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Heroes of Fiction: Design Thread

I'm fine with him having a boosted cost. I don't like making weird artificial caps on powers just to make the design more balanced.
 
As long as the advantage of starting with the glyphs ate properly represented in Harrys points. I can live with that.
 
I don't mind him being powerful, as he is supposed to be a great sorcerer (from the later movies).
 
What do you think for points? Point cost is usually the trickiest thing for me, but I'll give it a go...150?
 
This is my final draft with a point cost estimate.

NAME = Harry Potter

FACTION = Gryffindor Jandar

SPECIES = Human
UNIQUENESS = Unique Hero
CLASS = Wizard
PERSONALITY = Loyal

SIZE/HEIGHT = Medium 5

LIFE = 4

MOVE = 5
RANGE = 5
ATTACK = 4
DEFENSE = 5

POINTS = 170

MAGICAL EQUIPMENT
At the start of the game, before placing figures, choose up to 4 different Treasure Glyphs. Place any 2 of the chosen glyphs on this Army Card and 1 of the chosen Glyphs on each the Army Card of any other Unique Heroes you control.

EXPELLIARMUS!
Instead of attacking, Harry Potter may choose a Unique Hero within 5 clear sight spaces. Roll the 20-sided die. If you roll 6 or higher, the chosen hero Range is reduced to 1 and that hero rolls one fewer attack die for the remainder of the round.

STUPEFY
If Harry Potter would inflict one or more wounds on a Unique Hero with his normal attack, you may choose to remove the lowest numbered order marker from that figure's card instead of inflicting any wounds.

Ancient Artifact Treasure Glyphs:
Glyph of Firebolt
(Move +2 and Flying)
This figure may move two additional spaces when Flying. When counting spaces for this figure's movement, ignore elevations. This figure may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When this figure starts to fly, if it is engaged it will take any leaving engagement attacks.

Glyph of Maurader's Map
(Tactical Advantage)
When you roll for initiative you may add 2 to your roll. If you win initiative, you may choose one opponent. That opponent must remove an "X" Order Marker from an Army Card he or she controls.

Glyph of Gryffindor's Sword
(Melee Attack +2)
This figure rolls two additional attack dice against adjacent figures.

Harry's Invisibility Cloak
(Invisibility)
If this figure has not attacked this round, then this figure has no visible Hit Zones and will not take any leaving engagement attacks.
 
:thumbsup:
The cards are just about ready. Unless someone raises an issue, I should have them posted at lunchtime.
 
Harry Potter
HARRYPOTTER.jpg

I've posted it at 160 points.

Treasure Glyphs
Firebolt
FIREBOLT-rev1.jpg


Marauder's Map
MARAUDERSMAP-rev1.jpg


Sword of Gryffindor
SWORDOFGRYFFINDOR-rev1.jpg


Harry's Cloak of Invisibility
HARRYSCLOAKOFINVISIBILITY-rev1.jpg


Glyph Labels
FIREBOLTBROOM-crop.jpg
MARAUDERSMAP-crop.jpg

SWORDOFGRYFFINDOR-crop.jpg
HARRYSINVISIBILITYCLOAK-crop.jpg


-----------
I did some painting on the Harry figure, but didn't take a picture yet. I'll try to post that this evening.
 
Man, those looks cool. I really think the Glyphs should be Ancient Artifacts like the reviving treasure glyph in the last Wave. I think he's good to go otherwise.
 
Man, those looks cool. I really think the Glyphs should be Ancient Artifacts like the reviving treasure glyph in the last Wave. I think he's good to go otherwise.
I found an image of the glyph label for Revenant's Tome. I see that it says "Ancient Artifact" below the name instead of the short description of the power. Is the card the same way? Or is it labeled some other way?
 
Man, those looks cool. I really think the Glyphs should be Ancient Artifacts like the reviving treasure glyph in the last Wave. I think he's good to go otherwise.
I found an image of the glyph label for Revenant's Tome. I see that it says "Ancient Artifact" below the name instead of the short description of the power. Is the card the same way? Or is it labeled some other way?

On the card it has "Ancient Artifact" in the panel under the subtitle. It would be:
Firebolt

Move +2 and Flying

Ancient Artifact

in the yellow part of the Glyph card. :up:
 
Man, those looks cool. I really think the Glyphs should be Ancient Artifacts like the reviving treasure glyph in the last Wave. I think he's good to go otherwise.
I found an image of the glyph label for Revenant's Tome. I see that it says "Ancient Artifact" below the name instead of the short description of the power. Is the card the same way? Or is it labeled some other way?

On the card it has "Ancient Artifact" in the panel under the subtitle. It would be:
Firebolt

Move +2 and Flying

Ancient Artifact

in the yellow part of the Glyph card. :up:
OK. I'll try to get that updated this evening.
 
Thanks. My inner theme-nerd doesn't want multiple Sword of Griffindors, Maurader's Maps or Harry's own Invisibility Cloak (which is proven to be the most powerful one in existence in the books).

That said, there really could be multiple Firebolts in the game so I like leaving that one normal even though it was my example above.
 
Thanks. My inner theme-nerd doesn't want multiple Sword of Griffindors, Maurader's Maps or Harry's own Invisibility Cloak (which is proven to be the most powerful one in existence in the books).
Makes sense.

tcglkn said:
That said, there really could be multiple Firebolts in the game so I like leaving that one normal even though it was my example above.
Also makes sense. If we ever create Hermoine, Ron, or other wizards, we don't want to have to create brooms for each.
 
Hermione gets no broom. She hates flying. :lol: Can't wait to have this guy in a Scape game!
Just watched Deathly Hallows pt 2 last night with my daughter. Hermoine might hate flying, but she can do it. ;)
 
Just posted the revised glyph cards. Let me know if there are any more edits needed so I can post them all in the Display Thread.

-------------
Here's my repainted figure for Harry. Darkened the hair and tried to make the jacket resemble the picture on the card.
Harryrepaint.jpg
 
Lamaclown
jcmcminis
Taeblewalker
Tcglkn
Machineking

If this is correct, then Machineking is next.
 
My turn already?

Okay then...

I'll have my idea up tonight.

EDIT: Okay, I think I've got an idea.

Character: Aslan
Genre: Literature
Source: The Chronicles of Narina by C.S. Lewis

Wiki Link

Mini: DnD Minis Dragoneye Dire Lion
de_dire_lion.jpg


Some ideas/concepts:

-An ability to sacrifice Aslan to revive another unit.
-Something to represent Aslan's ability to heal/depetrify (maybe to replace removed order markers?)
-Some aura that represents his heroic/leaderly qualities.
-A version of pounce.
 
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