midway Rd.
Addison, TX 75001
Prizes: Bring an item for the prize table if you like, not required.
Double Blind - Kill 'em all!!
Glyphs
Attendees:
1. Rÿchean
2. Dignan
3. Astroking112
4. Angi
5. Chris
6. Nathan
7. Ian
8. Loken
9. Taylor
10. Leo Ultra
11. AnubianWolf88
12. rym
13. Nightwing
14. Austin
15. Eli
16. Callin
17.
18.
19.
20
...
RESULTS
National Heroscape Day and Tournament
Details
When: Saturday, October 20th, 2018
noon to 4ish pm; we will play at least 3 rounds or up to 5 depending on how many players we get.
Where: Plaid Hat Games
15928 Midway Rd.
Addison, TX 75001
truth has so graciously agreed to have the event at Plaid Hat Games in Addison. You will need to bring your own refreshments. There will be a pizza order placed as we kick things off. If you want to join in the pizza, bring some cash. We will drum up an order below. There is very little within walking distance. This is right outside Addison airport at Keller Springs and Midway.
Entry Fee: NonePrizes: Bring an item for the prize table if you like, not required.
It can be anything you think the group might like. Most people will be bringing stuff in the range of $10-$20. This can include games, comics, books, DVDs, etc.....even pineapples. Used items are certainly acceptable, but please not used pineapples.
Tournament Format:
Double Blind - Kill 'em all!!
Army Construction:
Maps- Point limit: 475
- Starting spaces: 24 hexes
- No marvel allowed
- Restricted List: Each army can only have one card which is on the restricted list below (you can have multiples of the same common). Example: An army can have Raelin, but then you can't have Krav, or rats, etc. If you have Major Q9, you can't have Stingers, etc.
- You may only field up to 3 sets of any common unit on the restricted list. I.E. only 3 sets of 4th mass allowed in your army.
Spoiler Alert!
Deathreavers
Raelin - RotV
4th Massachusetts Line
Blastatrons
Isamu
Knights of Weston
Krav Maga Agents
Marro Stingers
Major Q9
Sir Gilbert
10th Regiment of Foot
Airborne Elite
Braxas
Heavy Gruts
Grimnak
Kaemon Awa
Major Q10
Marcu Esinwien
Nilfhiem
Zelrig
Greenscale Warriors
Raelin - RotV
4th Massachusetts Line
Blastatrons
Isamu
Knights of Weston
Krav Maga Agents
Marro Stingers
Major Q9
Sir Gilbert
10th Regiment of Foot
Airborne Elite
Braxas
Heavy Gruts
Grimnak
Kaemon Awa
Major Q10
Marcu Esinwien
Nilfhiem
Zelrig
Greenscale Warriors
Spoiler Alert!
Highways and Dieways by UranusPChicago
DOWNLOAD
* 2 Random glyph locations on this map.
Valor's Vale by Dignan
DOWNLOAD
* All glyphs are set locations on this map.
Overgrown by rym
DOWNLOAD
*Notes: Figures are not allowed to land on top of the Warehouse Ruins, via flying, or summoning, or any other means possible. The tops of the
ruins are off limits to units.
Glyphs: The two glyphs on the outsides of the map are set as Attack+1 and Defene+1.
Traps: The two Brandar glyphs represent Treasure Glyphs. When a hero figure attempts to disarm the trap on the treasure glyph, a successful
d20 roll indicates success and the hero may take the treasure.
If the disarm roll indicates failure, then the hero must defend against a 3-dice attack roll from the opposing player, AND the ruin collapses.
Please remove the Warehouse Ruin from the board and anyone standing underneath the ruin or adjacent to the ruin must roll defense dice
against a 2-dice attack (to be rolled once for everyone).
Fulcrum by Dignan
DOWNLOAD
* There are no glyphs on this map
Wyrmwalk by Panopticon
DOWNLOAD
* 2 Random Glyph locations and 2 Treasure glyph locations
* Treasure trap: Magma Surge - Immediately roll for Lava Field damage as if it is the end of the round.
Fragment by Dignan
DOWNLOAD
* Uses both set and random glyphs.
??? Jungle Rise map ????- Dignan
DOWNLOAD
* 2 Random glyph locations on this map.
Valor's Vale by Dignan
DOWNLOAD
* All glyphs are set locations on this map.
Overgrown by rym
DOWNLOAD
*Notes: Figures are not allowed to land on top of the Warehouse Ruins, via flying, or summoning, or any other means possible. The tops of the
ruins are off limits to units.
Glyphs: The two glyphs on the outsides of the map are set as Attack+1 and Defene+1.
Traps: The two Brandar glyphs represent Treasure Glyphs. When a hero figure attempts to disarm the trap on the treasure glyph, a successful
d20 roll indicates success and the hero may take the treasure.
If the disarm roll indicates failure, then the hero must defend against a 3-dice attack roll from the opposing player, AND the ruin collapses.
Please remove the Warehouse Ruin from the board and anyone standing underneath the ruin or adjacent to the ruin must roll defense dice
against a 2-dice attack (to be rolled once for everyone).
Fulcrum by Dignan
DOWNLOAD
* There are no glyphs on this map
Wyrmwalk by Panopticon
DOWNLOAD
* 2 Random Glyph locations and 2 Treasure glyph locations
* Treasure trap: Magma Surge - Immediately roll for Lava Field damage as if it is the end of the round.
Fragment by Dignan
DOWNLOAD
* Uses both set and random glyphs.
Hey guys
I won't have the build instructions ready for this before NHSD, but this is the large map I ended up making for the event. I just wanted to give everyone an idea of what to expect.
Crescendo by jason_jullie, on Flickr * * Uses both set and random glyphs.
??? Jungle Rise map ????- Dignan
Glyphs
Spoiler Alert!
subject to change with map selection
Power Glyphs:
Glyph of Kelda - Healer
Glyph of Gerda - Defense +1
Glyph of Wannok - Wound
Glyph of Valda - Move +2
Glyph of Dagmar - Initiative +8
Treasure Glyphs:
Heroic Rune - Attack +1
Talisman of Defense - Defense +1
Ring of Protection - Defense +3 (one time use)
Potion of Healing - Heal 3 Wounds (one time use)
Scarab of Invulnerability - Ignore Wounds (one time use)
Power Glyphs:
Glyph of Kelda - Healer
Glyph of Gerda - Defense +1
Glyph of Wannok - Wound
Glyph of Valda - Move +2
Glyph of Dagmar - Initiative +8
Treasure Glyphs:
Heroic Rune - Attack +1
Talisman of Defense - Defense +1
Ring of Protection - Defense +3 (one time use)
Potion of Healing - Heal 3 Wounds (one time use)
Scarab of Invulnerability - Ignore Wounds (one time use)
Attendees:
1. Rÿchean
2. Dignan
3. Astroking112
4. Angi
5. Chris
6. Nathan
7. Ian
8. Loken
9. Taylor
10. Leo Ultra
11. AnubianWolf88
12. rym
13. Nightwing
14. Austin
15. Eli
16. Callin
17.
18.
19.
20
...
RESULTS
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