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Children of the Dead

NARRATION

"Why kid!? Why!?" Guilty exclaims clutching his face where the bullet entered his cheek. Blood pours from the wound as the lich's weakened body tries to heal the wound. Guilty's free hand waves limply in Bralfang's grip. The webs of necroflux that shoot from it appear thin and bounce harmlessly off Lorca's shield.

"We coulda been a family agin! I was gonna take you fishin'!"

Nelson, floating between consciousness and unconsciousness, rendered so by his own kin, barely makes out the words...if he even cares to listen. Omylia's haste spell hits him like an adrenaline rush, which may not be the best thing for him right now unless Guilty manages to get off a serious attack.

That possibility is rendered null a moment later when Sir Kae places the dagger in the monolith. The final string snaps and Forsyth's conduit levitates a few feet in the air.

The end of Sprague's staff intersects a ray of light slipping through the clouds above. It glows suddenly, bright as the sun. Sprague's voice is amplified through the clearing, ringing in every ear.

"Forsyth, guardian of the final gate
I call upon your love, eternal and great..."

The ray of light connecting with Sprague's staff concentrates into a beam that shoots toward the peak of the monolith. The great stone glows hot white, and a door appears to slide open.

Guilty, still in the clutches of the dragon, looks up and to the side to spot it. "No! Not that!" He renews his struggle against Bralfang's grip.

As Sprague speaks another voice seems to join his. This one is soft, feminine, maternal.

"Banish all shadows, suffering and blight
Clear away darkness, bringer of light..."

The two voices speak the chant in harmony. Pure light washes from the open doorway toward the lich. Bralfang retreats a respectful distance as the light grows closer, bowing his head in homage.

Guilty scrambles toward the edge of the clearing, trying to get away, but he's too slow.

"By the wisdom of old and grace of the new
Send wanton forces away from view..."

The light washes over Guilty, slowly dissolving every part of his body it touches. Guilty gives up his struggle, rolling onto his back. He stares up at the sky, a sardonic look on his face.

"I guess you got me for good this time y'all!" He reaches into his breast pocket and pulls out a flask. He takes a deep swig as the light reaches his abdomen. "If that kid ever wakes up, tell 'im I love 'im...for what it's worth. He's a good boy! Better'n I ever was." Another swig vanishes down his disappearing throat.

"For the good of all and the end of one
Necroflux energy is now undone..."

The last of the lich evaporates with a sound like waves lapping against the shore, leaving only an open flask gradually draining of liquor.

Sprague settles back onto the ground as the light on the end of his staff fades. The doorway, though, remains. Light continues pouring from it, spreading throughout the forest. Brightly colored flowers spring from autumn soil, and the leaves of the trees shift to allow the light of the sun to bathe the forest once again, purifying it of undead; returning the wood to it's virginal state of welcoming respite.

All eyes turn to the gate as a figure appears in the doorway. A very tall woman, seven or eight feet, steps into the clearing. She wears a long white gossamer gown arrayed in gold leaf. Her face is young though not youthful. Her hair is the color of the sun, festooned with blue, purple, and white meadow flowers. Her feet are bare and make no sound on the soft grass of the clearing. A halo of soft light surrounds her whole body.

Verdant green eyes survey the party. Without a word she walks toward Sir Kae, who is closest, every step a dance of grace. A hand on his cheek and a kiss on his head and his body feels new again. Forsyth's steps carry her past Lorca. At the mere touch of the aura of light surrounding the goddess, Lorca's belly wound ceases to weep blood and closes itself.

Forsyth's gaze falls on Sprague and a slight smile plays on her lips as she passes him. She kneels beside Nelson, gathering him to her bosom. Her words seem distant to Nelson and close as a mother's love. "Pull back from death's door, scion of the defiler. The deepest dark is not your place. Live in the light!"

Nelson's consciousness surges toward wakefulness. His eyes open reluctantly but with the force of his will behind them. His wounds heal and his skin, once pale from blood loss, flushes suddenly. He feels his strength surge back through him.

Gently, Forsyth lays him back down, and rises to her feet in one smooth motion. Her eyes fall on Omylia.

Though barely perceptible, Omylia could swear the goddess smirked at her.

Forsyth's attention turns to Sprague. Coming up to him, she gathers him in an embrace. The goddess's touch fills Sprague with a torrent of emotions, hope, peace, love, belonging all swirl together, intensifying into an experience of pure ecstasy.

"I cannot tarry here long," the goddess's soft voice says. "My form cannot sustain itself in this world. You and your companions have done a great service for me, restored my connection to my most sacred sanctuary. Once again, I can walk this plain once per year on the Summer Solstice in this spot...and I will, if there are visitors or sick here."

Forsyth pulls away and fixes Sprague with a serious look, "A great victory was won here, but this was the lackey not the devil. Dark forces stir to wakefulness and plot the demise of the light. The wards of old fail, and the promise of Utgar threatens fulfillment."

The serious look fades to sadness. "Where you must go my light cannot easily follow, but you can take it with you. Since time immemorial the most powerful conduits have sworn off marriage to mortal brides and grooms, offering themselves completely to their deity. I do not hold it against you if you wish to bind yourself to this mortal plain, but if you accept me as your only bride, I promise my light will follow you all the days of your mortal life and beyond." Forsyth pauses as though considering, then continues, "It is not an easy choice," she sighs. "You will be...changed...I cannot say exactly how. The Original Magic works differently with everyone. You must decide with your companions."

Forsyth releases Sprague. The torrent of emotions coursing through him make themselves still. He finds his mind is his own again, and he can clearly think thoughts that are his mortal own.
 
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Lorca marvels at the rapid closing of the wound. The strange goddess is very powerful indeed to possess such abilities. If Lorca had even a fraction of that power, maybe she could have... no, now is not the time for regret - it is the time for action to make amends. She sees Nelson awaking and her companions all alive and well. That is good - her actions may have helped save lives, which brings her one step closer to her unachievable goal.

Overhearing the goddess' proposition to Sprague, she slithers over and bows in reverence. Through the voice modulator, she croaks, "My apologies for the intrusion, but I overheard that our opinions were requested. I know that we only just met, great wizard, but please consider my words: In Venoc culture, strength is valued above all else. The survival of a viper colony is dependent on the abilities of its warlord. For the sake of our success and survival, I urge you to accept the offer, whatever it may cost."
 
Nelson lays still for a moment, feeling his senses return to him one at a time. The last words of his ancestor feel as though they came to him in a barely remembered dream. Tears fill his eyes for a moment, but he blinks them away. "Damn right I'm better than you," he mutters under his breath.


He slowly brings himself to his feet, amazed at how light and strong he feels. He gathers up the ivory-handled quickshooters from where they lay on the floor. He wipes them clean, gives them a twirl for good measure, and holsters them. He looks toward the viper. "Lorca, right? I saw you beside me in that scuff. I know ol' Guilty had me in a bit of a state, but know that I did see you tryin to stop me gettin myself killed. I'm glad you're here."

He turns to the goddess, in awe at her brightness and beauty. He shudders for a moment, for he knows that this is the being that saved his life. But perhaps she can save it again?

"Great goddess Forsyth..." he starts, his eyes lowered and head bowed. "You saved my life, and I reckon that makes any favor I'd ask of you a bit presumptuous." He pauses for a moment and swallows his nerves.
"Before he dabbled in dark arts, my ancestor Nelson Allen "Guilty" McCreech was a sheriff, a peacekeeper. But he was a damned yella bastard who cared about nothin but booze and cash." Recounting this tale brought Nelson a familiar rush of anger. He tightened his hands into fists and turned his face up to the Goddess for the first time. "He got his rivals killed; he sold out his friends for a bottle of hooch... why the hell Einar chose him to save I'll never know. He was a rat on Earth, and a damned coward and lush here on Valhalla, even long after death. All I've ever wanted was to find some way to go back to Earth and redeem my family's name. I ask you, is this possible? Is there any way for me to return to the place and time of my ancestor?"
 
Forsyth regarded the wiry young cowboy before her. A slender hand reached out and lifted Nelson's chin gently upward until she could look in his eyes. A gentle cascade of calm flowed through Nelson's body from head to feet. The eyes were searching, gentle, without judgement.

When she spoke, the words were soft and heartfelt. "Presumptuous?" The goddess smiled softly, and continued, "would a mother give her son a snake when he asks for bread? Would she demand anything at all of him other than that he learn from kindness?"

The hand dropped from Nelson's chin and rested on his shoulder. Her next words may not be what Nelson expected. "Nelson Allen McCreech was a good youth...and a bad man." The goddess's eyes were no longer looking at Nelson. They had a far off, but attentive look, as though she were looking through time and space at something no one else could see. Yet when she spoke, it was in a conversational tone directed at Nelson. "He grew up in a town called...Bisbee, in a land called Arizona. His early life was comfortable. His father owned a small peace of land...a claim, in a place where a mountain stream forked at the base. He'd found gold in the river and was able to provide his family with many comforts.

"Disaster came when Nelson Allen fell in love with the daughter of the owner of a large mining company on the other side of town. At first, her father was dismissive of Nelson's attentions as a passing fancy, but both Nelson and Deirdre were energetic youths. They were found making love. A great offense to her father. Her father used it as an excuse to quarrel with Nelson's father, and he killed him in a duel.

"Nelson, his mother, and his two younger sisters were kicked off their claim. His mother died of tuberculosis a few years later, which she contracted in the slums of Bisbee. Nelson worked his hardest to support his sisters, but eventually the girls were forced to work at the local casino as...hookers?...when they came of age. Unable to forget the wrongs done to his family and suffering under the shame of his part in it, Nelson was consumed by revenge and alcohol but could do nothing against the big mining boss himself. When Deirdre refused his attentions, he strangled her in a drunken fury. Nelson was forced to flee town, and found himself in Valhalla a hair's breadth before the posse's bullets shredded him."

The goddess blinked and looked down at Nelson. She moved her hand to his cheek and spoke with a mother's earnestness, "Do not make the same mistake your ancestor did. Justice is all well and good, but allowing your version of it to consume you--" she broke off and looked to where Guilty McCreech had been erased.

"Yes," she sighed, "You can return to the 19th century Old West. It will not be easy as your essence is bound to this plain. You have no connection to the other realm beside your ancestor's blood. Think on it and if you wish to go back there are two ways it can be done. You can return here next year on the Summer Solstice and I will send you back...or, assuming it survives the coming weeks, you can use the only remaining active wellspring in Valhalla. It was dormant during the war and only just began waking up. Your maps will show it as Trapper's Lake."
 
Wrapped in a dream cocoon, Jerrack is transfixed. The opening of the door is on replay in his mind. Rubbing his eyes he tries to focus on the reality of the moment.
Sprague lowers to a knee, head bowing, displaying the mark of Forsyth upon his skull.
"I am your servant, your vessel. I accept."
 
NARRATION

Forsyth smiles down at Jerrack. The look is not condescending but grateful. A pale, slender hand raises the priest to his feet, then lifts his chin to meet her green eyes. Before Jerrack can register what's happening, the goddess leans in and kisses him. Waves of original sorcery flow through Jerrack's body until he fears he will burst. It carries with it all the sensations of the goddess's nature, seeming to enter every cell of his body.

Bright gold tendrils emerge from Foryth's chest and lance into Jerrack. Pain cuts through the priest's ecstasy as they reach his heart. Forsyth's surprisingly strong hands hold his body fast as he feels himself slipping. Jerrack's vision begins to fail, and he realizes that he his dying.

Forsyth pulls away, laying Jerrack's body on the ground. Her eyes look sad to the rest of the party, as though she knew this might be the outcome and was sorry it went this way. Before any of them could react, air rushed into Jerrack's lungs and his eyes flew open.

At once, Jerrack knew that something was very different about him. He no longer felt the aches and pains of a mortal man. His deformed face no longer twinged in places as his jaw or eyes moved. His left hand felt unusually heavy. Looking down at it, he found that it was now gold, like the metal. Testing it, he found that he could still flex the fingers and palm with some difficulty.

"At the beginning of time," Forsyth said, and waited for Jerrack's attention to return to her, "there was only father and mother. They were conflicted, chaotic beings holding all the vices and virtues known to life today within themselves. Unable to reconcile with themselves, they drew away from each other as well. The greater the distance between their personhoods, the greater the tension and chaos in an empty universe. Determined to forestall a calamity in which life ended with their own self-destruction, they divided themselves up, sacrificing their lives to create ten original gods, each with a combination of vice and virtue that could sustain itself...for good or ill. The ten original gods set about creating expressions of themselves across the empty universe. They created life in it's simplest form, and patiently watched and guided it as it evolved and spread."

Forsyth paused to draw a deeper breath, seeming to enjoy the sweet air of her holy forest. "Most people believe sorcery is formless, pulled from thin air, but it is not. All magic in the world originates in a piece of one of the ancient gods before filtering through the base elements of the world, losing potency." Her hand moved to her heart. "I received my mother's heart. It is the source of my power." Her hand moved to Jerrack's heart, "and you now carry a piece of mine as part of your own." The hand moved again to Jerrack's face, "You are my archon. Higher even than the highest high priests of my churches across the cosmos. Bring healing with you wherever you go, to all the just peoples you encounter."

The hand moves away and the goddess shakes it gently, flexing the fingers. "I cannot linger here longer, but I have gifts for the rest of you as well." Forsyth waves a hand toward the monolith. The top glows hot white again. With one last smile of thanks at the party, and a parting kiss for Jerrack, Forsyth disappears through the doorway in the monolith. It closes behind her and the stone returns to its natural state. "Until the next solstice," the goddess's soft voice murmurs, as the last sliver of the gate disappears. The keys fall from their places, as though waiting to be returned to their guardians.

Nelson's bandolier feels unnaturally warm. Checking his munitions, he finds that twenty of his bullets have changed. Ten have gold in place of lead, and ten have silver.

Lorca's reinforced claws are now faintly tinged purple right at the points.

Sir Kae's arm feels heavy. Raising it, he accidentally pulls a cord on the underside of his vambrace. A small shield unfolds itself on his arm, humming with power.

Omylia fumbles at her breast pocket, feeling a new weight there and her hand comes up holding a fountain pen that wasn't there before. She may wonder if it does anything, or if the goddess's smirk meant she didn't like Omylia very much. Was this her way of slighting her?

Eliren searches himself for a cool new toy or enhancement but doesn't find anything. It takes him a moment to realize that Vlad's voice at the back of his head is quieter, more controlled.

Marilli simply snatches up her necklace and returns it to her neck, transforming back into her human form.

Bralfang raises his head, surveying the party through slime colored eyes. "I will take you where you need to go, and then leave you. The goddess has charged me with getting you there safely."
 
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Lorca looks at her enhanced claws in wonderment. She knows not what the purple hue is capable of, but can sense great power emanating from them. What had she done to deserve such a boon? So much had happened so quickly - not only a few days ago she was hunting the tracks of a Marro warlord, and now here she was standing face-to-face with a crew of heroes like those of legend, a literal dragon, and had just witnessed a goddess bless her with gifts. She feels like introductions are in order.

She taps her voice modular, raising the volume to a more audible level before croaking, "Well met, brave heroes and mighty Bralfang! I am Lorca of the Armoc caste. I have travelled far in search of a hated enemy and came upon you by chance. I wish only to find my death in battle, protecting one greater than myself, to which I can safely say each of you qualify..." she pans her gaze and stops upon seeing Omylia. "Well... most of you, at any rate." She continues, "If you'll have me, I will protect each of you as if you were my own spawn." She looks directly at Nelson, "I require no gratitude, although it is very much appreciated."
 
Omylia stood transfixed in the presence of the goddess, almost as if in awe. Only when Forsyth departs does she seem to snap back to reality.


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"Hey, wait! I didn't get to photograph you! You didn't tell me how this pen works! Come back!"

Nothing. The Elf frowns, examining the pen briefly before placing it back in her pocket.

"It's probably the secret strongest artifact of them all... Or nothing. Whatever the case we shouldn't tarry here long. The lich it seems was only a tendril, not the source of the problems in this region. There won't be much more to find in this wood, I don't think. Guess we'd better go with the flying taxi over there (no offense, tee hee!)"

Omylia lingers only to collect Guilty's broken leaking flask. It could be useful still. As she takes the item and faces the group, she stops to frown at Lorca's words.

"What're you trying to imply, serpent lady? I may not be packing a samurai sword or six-shooters, but that doesn't mean I'm not dangerous! I'm Omylia Cardian! Don't you read my column? What good would your good death be without a proper obituary to go with it? How else is anybody supposed to know about it? Some can be more flattering than others, you know! Some can be quite unflattering in fact, unintentionally of course! But since you're new I'll overlook such a callous error, twice so since you aided us in a battle as dire as this. So welcome to the party!"
 
Lorca bows deeply to the berating elf. "My apologies, Ms. Cardian, it was not my intention to offend, and thank you kindly for the warm welcome. Unfortunately we vipers cannot read and place no value on legacy, save what service we provide to our pack. If you'll forgive the observation, you appear to be the most frail of the group and have blundered about during a large part of the battle, allowing your packmates to be injured. Striking hard and fast is the Venoc way, else you become a liability. I say this, again, with all due respect."

Lorca feels like she may have overslithered a line - antagonizing her new packmate would make for a poor first impression. She hoped that the stated apology will suffice. The fire in the elf's response gives her some hope - perhaps this individual is more capable than she seems? Lorca does not know how the skill of writing can aid the survival of her pack, but perhaps that remains to be seen. Regardless, dying on her behalf in battle would not be a fitting end - she must stick with the strong until proven otherwise.
 
Nelson stands ashen faced. Through all of Forsyth's reply, and Jerrack's transformation, and Omylia and Lorca's... bickering? he had remained utterly, deathly still. He felt the weight and the heat of his bandolier as the goddess' gift materialized, but even that passes without notice. His hands ball into fists and tears begin to sting his eyes. All he had ever known was a lie. Instead of a corrupt and greedy sheriff, Guilty McCreech had been... a caretaker of his family? A lovestruck youth?

The conflicted stories and feelings begin to overwhelm him, and yet again his vision fades as the tears flow and he feels his heart racing. He plays Forsyth's words over and over in his head, and hears something in those words with meaning far beyond himself, his family, and his good name. All at once, the color returns to his face, and he speaks up, clearly and confidently.

"We've gotta get word to Lord Ullar. Trapper's Lake is a wellspring. We may be the first on Valhalla to know it. Whether it can get me to Earth or not..." He shakes his head at himself. "What it can be used for don't matter a bit. We've gotta find it and help Ullar seal it off like the rest of 'em, before we see a whole new war start."
 
Jerrack Sprague is not the same. Colors are crisp, words defined.
Faith rewarded beyond hopes but what now?
Once again he rubs his eyes trying to focus on the moment.
Looking to Omylia, "The pen is mightier than the sword. I look forward to reading your story. "
Sprague bows gracefully to Lorca. "Greetings and salutations. It is an honor to join your pack."
He then takes a moment to check on Eliren and Marilli before heading over to Sir Kae and retrieves his choker. "Your heroic actions under duress sealed our victory. Thank you Sir."
Jerrack approaches Nelson, right hand outstretched. "Permission to shake the hand of the bravest man I have ever met."
 
Quietly to Sprague: Heroic is in the eye of the beholder, but I thank you. I have trained and studied my whole life to be ready to fulfill my destiny - whatever that is - and I suppose this little bit of combat is part of it. As difficult as things may have seemed, the outcome was never in any real doubt, especially with a goddess protecting us.

Musing out loud: Now that it is done, I wonder about the souls of those we have vanquished - and our own. How and why our destinies were set upon this path. How much does your goddess, and whatever other gods there may be in Valhalla, know about or control our fates. Could they have prevented all this evil, and the rest of the evil in this world? A thousand years from now, will anything we do here matter, any more than what was done by our illustrious ancestors? As the answers to these questions might fill me with anger and outrage, perhaps it's just as well that I don't have them. As it is, I shall continue to endeavor to be appropriately grateful for the gift of this life, and to experience it to the fullest.

Walking over to the others, and producing an ornate flask: A toast! I propose a toast to our little company - The . . . ? What shall we call ourselves? How many of us are there - seven? Hmm . . . as you are all complimenting each other, how does The Magnanimous Seven strike you?
 
NPC

Eliren pulls himself to his feet, brushing away dirt and detritus. He is angry with himself. He'd been utterly useless during the fight, and, having had the chance to speak with a literal goddess, simply stared dumbly at her. He could have asked how to remove his vampiric curse and walk in the light of Kresnik. Was Kresnik one of the original gods or simply powerful sorceror/priest from a bygone age?

He shakes his head to clear it, and takes a moment to check Marilli for wounds. She is fine. The wolf girl is still an enigma. She had explained that she was cursed. Eliren had assumed this was by the lich along with everyone else in this region, but he could sense she was still a werewolf. As he watched, Marilli played nervously with her moon pendant.

Eliren turns away from her and surveys the party. Everyone is celebrating and congratulating each other. He understands why, but to him it sounds like so much noise. Whatever is going on here is happening quickly. He doesn't think they have time to tarry. Why would the goddess order a freaking DRAGON, barely big enough to seat them all on his back, to carry them to their next...undisclosed location. There are too many questions, and Eliren itches to get moving, to get an answer to those questions.

He checks his axes and gear, and spares a glance at the viper. He gives her a curt nod of acknowledgement.

"Nelson is right," Eliren says, before pausing to clear his throat. His words had come out as a croak. He repeats himself, "Nelson is right. We must get word to Lord Ullar about the wellspring. In the meantime, we should head there ourselves. Trappers Lake is near the Sleeping Caverns as well. I don't know what those kids were chanting about, but if Utgar's forces are hiding anywhere in this region it's likely there. It's in the direction the Morindans came from also."

NPC

Bralfang dips his head in acknowledgement to Eliren. "I can carry the lot of you fine. It's only fifty miles as the dragon flies, and yes, Forsyth instructed me to carry you to Trapper's Lake. Once that is done, I will go to Unadol and warn Ullar...if he doesn't already know."

Bralfang turns his slime colored eyes on Sir Kae. "Your words are wise young knight. It is not about the gods controlling fates. Everything in this world is an expression of the ancient gods. Forsyth is an expression of her parents. Jerrack is an expression of her. The universe simply folds and unfolds like the petals of a flower according to it's own nature."

To the party: "When you are ready to depart, we shall go."

Spoiler Alert!
 
Nelson takes Jerrack's hand and pulls him into an embrace. He then turns to the rest of the party, meeting each of their gazes in turn. "None of this is goin as we expected, that's for damn sure. Ya'll have treated me with a kindness I'm not used to. I feel very fortunate."

He turns toward Bralfang. "But there will be time for toasts and celebration later. Right now, we need to get to the lake." To Marilli he adds, "Do you mean to stick with us? You're a good help, but I know you've already been through it."
 
"No rest for the weary? Very well. There is always time for a toast, even if it's while dragon-riding. I'm ready to go. I'll sleep on the dragon.
 
"If our destination is the lake, then I see no reason to tarry. Great Bralfang, as your back must already bear the burden of six humanoids, I can coil myself around your neck, if it is more convenient for you. It will feel as if you have four eyes instead of two."

She turns to Sir Kae and raises an arm in salute. "I know not what this human word means, but I like the sounds of it. To the Magnesium Seven!"
 
To Marilli he adds, "Do you mean to stick with us? You're a good help, but I know you've already been through it."
Marilli nods firmly. "I have to find my father. He wasn't among the dead we fought. I won't go home until I know what's befallen him."
 
Lorca bows deeply to the berating elf. "My apologies, Ms. Cardian, it was not my intention to offend, and thank you kindly for the warm welcome. Unfortunately we vipers cannot read and place no value on legacy, save what service we provide to our pack. If you'll forgive the observation, you appear to be the most frail of the group and have blundered about during a large part of the battle, allowing your packmates to be injured. Striking hard and fast is the Venoc way, else you become a liability. I say this, again, with all due respect."


Omylia frowns to herself

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"(Her apology is mostly more insult! I can hear that obituary now... "SNAKE DIES: VOICEBOX GLITCHED TO ONLY SAY SLURS IN EMBARRASSING FINAL MOMENTS. VALHALLA INDIFFERENT" But let's not bicker right now, Omylia! We're all friends here...!)"

Mumbling to herself gives her little time to reflect much on their next destination. No real reason to disagree with the dragon's suggestion. Where else are they to go, really?

"LAKE time. Anywhere else we'd go would have to be on foot, and I am not doing that right now!"
 
NARRATION

Trappers Lake appears in the distance as the dragon climbs. The ground falls away and the party's field of view changes to resemble that of their map. It's crystal clear waters reflecting the rays of the sun.

The dragon's path takes them past the Old Fort. The party can see smoke rising from the now significantly more ruined ruins. Bodies dot the plain all around it, and a few shuffling forms make their way between them. It's unclear from this height whether they are undead or merely the half-dead remnants of the defenders. A few smaller forms that look like birds sour through the air over the fort and surrounding plain. Occasionally, they drop down to the ground, before taking off again.

The wind whips past their faces as Bralfang beats his wings more strongly. His neck, encumbered slightly by Lorca's loosely wound body, bobs slowly up and down with the movement. Although the ground seems to move beneath them slowly, they travel the fifty miles to Trapper's Lake in just a few hours. The horizon cradles the sun as the small dragon lands, and the party disembarks.

It's immediately apparent where the lake got it's name. Everywhere the party looks animals and birds move the thick, lush reeds embracing the lake's banks. The sounds of animals reproducing, fighting, and dying is a constant symphony across the vast lake. The lake is entirely mundane in its normalcy. No crackles of power move across it. No animals drinking from it suddenly swell in size and strength or have their wounds mended by unseen power.

The beating of dozens of wings fill the air, and the party's attention is drawn behind them. Atlagi and several of his enforcers land behind them. The regional governor does not look particularly pleased to see them here.

Bralfang retreats several steps, warily eyeing the crossbow held in Atlagi's hand.

"Well," Atlagi says, motioning for his retinue to surround the party and then crossing his arms, "isn't this a surprise. At first I thought you might be on the side of the living, what with how you cut up those monstrosities on the Elder's Wood road. Then," his voice takes on a harsher tone, "you disappear into the Elder's Wood without a trace, abandoning the defenders of the Old Fort to their fate...an NOW, I find you hovering around the Sleeping Caverns, very likely the place from which those demons came. Explain yourselves!"
 
The flight was incredible. Lorca enjoys swimming and slithering with incredible speed, but nothing compared to the sensation of wind rushing over her head as she soared through the air.

Snek3.png
Hearing the accusatory tone of the kyrie, she slithers forward and bows deeply. "Noble valkyrie, I am Lorca of the Armoc vipers. My people are indebted to lord Ullar, as are you, judging by your uniform. Please know that my companions are honourable warriors who fight in lord Ullar's interest to purge the vileness from these lands."
 
Omylia likes the lake. She sits on the shore, already doffing her boots and laying her feet in the water. She doesn't get up when the Kyrie surround the party.


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"Captain Atlagi! How kind you are to grace us with your presence! We are only resting here for a while, having just vanquished the dreaded Lich—no big deal! Come and join us for a while. You'll be happy to hear that we've just arrived to deal with the next problem facing this quaint little region. You're welcome to join us on the crusade into those caverns! But only after awhile: I'm sure your wings are also tired with travel. We can trade notes of all we've experienced since our last parting. Come rest with us, in the shadow of our great dragon friend!"
 
Atlagi eyes the viper up and down then grunts. "I'm not a Valkyrie..." he trailed off slightly, as though he were about to say something else like "yet," before sighing as Omylia speaks up.

"You again?" he growls. "This 'quaint little region' as you call it is far from it. I lost a quarter of my men in the battle with the corpses and for what? To protect that old ruin? And another half when the seal binding those spirits broke and cut loose a whole garrison of the angry bastards. I pursued them this way, but most appear to have dispersed into the mountains as we went, and what do I find when I get here? You...noble warriors..."

Bralfang's slime colored eyes widen as Atlagi speaks. "They went West?" he says, disbelief and apprehension in his voice. His great wings unfurl and he launches himself into the air without another word, heading off over the Black Veil in the direction of Unadol.
 
"Bralfang!!!
Thank you!"

Bowing deeply,
Greetings Atlagi. I am concerned with your woes. Does anyone need healing?
I must apologize for our previous encounter. Recent events have led me to believe Forsyth would not approve of me destroying you with her fury.
It was wrong of me to make such a threat."
 
Lost a quarter of his men? Lorca thinks to herself. Then that snack I had while travelling along the riverbank was... oh no. She shrinks back involuntarily but doesn't dare say a word.

She sees the dragon take off and wonders where it is going with such urgency. She'd only just met the group and feels like there is a lot of context missing.
 
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