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C3G Synergy Archive

Re: Future Synergy Updates Workspace

Current Figures with the Delusional Personality:

Arthur (30), Killer Moth (65), The Tick (270)

Updated through SSE C1.
 
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Olympian Synergies

Olympian Synergy Benefits Received:
  • An Olympian Unique Hero with a Secret Identity may be granted the Agent class by Quake's (165) Secret Warrior Recruitment special power.
  • Olympians may be activated by Hippolyta's (400) Amazon War Tactics special power.
Olympian Synergy Benefits Offered:
  • N/A

Updated through Wave 47.
 
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Engineer Synergies

Engineer Synergy Benefits Received:
  • Engineers may have their 20-sided die rolls boosted by Jemma Simmons' (85) or Leo Fitz's (65) Fitzsimmons special power.
  • Engineers may allow Jemma Simmons (85) to place a Bio-Negation Marker on an opponent with her Bio-Chemical Countermeasures special power.
Engineer Synergy Benefits Offered:
  • Lucius Fox (50) adds 1 to his WayneTech Developments 20-sided die roll for every adjacent Engineer.
  • Engineers can boost the 20-sided die roll for Robotman's (175) Rebuild special power.
  • Engineers may allow Jemma Simmons (85) to place a Bio-Negation Marker on an opponent with her Bio-Chemical Countermeasures special power.


Updated through Wave 37.

[On Deck version]
 
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Inventor Synergies

Inventor Synergy Benefits Received:
  • N/A
Inventor Synergy Benefits Offered:
  • Lucius Fox (50) adds 1 to his WayneTech Developments roll for every adjacent Inventor.
  • Inventors can boost the 20-sided die roll for Robotman's (175) Rebuild special power.


Updated through Wave 32.
 
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Aristocratic Synergies

Aristocratic Synergy Benefits Received:
  • Aristocratic figures may be protected by Queen of Spades' (220) Deceptions special power.
  • Aristocratic figures can have their 20-sided die rolls boosted by King of Spades' (230) King's Command special power.
Aristocratic Synergy Benefits Offered:
  • N/A


Updated through Public Exclusive 127.
 
Savage Synergies

Savage Synergy Benefits Received:
  • Savage Unique Heroes may have their attacks boosted and Order Markers saved by Crime-Master (160).
  • non-Human Savage Unique Heroes may be activated by Carnage's (Maximum Carange) (350) Conductor of the Crazy Train special power.
  • Common, Uncommon, or Squad figures with the Savage personality may be activated by Beast Man's (280) Beast Mastery special power.
  • Grim Reaper (260) may change up to 4 Savage Unique Heroes into Criminals, removing any synergies gained by their original class and granting them these Criminal Synergies.
Savage Synergy Benefits Offered:
  • non-Human Savage Unique Heroes may offer Shriek (150) an attack boost with her Carnage Family special power.


Updated through PE 141.
 
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Minion Synergies

Minion Synergy Benefits Received:
  • N/A
Minion Synergy Benefits Offered:
  • A Minion may be chosen by Demogoblin's (200) Marauding Minion special power to offer him movement bonding.


Updated through Wave 34.
 
Re: On Deck Synergy Archive

Tribesman Synergies

Tribesman Synergy Benefits Received:
  • N/A
Tribesman Synergy Benefits Offered:
  • After a Tribesman takes a turn, an Indigo Lantern (Uncommon) (110) you control can take a turn with its Tribal Unity special power.


Updated through SSE 81.
 
Re: On Deck Synergy Archive

Battery Marker Synergies

Battery Marker Synergy Benefits Received:
  • Figures who start the game with Battery Markers on their card may be considered Interceptor Crew Members by Green Lantern's (Aya) (280) Interceptor Nav Computer special power.
  • Figures with Battery Markers on their card may be granted turn bonding by White Lantern's (Kyle Rayner) (450) New Guardians special power.
Battery Marker Synergy Benefits Offered:
  • Figures who start the game with Battery Markers on their card may allow Indigo-2 (Munk) (270) to copy their special powers with his Channel Emotional Energy special power.


Updated through SSE 84.
 
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Re: On Deck Synergy Archive

Antagonist Synergies

Antagonist Synergy Benefits Received:
  • Unique Hero Antagonists may allow Deathstroke (II) (285) to reveal an "X" Order Marker with his Tactical Sabotage special power and benefit from the defense reduction of figures adjacent to Deathstroke.
Antagonist Synergy Benefits Offered:
  • Unique Antagonist Heroes may allow Joker (Injustice League) (245) to start the game with an additional Injustice Marker due to his Joker's Fall Guys special power.
  • Unique Antagonist Heroes may allow Gorilla Grodd (Injustice League) (285) to start the game with an additional Injustice Marker due to his Secret Society of Super-Villains special power.
  • Unique Antagonist Heroes may allow Lex Luthor (Injustice League) (185) to start the game with an additional Injustice Marker due to his Legion of Doom special power.
  • Unique Antagonist Heroes may allow Reverse-Flash (Eobard Thawne) (295) to start the game with an additional Injustice Marker due to his Legion of Zoom special power.
  • When a friendly Antagonist receives one or more wounds from an attack, Giganta (235) can subtract 5 from the roll for her Antagonistic Deterrent special power.
  • If there is an Antagonist in your Army, Doctor Psycho (175) gains the class of Antagonist due to his Amazon Antagonism special power.


Updated through Wave 47.

[On Deck version]
 
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Re: Synergy Archive

Current figures with The Enforcers special power:​

Fancy Dan (150), Montana (150), Ox (175)

Updated through Wave 47.
 
Last edited by a moderator:
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