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Doctor Strange

Like Witch would definitely be just more chaos focused, Klarion a villain, Scarlet Witch whose been a lot of things, and Nico being heroic with her unpredictable Staff of One are all using chaotic magic but for very different ends.
 
Still feel pretty strongly that Dr Strange should be a Sorcerer, he is the Sorcerer Supreme.
 
One major magic class feels redundant with Magical Affinity in terms of shout outs. I’m pro-Sorcerer
 
One major magic class feels redundant with Magical Affinity in terms of shout outs. I’m pro-Sorcerer

Same

I'm pro using what fits as long as we don't lose Mystic as an option.

Mystic as an option is fine by me...I like options.

I am still in favor of just one btw, have just been more exploring every angle with it.

I think Witch could work since there are characters where it's important to their history as long as it works themewise (both Wandavision and Midnight Suns are two good modern examples that tie back to Salem and such) I just don't want things split where it's like manwiches/ladywizards/etc are left out of synergies for no good reason.


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Only Manwitch I can think of is Klarion and I'd just make him a Witch
 
Odd question about Master of the Mystic Arts. Why use the "has 3+ life remaining" verbiage instead of calling out having 3 or fewer wounds? Just a feel thing?
 
I've got a huge interest in our magic users and also would like to see Sorceree be a break out. The Magical Affinity faction has sone great potential because there is opportunity to have generalized support that hits all magic users or pointed support that only hits classes (spells, bonding, buffs) like witch or sorcerer.

Has anyone spitballs a big listed based on our library yet of what classes would specifically belong to the magical affinity world? Because I'm assuming that any class could have magical affinity but some classes couldnt exist without having it (sorcerer for instance).

I think it could be cool to lock onto the 'source' of someone's magic and their employment as the vehicle that drives what class they are.
 
Odd question about Master of the Mystic Arts. Why use the "has 3+ life remaining" verbiage instead of calling out having 3 or fewer wounds? Just a feel thing?

Six of one, half a dozen of the other. Yeah, not sure there's a really important mechanical difference (though in theory some figure could come around and add Life to another figure or something) but about the same amount of words either way and means basically the same thing either way, so this is the one we happened to go with.
 
I've got a huge interest in our magic users and also would like to see Sorceree be a break out. The Magical Affinity faction has sone great potential because there is opportunity to have generalized support that hits all magic users or pointed support that only hits classes (spells, bonding, buffs) like witch or sorcerer.

Has anyone spitballs a big listed based on our library yet of what classes would specifically belong to the magical affinity world? Because I'm assuming that any class could have magical affinity but some classes couldnt exist without having it (sorcerer for instance).

I think it could be cool to lock onto the 'source' of someone's magic and their employment as the vehicle that drives what class they are.

Current classes that make sense for dedicated magic users are (in my opinion, not a reflection of where the group is or isn't at) would include Sorcerer, Magician, Mystic, and Witch.
 
Mutually exclusive. Any class could get the Magical Affinity power. If they can cast spells regularly as a thing they do they are up for discussion.

though I do think Sorcerer without the Magical Affinity power seems odd
 
Mutually exclusive. Any class could get the Magical Affinity power. If they can cast spells regularly as a thing they do they are up for discussion.

though I do think Sorcerer without the Magical Affinity power seems odd

I concur. The ones that feel "odd" without also having Magical Affinity are Sorcerer and Witch. Magician and Mystic feel appropriate to have some without it.
 
Odd question about Master of the Mystic Arts. Why use the "has 3+ life remaining" verbiage instead of calling out having 3 or fewer wounds? Just a feel thing?

Six of one, half a dozen of the other. Yeah, not sure there's a really important mechanical difference (though in theory some figure could come around and add Life to another figure or something) but about the same amount of words either way and means basically the same thing either way, so this is the one we happened to go with.

Understood- I was wondering if I missed something that added Life, because that seemed like interesting design space mechanically.
 
Does not exist currently (outside like White Lantern in 1.0), but the design space is definitely there.
 
Symbols here are listed out of order. Should be alphabetical to match the card.
 
FP updated with revised MD wording. Art update to follow.

MAGICAL DEFENSE 1
When an enemy without Magical Affinity attacks, Doctor Strange ignores all but 1 wound.
 
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