I think it's a coin flip at this point.
I mean, this campaign has had issues ....
I mean, this campaign has had issues ....
True, but to be partially fair the Heroquest page didn't have gameplay footage, a rulebook or card previews. New players had just as much to go off of with just pictures of minis and an epic trailer video. They're probably flabbergasted by the amount of mixed reception.
I mean, this campaign has had issues ....
True, but to be partially fair the Heroquest page didn't have gameplay footage, a rulebook or card previews. New players had just as much to go off of with just pictures of minis and an epic trailer video. They're probably flabbergasted by the amount of mixed reception.
Heroquest was a reprint, this is an expansion. I think that's a significant difference.
My biggest concern at the moment are the backers who are interested, see the current 'low' count, figure there's no way it funds at this rate and in turn doesn't bother to back (even though they want it to fund). That is definitely a thing with crowdfunding, sort of a reverse snowball.
Another thing HasLab should consider on the main page, is to show the dollar amount. A giant 600K looks way more impressive than backer count IMO.
Yeah, I think this is the main reason that the Heroquest campaign makes for a poor comparison to AoA's campaign. Some significant percentage of Heroquest's backers must have been people nostalgic for the game who no longer owned it and didn't want to pay whatever the vintage sets cost on the secondary market. If they wanted to play Heroquest at all, the HasLab campaign was their only option. The same is not true in AoA's case. For most of us here, if AoA doesn't fund, we'll still be able to play Heroscape. We'll simply have missed out on an expansion.Heroquest was a reprint, this is an expansion. I think that's a significant difference.
There was a life sized Cookie Monster that didn't get funded too. I think that was the second Haslab project. Unicron didn't meet its goal by the initial deadline but they extended it and it made it across the line. They said they wouldn't do that again though.
Starting development on the app is a good sign the company has faith and sees something positive in the way it has been going.
$300 Cookie Monster plush toy. What could have gone wrong?
I haven't. I'm probably not the only one.I think *most* of the folks who are desperate enough for this to achieve to throw any amount of money at it have already maxed out their purchases.
I think *most* of the folks who are desperate enough for this to achieve to throw any amount of money at it have already maxed out their purchases.
OK, we have two. Where are the other 1498? "Most" still works with 2 being an exception.
OK, we have two. Where are the other 1498? "Most" still works with 2 being an exception.
Me makes three! We might get there eventually