WORLDS COLLIDE: An exiled policewoman from the planet Thanagar, Shayera Hol takes flight on Earth as Hawkwoman to fight alongside her true love Hawkman and the rest of the Justice League!NAME = HAWKWOMAN
SECRET IDENTITY = SHAYERA HOL
UNIQUENESS = UNIQUE HERO
SPECIES = THANAGARIAN
CLASS = OFFICER
PERSONALITY = FIERCE
SIZE/HEIGHT = MEDIUM 5
LIFE = 5
MOVE = 6
RANGE = 1
ATTACK = 6
DEFENSE = 5
POINTS = 260
RALLY FOR JUSTICE
If Hawkwoman inflicts 1+ wounds on an enemy with her normal attack, you may choose an ally within clear sight that you have not previously chosen for Rally for Justice this round. You may either maneuver the chosen figure up to 4 spaces, or place 1 of the following previously removed markers back onto its card: Order Marker, Green Battery Marker, or Justice Marker. Order Markers are placed unrevealed.
NTH METAL DEFENSE
When Hawkwoman defends, you may count 1 blank as a block. If the attacker has the Undead keyword or has Magical Affinity, you may instead count all blanks as blocks.
AERIAL ASSAULT
After combat where Hawkwoman defends a normal attack, she may maneuver 1 space for each shield she has. If she ends this move engaged with the attacker, it receives 1 wound for each excess block.
FACTION = JUSTICE LEAGUE
PUBLISHER = DC
KEYWORDS =
SYMBOLS = FLYING, SUPER STRENGTH
Resources and Rulings
- The suggested figure for this unit is a Heroclix figure: Brightest Day #004 / Hawkgirl.
- See this card's wiki page for synergies and strategies!
- Legacy design: Arkham
- Card art: Arkham
- Comic creators: Gardner Fox and Joe Kubert
- N/A
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