RELEASE NAME: Eve has the power to manipulate matter on a subatomic scale. She can transmute substances, create force weapons, fly, etc. She was a member of Teen Team, and an ally to the Guardians of the Globe.NAME = ATOM EVE
IDENTITY = SAMANTHA EVE WILKINS
UNIQUENESS = UNIQUE HERO
SPECIES = SUPERHUMAN
CLASS = PROTECTOR
PERSONALITY = GUARDED
SIZE/HEIGHT = MEDIUM 5
LIFE = 4
MOVE = 6
RANGE = 4
ATTACK = 4
DEFENSE = 4
POINTS = 200
MATTER TRANSMUTATION
Start the game with 3 Transmutation Markers. After Atom Eve's move action, you may place 1 of her Transmutation Markers on this card or on the card of an enemy within 4 clear spaces. Before defending with Atom Eve or an ally within 4 clear spaces, you may remove 1 Transmutation Marker from this card to add 1 block.
GUARDIANS TEAM-UP
Before the ordered activation of a Champion or figure in the Guardians of the Globe faction, you may activate Atom Eve. You may not make additional figure activations this turn.
ATOMIC ALTERATION
Enemies have -1 Defense for each of Atom Eve’s Transmutation Markers on their cards. If an enemy takes 1+ wounds from an attack, remove all of Atom Eve’s Transmutation Markers from its card.
FACTION = GUARDIANS OF THE GLOBE
PUBLISHER = IMAGE
KEYWORDS =
SYMBOLS = FLYING, SUPER STRENGTH
Resources and Rulings
- The suggested figure for this unit is a Heroclix figure: Invincible #002 / Atom Eve
- See this card's wiki page for synergies and strategies!
- Legacy design: Lord Pyre
- Playtesters:
- Card art: japes
- Comic creators: Robert Kirkman
- N/A
Last edited: