*65I am stumped that the Deepwyrm Drow remain at 70 points.
Interesting. They were 70 before the update. Dok must have forgot to call out that change. I could see them as low as 45 or 50. But 55 seems like it would be an improvement.*65
Should probably be like 55 though. They're only okay vs all hero armies, and pretty bad vs squads.
Can't understand how in the world Nilf has a greater point increase than Quahon. I would bet my collection that Quahon record and winrate completely owns Nilf's one.
Fyorlaght point increase isn't strong enough.
Quahon + Spiders stands in "OP Tier" army alongside rats+Q9, Nilf+Greenies etc..
Quahon goes toe to toe with those machups. And imo is better against commons aswell (easier to hit multiples figures than with Nilf or Q9, ability to delete OMs). Spiders are massively underrated, there is a reason why Quahon is played almost exclusively with spiders and not with greenies.
That being said, I don't necessarily think Quahon > Nilf strait-up. When running a dragon with a non-bonding squad (generally just in Delta), I actually think Nilf is a slightly better option (although I'm not great at quantifying why I think that). For example, if I was going with a Dragon + Cutters x5, I would probably go Nilf > Quahon in that build. And there's some evidence from other top players that they agree (Dysole went Nilf + Cutters in an online delta event, I believe). At the very least, it's almost certainly not true that Quahon > Nilf strait-up when their bonding squads aren't present.
Now let's look at their points with their bonding squads.
Nilf, GWs x3 - 365 Points (Classic) -> 425 Points (Delta)
Quahon, Spiders x4 - 350 Points (Classic) -> 425 Points (Delta)
1) They have the same Delta cost.
I will say though that the head-to-head matchup between any 2 armies isn't a particularly telling data point by itself.
Instead, I want to explore the theoretical where we made the changes you've described. Specifically:
Quahon +5
Spiders +5
Now:
Nilf, GWs x3 = 425 Points (Delta)
Quahon, Spiders x4 = 450 Points (Delta).
I don't think the Quahon/Spiders version is 25 points better than the Nilf/GWs army. I think they're quite close, and almost certainly closer than a 25 point gap.
This is all secondary to the fact that I approach almost every delta event from the perspective of "can I run one of my best 3-5 armies", which Quahon/Spiders is absolutely in, and I haven't thought Quahon/Spiders was a great choice in Delta for more than a year. And that, to me, says the army isn't broken-strong at it's current point total.
As I said I don't see a single machup in the whole game vs whom Nilf+Greenies does better than Quahon + spiders and I think you agree with me.
As I said I don't see a single machup in the whole game vs whom Nilf+Greenies does better than Quahon + spiders and I think you agree with me.
I don't think that's true.
There's some bonding mele matchups, for example, where Nilf + Green is probably better. Certainly Axegrinders, and maybe Knights also. Just picking from A-/A level units here.
If I knew I was facing Axegrinders, I'd opt for Nilf/GWs instead of Quahon/Spiders. In that matchup, GWs get a lot of kills in on Axegrinders and 9 GWs will hold with 4 defense longer than 12 spiders with 2 defense will.
Won in Peoria today with Q9, Nhah Scirh X3.
Just here to report that Q9 is still doing Q9 things at 250 haha. He didn't die today a single time in my games. Not that that means he needs to be bumped even further (as I think there gets a point where it becomes unreasonable)...but I think it's interesting how in Delta good units still seem to be good in matchups regardless of their point value.
Like, even at 250...Q9 still carried the weight of my army in each game and survived crazy amounts of attack dice. I get that the point is to make it so that a unit is more balanced in an equivalent total i.e. Drones X4 (Delta) theoretically should matchup against Q9 evenly...but again...it's just interesting to me that based on statlines and abilities...sometimes changing the price doesn't quite "fix" a units value. That is, the units value also fluctuates in games based on the opposing units AND how that unit is positioned and used throughout the game. For example, if Q9 faces Cutters X4 (Delta), I'd still expect Q9 to win. I think regardless of Delta, some matchups are just always going to be at a disadvantage, especially if the person piloting the unit knows how to use it.
Not making any particular point or call for action...just food for thought.
@Foudzing
[...]
Instead, I want to explore the theoretical where we made the changes you've described. [...]
Let's view this from a different angle though. That means the Nilf Army has gone up 16.5% while the Quahon army has gone up 28.5% from their non-delta prices. Almost double the percent point increase feels too high for me there.
Won in Peoria today with Q9, Nhah Scirh X3.
Just here to report that Q9 is still doing Q9 things at 250 haha. He didn't die today a single time in my games. Not that that means he needs to be bumped even further (as I think there gets a point where it becomes unreasonable)...but I think it's interesting how in Delta good units still seem to be good in matchups regardless of their point value.
Like, even at 250...Q9 still carried the weight of my army in each game and survived crazy amounts of attack dice. I get that the point is to make it so that a unit is more balanced in an equivalent total i.e. Drones X4 (Delta) theoretically should matchup against Q9 evenly...but again...it's just interesting to me that based on statlines and abilities...sometimes changing the price doesn't quite "fix" a units value. That is, the units value also fluctuates in games based on the opposing units AND how that unit is positioned and used throughout the game. For example, if Q9 faces Cutters X4 (Delta), I'd still expect Q9 to win. I think regardless of Delta, some matchups are just always going to be at a disadvantage, especially if the person piloting the unit knows how to use it.
Not making any particular point or call for action...just food for thought.
If a unit gets to this point, at what point should we consider it on the "marvel" level and just ban it outright? Not saying we should but 250 is a crazy amount of points and it's common in our local event to not allow marvel and we could theoretically disallow q9 for the same reasons.
This phenomenon could also be exasperated by the fact that when delta points are used some players might gravitate to sub-par units that don't get to see play in the standard meta. Just a thought. I'm always looking for discounts in units that I love their style but don't get their use in standard ever. (Einar Imperium)
@Chris Perkins what about Re: Deepwyrm Drow?