MrNobody
Just A Head
WORLDS COLLIDE: Donatello is a realist, technician, and brilliant scientist. His primary weapon is the bo staff.NAME = DONATELLO
IDENTITY = N/A
UNIQUENESS = UNIQUE HERO
SPECIES = TURTLE
CLASS = NINJA
PERSONALITY = BRILLIANT
SIZE/HEIGHT = MEDIUM 5
LIFE = 4
MOVE = 5
RANGE = 1
ATTACK = 4
DEFENSE = 6
POINTS = 160
BRILLIANT ADVANTAGE
Add 1 to your initiative roll for each ally adjacent to Donatello. If you win initiative, you may inflict a wound on a figure within 4 clear spaces of Donatello.
STAFF TRIP 14
After Donatello's move phase, you may choose an adjacent enemy and roll a d20. On a 14+, you may push the chosen figure 1 space, ignoring swipes.
COMBAT FLIP 14
During Donatello's transition and after combat against an enemy, you may maneuver him up to 2 spaces. During this maneuver, Donatello has Flying and Stealth, but may not move more than 14 levels up or down.
FACTION = TMNT
PUBLISHER = IDW
KEYWORDS = Mutagen, Science
SYMBOLS = N/A
Resources and Rulings
- The suggested figure for this unit is a Heroclix figure: Teenage Mutant Ninja Turtles #104 / Donatello
- See this card's wiki page for synergies and strategies!
- Legacy design: quozl
- Playtesters:
- Card art: japes
- Comic creators: Kevin Eastman and Peter Laird
[*]2023-11-22 - Staff Trip updated for the addition of the Push term to the rules
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