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Habs1009's Awesome Map Thread

habs1009

Well-known member
All my maps

Heres my first map
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Old maps
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More old maps
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First Helm's Deep
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Big new maps
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Dungeon maps 1
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Ruins of Nabun
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Tropical Islands and The Burning Coast

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The Great Bridge of Staron
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The Road to Infernua
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The Ruined Fort Blut
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Sub Base
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The Opening at Dwarromar
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Re: habs1009's map thread

Cool looking map habs1009 that's a really pretty map only thing that makes me weary to play this map is it looks like its a pain to move the fig's around in its many passages and caves. Also how stable is it?
Anyways you may have already seen this map put your map makes me think of King of the Marro's map from this thread...
http://www.heroscapers.com/community/showthread.php?t=25808&page=5

Sorry tried to paste a photo of it but it wouldn't work.
 
Re: habs1009's map thread

Cool looking map habs1009 that's a really pretty map only thing that makes me weary to play this map is it looks like its a pain to move the fig's around in its many passages and caves. Also how stable is it?
Anyways you may have already seen this map put your map makes me think of King of the Marro's map from this thread...
http://www.heroscapers.com/community/showthread.php?t=25808&page=5

Sorry tried to paste a photo of it but it wouldn't work.
I never played a full game on that map and it wasn't too stable and I knocked it over in production.

More maps!!


MINE833.jpg


MINE832.jpg

My Favourite
MINE829.jpg
 
Re: habs1009's map thread

That first map looks like some cavern scenario I built once, except exaggerated 10x over.....and I thought mine was hard to keep from toppling!
 
Re: habs1009's map thread

Welcome to the addiction [PIT]Krak3n!

Habs1009, in your last map, I would suggest adding a piece of road right behind the wall. This would make it so you could more easily charge the people on top of the castle so that Airborne Elite with an early drop can't completely dominate the game.
 
Re: habs1009's map thread

Welcome to the addiction [PIT]Krak3n!

Habs1009, in your last map, I would suggest adding a piece of road right behind the wall. This would make it so you could more easily charge the people on top of the castle so that Airborne Elite with an early drop can't completely dominate the game.
What wall do you mean? The ruin?
 
Re: habs1009's map thread

Welcome to the addiction [PIT]Krak3n!

Habs1009, in your last map, I would suggest adding a piece of road right behind the wall. This would make it so you could more easily charge the people on top of the castle so that Airborne Elite with an early drop can't completely dominate the game.
What wall do you mean? The ruin?
I actually don't remember what I meant, I think I meant put a LOS blocker nearer to the bridge so you have a better chance to storm the bridge, I'm not completely sure, but on second look don't even bother with what I said. Your map looks great!
 
Re: Habs1009's Map Thread

My newest creation!

Cyprien's Castle

CypriensCastle001.jpg


CypriensCastle002.jpg


CypriensCastle005.jpg


CypriensCastle004.jpg


CypriensCastle007.jpg


This was my version of Cyprien's Castle. It has dungeons in the back. I plan to use some sort of prison break scenario.
 
Re: Habs1009's Map Thread-New Map!

Umm, 2 RotV, 5 SotM, 6 FotA, 2 RttFF, 1 TT (optional) and random terrain from waves.
 
Re: Habs1009's Map Thread-New Map!

Looks like a poker table hiding under there! I use mine for the same.

Ping pong table FTW! (and the occasional poker table)

Nice map BTW. It reminds me of that scenario, it starts with an "A" I think. Although the one gigantic tower on the far right seems a little out of place.
 
Re: Habs1009's Map Thread-New Map!

Heh very nice map, but I could see myself sending many waves of spiders in until I got those glyphs, and then keeping out of adjacency by sitting on them... The battlements are at a height of three, Spiders, height two. ;)
 
Re: Habs1009's Map Thread-New Map!

Proto-I made up a special rule to win the scenario. The four glyphs are 3 pit traps and 1 Brandar. You have to get the glyph of Brandar because that represents the prisoner.
Warlord-This is Cyprien's castle so he can just go chill there and have a Happy meal or something.
 
Re: Habs1009's Map Thread-New Map!

Proto-I made up a special rule to win the scenario. The four glyphs are 3 pit traps and 1 Brandar. You have to get the glyph of Brandar because that represents the prisoner.
Warlord-This is Cyprien's castle so he can just go chill there and have a Happy meal or something.

Or an Un-happy Meal. He is a monster, after all.

Although he may prefer to eat a child who's just eaten a Happy Meal. High blood-sugar levels?

Just sayin. ;)
 
Re: Habs1009's Map Thread-New Map!

Umm, there is none but you could try and copy it. And holy crap you got banned in under 3 hours of your first post. Bummer.

Warlord it's an air hockey table.
 
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