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Age of Annihilation - Backer Trend and Discussion

Just not seeing it worth it to move into the territory of personal sniping back and forth, which that thread was getting into. Lets avoid that over here, please.

I also love my family and friends. :toast:
 
Don't question things, just consume product! And get excited for next product!
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That's the thing that I'm currently a bit unsure about, is if there even is a next product for HS even if this does succeed. If they had to go all-in or nothing with this set, what will be the case after? I know they've teased possibilities after the fact if it hits its goal, but that could just be talk to get this initial batch out and get the money. Nothing is inherently promised after of course.

So when I think of biting the bullet, ordering/backing(and later selling), for the greater good of potentially getting stuff I actually want down the line, that later down the line may very well not be in the cards. Especially if its based on demand, and if this thing just barely scratches and claws its way across the finish line, meeting the bare minimum of support from many backers who likely purchased several, is that considered "demand"?
 
Don't question things, just consume product! And get excited for next product!
unknown.png


That's the thing that I'm currently a bit unsure about, is if there even is a next product for HS even if this does succeed. If they had to go all-in or nothing with this set, what will be the case after? I know they've teased possibilities after the fact if it hits its goal, but that could just be talk to get this initial batch out and get the money. Nothing is inherently promised after of course.

So when I think of biting the bullet, ordering/backing(and later selling), for the greater good of potentially getting stuff I actually want down the line, that later down the line may very well not be in the cards. Especially if its based on demand, and if this thing just barely scratches and claws its way across the finish line, meeting the bare minimum of support from many backers who likely purchased several, is that considered "demand"?

I have to assume there will be sufficient demand for the sets that sell in multiples. Whales (like me) love that stuff. Commons and terrain. Lots of it.
 
I think at the very least they would sell a retail version of the master set and a big fig wave of the stretch goals if we don’t meet them. All speculative of course.
 
Agreed. There's talk of upfront tooling costs in order to make the terrain. Once they've invested the money to make that tooling, there would have to be a really good reason not to use it again, whether that's the terrain or miniatures. The costs of producing new product would be much cheaper. How they market to and find new players beyond the existing fan base is another puzzle to solve.
 
Agreed. There's talk of upfront tooling costs in order to make the terrain. Once they've invested the money to make that tooling, there would have to be a really good reason not to use it again, whether that's the terrain or miniatures. The costs of producing new product would be much cheaper. How they market to and find new players beyond the existing fan base is another puzzle to solve.

I could see a Ruin set quickly sitting beside the main set in stores. After proving a one and done (I know a lot of us buy more than 1 of the unique figures) assuming a successful campaign it would be a fantastic seller IMHO.
They already have the ruins set up and with minimal terrain and 2 squads of attackers and repulsors that wouldn't be such a huge investment in tooling or design costs.
 
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We just hit 30% Its still not moving at light speed or anything, but the rate/number of backers seems to have increased today. Did anything change besides adding the terrain contents to the bottom of the campaign page?
 
Just not seeing it worth it to move into the territory of personal sniping back and forth, which that thread was getting into. Lets avoid that over here, please.

Yes, please! I remember how divided this community became over WotC-Scape - heck, Clan even earned the title 'Ruiner of Wednesdays!' - but the current polarization here is really something else!

I commented to a Reddit user the other day that many of their questions could be answered here, but I advised them to pick a new user name as their one for Reddit was somewhat offensive and not appropriate for this community. I haven't been very active here for several years now (the poor TheoryScape thread has died in my absence!), but I've always loved the generally friendly, open-minded atmosphere. This used to be a place people could disagree without going after each other.

My gaming group has thrown down for two sets (so far), and I hope soon our game and community will be as great as I remember.
 
Its still not moving at light speed or anything, but the rate/number of backers seems to have increased today. Did anything change besides adding the terrain contents to the bottom of the campaign page?

Vasel did cover it briefly in his crowdsurfing video today.
 
Its still not moving at light speed or anything, but the rate/number of backers seems to have increased today. Did anything change besides adding the terrain contents to the bottom of the campaign page?

Tom Vassel spoke about it in his livestream today

[ame]https://m.youtube.com/watch?v=xaUXW81mz5Y[/ame]

46:00
 
Just not seeing it worth it to move into the territory of personal sniping back and forth, which that thread was getting into. Lets avoid that over here, please.

Yes, please! I remember how divided this community became over WotC-Scape - heck, Clan even earned the title 'Ruiner of Wednesdays!' - but the current polarization here is really something else!

I commented to a Reddit user the other day that many of their questions could be answered here, but I advised them to pick a new user name as their one for Reddit was somewhat offensive and not appropriate for this community. I haven't been very active here for several years now (the poor TheoryScape thread has died in my absence!), but I've always loved the generally friendly, open-minded atmosphere. This used to be a place people could disagree without going after each other.

My gaming group has thrown down for two sets (so far), and I hope soon our game and community will be as great as I remember.

I felt that way about this community before too, but I'm not sure anymore. I've been getting insulting and profanity laden private messages on the UserCP thing ever since I dared to voice my opinion here. Telling me how "toxic" I am and such, one of which was from a mod. Not the friendly community it pretends to be.
 
Its still not moving at light speed or anything, but the rate/number of backers seems to have increased today. Did anything change besides adding the terrain contents to the bottom of the campaign page?

Vasel did cover it briefly in his crowdsurfing video today.

In my mind, any growth in awareness will be a net positive for this campaign. Even though Tom's review/commentary was very mixed, merely making people aware of the campaign probably had a net positive effect on our progress toward 8,000 units pledged.
 
Frankly I think people underestimate how high emotions are running for everyone. I also think this community has unresolved feelings with hasbro about d&d scape and how heroscape ended. A group funding project is also the absolute worst way that heroscape could be revived as it inherently puts us in a position to blame each other for the perceived success or failure of heroscape’s rebirth.

I think we need to shift the conversation away from sides to understanding. The conversation can’t be about right and wrong. People are right to be upset about the changes in the game. People are also right that this is the only chance at getting heroscape back.

There are no wrong sides, this isn’t a math problem with a objective provable answer. We need to be considerate of each other, and we need to take a few breaths and try to consider how the other side feels and why they think the way their thinking.

There’s gonna be new people flowing in who are gonna say the same things that have been said from the start, and we have to be considerate of the fact that it’s a new topic for them. Similarly anyone reading this who just learned about this needs to understand that we’ve been having this discussion for several weeks now, and we’ve said it all already.

Have a nice day everyone.
 
That's a solid post, foofoofun. I find myself wanting to remind people - here, there, everywhere - to remember to breathe. It's a long campaign. Too long to white knuckle it.
 
I can definitely understand why people are excited and willing to shell out for the bigger picture of new HS and what that can entail for the future. New units, new official terrain options, and accessibility to the game etc. That much I understand. :)
 
Frankly I think people underestimate how high emotions are running for everyone. I also think this community has unresolved feelings with hasbro about d&d scape and how heroscape ended. A group funding project is also the absolute worst way that heroscape could be revived as it inherently puts us in a position to blame each other for the perceived success or failure of heroscape’s rebirth.

I think we need to shift the conversation away from sides to understanding. The conversation can’t be about right and wrong. People are right to be upset about the changes in the game. People are also right that this is the only chance at getting heroscape back.

There are no wrong sides, this isn’t a math problem with a objective provable answer. We need to be considerate of each other, and we need to take a few breaths and try to consider how the other side feels and why they think the way their thinking.

There’s gonna be new people flowing in who are gonna say the same things that have been said from the start, and we have to be considerate of the fact that it’s a new topic for them. Similarly anyone reading this who just learned about this needs to understand that we’ve been having this discussion for several weeks now, and we’ve said it all already.

Have a nice day everyone.

Great post, and I agree on all points.

If someone has positive feelings about this game, that's okay. If someone has negative feelings, that's okay too. Most of us probably have a bit of both right now.

Nobody should be censoring, silencing, or shaming someone for expressing how they feel, regardless of if they can relate or not. If you've already heard that opinion and are tired of hearing it, that isn't a big deal unless you choose to make it a big deal. If you absolutely cannot tolerate dissent, there is an Ignore feature on this site.

We also should not be using the private messaging systems to harass or insult each other behind the scenes. 80% of the people messaging me have been supportive and friendly, but that other 20% is way out of line. It's just a board game.
 
In my mind, any growth in awareness will be a net positive for this campaign. Even though Tom's review/commentary was very mixed, merely making people aware of the campaign probably had a net positive effect on our progress toward 8,000 units pledged.

There are people out there who would back it automatically but don't know about it yet. 45 days is a pretty short window to get the word out. I saw people who didn't know about the HeroQuest crowdfund upset they missed it, fortunately for them it eventually went to retail.
 
If you've been sent abusive or harassing private messages, there should be a button on the pm to report them to the admin section.

If you've been sent abusive or harassing negative rep, there's not as clean a path to deal with it (one of many reasons I hate the rep system) but please screenshot it and send the screenshot to an admin via PM so we can discuss if anything violates community guidelines and needs to be addressed.

If it's just run of the mill neg rep of folks not liking what you're saying and expressing it, don't know what to say: them's the brakes. Unfortunately, that's how the site is built (again, not a fan of the neg rep system, but not my call).
 
That's a solid post, foofoofun. I find myself wanting to remind people - here, there, everywhere - to remember to breathe. It's a long campaign. Too long to white knuckle it.

The battle of all time is currently being fought by us. It's certainly a hard battle, but the war isn't over yet.

Look on the cool stuff happening so far in the meanwhile, has anyone tried proxying and playing Killian yet? Basically a shorter ranged, but more attack powered Johnny Shotgun Sullivan. Johnny would make a solid proxy in the meanwhile.
 
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