We just wrapped up our
GenCon practice tournament, here's some notes based on my experience:
Exiles of the Sundered Sea
Festering Honor Guard
Oathbound Legionnaires
Oathbound Phalanx
Queen Maladrix the Conqueror
425 Points, 15 Figures, 16 Hexes (445 delta points)
Settings: Classic, Standard Points
3 players brought this exact army, and it's not hard to see why (2 of them intentionally coordinated to bring identical armies lol). This army ended up winning the tournament, as well as taking 3rd place. I don't think I need to explain why this army is good, Mal has really good numbers and 7 attacks in one turn, doing anything to reduce that number opens you up to Infestation which gives her a chance of just cheesing your hero. The player I faced that had this army chose to sit an exile to get to the figure limit, and I think that's the best choice to maximize the number of attacks you have on Mal's OM.
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Festering Honor Guard
Oathbound Legionnaires
Oathbound Phalanx
Queen Maladrix the Conqueror
Wing Commander Tuck Harrigan
410 Points, 12 Figures, 13 Hexes
Settings: Classic, Standard Points
One player brought this variant due to not having exiles; I think exiles are better in theory but Tuck has some potential thanks to his ability to pop up anywhere. I didn't face this player so I can't say how it compares in practice.
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Decker the Burrowbreaker
Shiori (AoA)
Tanuki Tricksters x4
Wing Commander Tuck Harrigan
415 Points, 11 Figures, 11 Hexes
Settings: Classic, Standard Points (380 delta points)
My army. The basic idea behind this army was just that I wanted to use Decker as we were giving him out as a promo. I ended up taking 2nd place but came very close to going 2-2 or even 1-3 had the dice gone differently, only against a non-Scavorith Eisenek build did I have a win that wasn't primarily the result of luck. This army lost hard to Mal in the finals, and only won against a Bernie build in a very close game where Decker was rolling hot on defense. Shiori was able to 1v1 Scavorith thanks to rolling hot on the d20, but easily folded against Mal where I couldn't roll above a nat 9 to save my life. I would not recommend this army to anyone trying to win as the Maladrix and Bernie matchups are just horrendous, even if I did beat Bernie in the end.
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Iron Lich Viscerot
Necrotech Wraithriders
Scavorith, Lord of Ruin
425 Points, 5 Figures, 7 Hexes
Settings: Classic, Standard Points (420 delta points)
The last of the 3-1 builds and really solid. Scavorith does his job of a big stat ball very well, and would have torn through my Tanuki army had I not been rolling hot with Kieru. Double Burst -> Battle Surge Vile Injection is a lot of dice rolls with one of them being stupid big to can-open anything that's tanking your 3 attack peashooters. You could even do VI normal -> Battle Surge VI if you really need a hero gone, though that blows through your VI really quickly. I think this army has a good shot of beating Mal builds thanks to Scav's big normal, but that's mostly theoretical as this army somehow didn't go against Mal despite her being on half of the armies.
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Festering Honor Guard
Major Q11
Queen Maladrix the Conqueror
Revnan Acolytes x1
420 Points, 10 Figures, 11 Hexes
Settings: Classic, Standard Points
The last of the Maladrix builds, my suggestion to a last-minute entrant who didn't know what he wanted to run. Somehow this army went 0-4 even with the player adding Decker to the army during the first 2 rounds without me noticing, but the player plus all 4 of his opponents agreed this is a strong army and likely would have done better with a different pilot as he wasn't familiar with how the acolytes played. I think this is a good contender for a GC army despite its poor showing here.
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Frostclaw Paladins
Kita the Springrunner
Knight Primus Adelbern
Ordo Borealis
410 Points, 9 Figures, 9 Hexes
Settings: Classic, Standard Points (440 delta points)
I faced this army in round 1. This army matched very well into my massed commons and only lost due to my opponent making a tactical error of developing the Ordo before anything else plus Adelbern rolling very cold into my Decker and the match was still really close (I had 2 tanuki and a 2 life Shiori left). I do think crabs x1 would have been a better filler than Kita. Whether you run Bernie or Irene really depends on how popular you think massed commons will be at GC, my opinion is that at this time Irene is slightly better but that the difference is very small.
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Exiles of the Sundered Sea
Frostclaw Paladins
Knight Irene
Ordo Borealis
415 Points, 12 Figures, 12 Hexes
Settings: Classic, Standard Points (435 delta points)
Other variant of the bears army, this one and the one above tied at 5th place, I wasn't able to observe how it went in practice but it did beat another Irene army which was running Killian as the filler over exiles. I do think exiles are the better filler. Don't really have much to say here, bears be good.
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Cornelius Breech, The Derelict Prince
Dorim the Bulkhead Brawler
Exiles of the Sundered Sea
Fia Bonny the Void Siren
Knaves of the Silver Scimitar
400 Points, 11 Figures, 11 Hexes
Settings: Classic, Standard Points (420 delta points)
This was the weakest of the armies present, but it did beat Mal Q11 so there's possibly something here? The pirate army really needs the dreadnoughts lol