Declaration
We the People:
quozl
Taeblewalker
Yodaking
Ericth74
have agreed that there is a need in our community for archetypal Super Hero maps that are designed for fun, competitive, and casual game play with Super Hero units. We have decided to create these maps in a collaborative effort.
Map & Scenario Public Submissions Thread
List of works in progress:
Sokovian Aftermath (on hold)
Elm Street
Public Map/Scenario Design:
None
New playesting form for maps!
1) To have a collection of archetypal maps that are designed for competition, fun, and/or casual game play with Super Heroes, and each map should have a Super Hero theme. Each map will be categorized into one of the 3 sections below.
3) To have each Map be a collaborative effort from our C3G Map members while encouraging support, ideas, and effort from the entire Heroscapers.com community.
4) Maintain the position of at least 4 and no more than 8 core members who are enthusiastic, well respected, and active Heroscapers.com members
1) For any decision to be finalized, a Proposition must be submitted in this thread, the C3G Map Makers Voting Thread, or in an individual map design thread in this manner so it is not confused with simple chatter or normal discussion: I Propose (what it is you are Proposing).
Only C3G Map Makers are allowed to make a formal proposition or vote. NOTE: A map may only be proposed to be released once a PDF has been created for it, and then entire map or scenario has been built based on that PDF and then reviewed. Also, it is ideal if each map or scenario can be built and reviewed by at least 2 C3G Map Makers that were not the lead designer.
2) Each Proposition will have 2 days to achieve a majority vote. A Proposition will stay active for 2 days or until all Map Makers have voted, then the votes will be tallied. A vote consists of a C3G Map Maker posting yes or no in this thread, the C3G Map Makers Voting Thread or an individual design thread. All active C3G Map Makers will have their name in the form of a link to their Heroscapers.com profile page on the first page of this thread. Once a Proposition has passed it can only be overturned with a unanimous vote by all C3G Map Makers.
3) If there is a split decision on a Proposition, then any C3G Sidekick or Hero from the C3G Mainframe may respond to the split decision by voting. The first C3G Mainframe member to respond will have the deciding vote.
4) For a C3G Map Maker to design a custom for this project, they must simply follow the guide lines laid down in this post. This process should be fun and structured, if at any time there is a rule that is hindering the process, the group may simply bypass the rule for the sake of progress only.
C3G MAP MAKER'S PRODUCTION GUIDE
The following are the minimum requirements for posting a new map design thread in the C3G forum before moving it to the Playtesting Phase.
Fill out this template for a Casual Map
After at least 48 hours have passed, a proposition to move to the Final Editing Phase can be made.
Fill out this template for a Competitive Map:
After at least 48 hours have passed, a proposition to move to the Playtesting Phase can be made.
Fill out this template for a Scenario Map:
After at least a week (168 hours) have passed, an initial playtest can be done by any Map Maker or C3G Hero, then a proposition to move to the Playtesting Phase can be made.
New playesting form for maps!
The following are the minimum requirements for Playtesting any C3G Design and moving it to the Final Editing Phase.
- A PDF must be created for the Map or Scenario.
- At least one Heroscapers.com member must build the map to confirm that the build instructions work and are correct.
- Any C3G Map Maker may stop this phase by asking for 48 hours for more playtesting. After 48 hours, the voting process may resume.
The vote to pass in this phase must be a unanimous vote among the Map Makers. However, if a Map Maker fails to vote yea or nay within 48 hours, their vote is forfeited and is not needed to pass the unit. At the end of 48 hours, all votes will be tallied.
Once a C3G Map design is approved for "Release", it will be immediately released to the public.
After starting a map/scenario design thread, post a link here in this thread so that it can be posted on the front page.
We the People:
quozl
Taeblewalker
Yodaking
Ericth74
have agreed that there is a need in our community for archetypal Super Hero maps that are designed for fun, competitive, and casual game play with Super Hero units. We have decided to create these maps in a collaborative effort.
Map & Scenario Public Submissions Thread
List of works in progress:
Sokovian Aftermath (on hold)
Elm Street
Public Map/Scenario Design:
None
New playesting form for maps!
Spoiler Alert!
Overall Look:
Stability:
Build difficulty:
Size:
Unit types positively affected:
Unit types negatively affected:
Key areas on the Map:
Areas not used much or at all:
Game 1:
Game 2:
Final Thoughts:
Stability:
Build difficulty:
Size:
Unit types positively affected:
Unit types negatively affected:
Key areas on the Map:
Areas not used much or at all:
Game 1:
Spoiler Alert!
yada, yada, yada
Game 2:
Spoiler Alert!
yada, yada, yada
Final Thoughts:
To view our finished work, visit the C3G Books of Index thread and go to the Map section.
C3G Map Goals
C3G Map Goals
1) To have a collection of archetypal maps that are designed for competition, fun, and/or casual game play with Super Heroes, and each map should have a Super Hero theme. Each map will be categorized into one of the 3 sections below.
- Competitive Maps - Designed & tested to be balanced for equal point Superhero armies to compete in a competitive setting.
- Scenario Maps - Designed to be used in scenarios. Has a clear theme. Tested for build & only passed if the group agrees it is usable.
- Casual Maps - Designed for casual play with balance in mind but an obvious or symmetrical balance isn't required. Example: if you put heights on one side of the map there has to be strategic means to attack those heights - that sort of thing.
3) To have each Map be a collaborative effort from our C3G Map members while encouraging support, ideas, and effort from the entire Heroscapers.com community.
4) Maintain the position of at least 4 and no more than 8 core members who are enthusiastic, well respected, and active Heroscapers.com members
C3G Map Maker's Voting and Rules
1) For any decision to be finalized, a Proposition must be submitted in this thread, the C3G Map Makers Voting Thread, or in an individual map design thread in this manner so it is not confused with simple chatter or normal discussion: I Propose (what it is you are Proposing).
Only C3G Map Makers are allowed to make a formal proposition or vote. NOTE: A map may only be proposed to be released once a PDF has been created for it, and then entire map or scenario has been built based on that PDF and then reviewed. Also, it is ideal if each map or scenario can be built and reviewed by at least 2 C3G Map Makers that were not the lead designer.
2) Each Proposition will have 2 days to achieve a majority vote. A Proposition will stay active for 2 days or until all Map Makers have voted, then the votes will be tallied. A vote consists of a C3G Map Maker posting yes or no in this thread, the C3G Map Makers Voting Thread or an individual design thread. All active C3G Map Makers will have their name in the form of a link to their Heroscapers.com profile page on the first page of this thread. Once a Proposition has passed it can only be overturned with a unanimous vote by all C3G Map Makers.
3) If there is a split decision on a Proposition, then any C3G Sidekick or Hero from the C3G Mainframe may respond to the split decision by voting. The first C3G Mainframe member to respond will have the deciding vote.
4) For a C3G Map Maker to design a custom for this project, they must simply follow the guide lines laid down in this post. This process should be fun and structured, if at any time there is a rule that is hindering the process, the group may simply bypass the rule for the sake of progress only.
C3G MAP MAKER'S PRODUCTION GUIDE
- DESIGN PHASE
The following are the minimum requirements for posting a new map design thread in the C3G forum before moving it to the Playtesting Phase.
Fill out this template for a Casual Map
After at least 48 hours have passed, a proposition to move to the Final Editing Phase can be made.
Fill out this template for a Competitive Map:
After at least 48 hours have passed, a proposition to move to the Playtesting Phase can be made.
Fill out this template for a Scenario Map:
After at least a week (168 hours) have passed, an initial playtest can be done by any Map Maker or C3G Hero, then a proposition to move to the Playtesting Phase can be made.
- PLAYTESTING PHASE
New playesting form for maps!
Spoiler Alert!
Overall Look:
Stability:
Build difficulty:
Size:
Unit types positively affected:
Unit types negatively affected:
Key areas on the Map:
Areas not used much or at all:
Game 1:
Game 2:
Final Thoughts:
Stability:
Build difficulty:
Size:
Unit types positively affected:
Unit types negatively affected:
Key areas on the Map:
Areas not used much or at all:
Game 1:
Spoiler Alert!
yada, yada, yada
Game 2:
Spoiler Alert!
yada, yada, yada
Final Thoughts:
The following are the minimum requirements for Playtesting any C3G Design and moving it to the Final Editing Phase.
- Casual Map Design: N/A. No playtesting is required and Casual Maps move directly from the Design Phase to the Final Editing Phase.
- Competitive Map Design: 2 Playtesters are required. Each playtester should build the map then complete three army tests and give feedback. Playtested Competitive Map Designs must be approved by a majority C3G Map Maker vote to move to the Final Editing Phase.
- Scenario Design: 3 Playtesters are required. Each playtester should build the map then complete at least one test of the Scenario and give feedback. Playtested Scenario Designs must be approved by a majority C3G Map Maker vote to move to the Final Editing Phase.
- FINAL EDITING PHASE
- A PDF must be created for the Map or Scenario.
- At least one Heroscapers.com member must build the map to confirm that the build instructions work and are correct.
- Any C3G Map Maker may stop this phase by asking for 48 hours for more playtesting. After 48 hours, the voting process may resume.
The vote to pass in this phase must be a unanimous vote among the Map Makers. However, if a Map Maker fails to vote yea or nay within 48 hours, their vote is forfeited and is not needed to pass the unit. At the end of 48 hours, all votes will be tallied.
- RELEASE PHASE
Once a C3G Map design is approved for "Release", it will be immediately released to the public.
- STARTING OVER
After starting a map/scenario design thread, post a link here in this thread so that it can be posted on the front page.
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