C3V new models (need cleaning)
Steps for cleaning models:
1) Import .obj model into Blender
2) Rotate model (and base if necessary) into upright position.
3) Scale the model using the model's base as a guide to match with the gridlines (see my measurements below).
4) If there is more than one figure in the model, change to the Z direction. Go to Edit Model. Go to Wireframe view (Z). Select just a single figure. Hit (P) and Selection. This will make it into a separate model. Repeat for other figures.
5) Go to X or Y view
6) For each figure, go into Edit Model mode.
7) Press A to select the entire figure.
8 ) Left click on Knife and use the mouse to select Bisect.
9) Bisect the model at the bottom of the shoes to cut off the base. When the Bisect box comes up (after selecting where to bisect), check Fill and either Clear Inner or Clear Outer, whichever removes the base.
10) At this point, I'll usually go to Move and use the blue up/down arrow to move the bisected area down--making the feet slightly "taller". (Some figures have very thin feet.)
11) Right click on the figure's leg. Select ctrl-L, then ctrl-I, and then X and Vertices to remove any extraneous background or points.
12) Go back to Object Mode.
13) Repeat for all figures.
At this point, the models should be in decent shape. Sometimes I'll go into Edit mode and fix holes and "bridges" between parts that should not be connected. I'll also go to Sculpt Mode and use Fill, Crease, Grab, and (most importantly) Smooth to clean up the model. Smooth really helps to remove pits and spikes.
Then I save each figure as a separate .stl.
Let me know if you need any help/pointers or just need more details.
Figure base sizes
D1-D3 D&D figures: 1.00"
Gorilla Troopers: 1.558"
Heroclix (8th Pathfinder and others): 1.360"
Quahon (outside toe to outside toe wide): 2.1"
Skull demon (Skeletons, Nhih Scrihr, Cathar): 1.190"
Varkaanan Wolves: 1.565"
Agaumo: 1.9"
Zettian Deathwings (across the flats): .987"
Zombie Hulk: 1.9"
Major J15: 2.0