Mech-Menace
New member
Hi,
I'm brand new here! I'm playing C3G SuperScape with friends and there's a disagreement regarding how Weather Wizard's Lightning Re-Strike special attack works.
Here is the link to the card: https://www.heroscapers.com/threads/weather-wizard-mark-mardon.62139/
And the attack text:
My friends' interpretation:
My friends have previously assumed that the "+1 Attack for each space the defender moved this activation" referred to the defenders movement during the defender's own turn.
Example:
Order marker 1:
Player 1:
- Flash is activated, moves 10 spaces to Weather Wizard, normal attacks him, doesn't kill Weather Wizard.
Player 2:
- Weather Wizard is activated, doesn't move, uses Lightning Re-Strike special attack on Flash, 1st attack with 2 Attack dice is blocked, 2nd attack is now 2 + 10 dice because of Flash's prior movement this turn (their interpretation), Flash has no chance and is killed.
My interpretation:
Each player has their own turn, and an activation starts and ends inside a single turn. Therefore, Weather Wizard only gets +1 dice for any movement which occurs during Weather Wizard's turn. Such as special maneuvers etc.
Example 1 (no special movements):
Order marker 1:
Player 1:
- Flash is activated, moves 10 spaces to Weather Wizard, normal attacks him, doesn't kill Weather Wizard.
Player 2:
- Weather Wizard is activated, doesn't move, uses Lightning Re-Strike special attack on Flash, 1st attack with 2 Attack dice is blocked, flash doesn't use dodge to maneuver after the attack, 2nd attack is 2 + 0 movement = 2 dice, Flash lives to keep scrapping.
Example 2 (with special movements):
Order marker 1:
Player 1:
- Flash is activated, moves 10 spaces to Weather Wizard, normal attacks him, doesn't kill Weather Wizard.
Player 2:
- Weather Wizard is activated, doesn't move, uses Lightning Re-Strike special attack on Flash, 1st attack with 2 Attack dice is blocked, flash uses dodge to maneuver 4 spaces away after the attack, 2nd attack is 2 + 4 movement = 6 dice, Flash gets a wallop.
Can someone clarify for us, please?
I'm brand new here! I'm playing C3G SuperScape with friends and there's a disagreement regarding how Weather Wizard's Lightning Re-Strike special attack works.
Here is the link to the card: https://www.heroscapers.com/threads/weather-wizard-mark-mardon.62139/
And the attack text:
LIGHTNING RE-STRIKE SPECIAL ATTACK
Range 5. Attack 4. Electric.
Weather Wizard may attack the same figure up to 2 times with this special attack action. For the second attack, he has +1 Attack for each space the defender moved this activation. The defender does not have to be within range or clear sight of Weather Wizard for the second attack.
My friends' interpretation:
My friends have previously assumed that the "+1 Attack for each space the defender moved this activation" referred to the defenders movement during the defender's own turn.
Example:
Order marker 1:
Player 1:
- Flash is activated, moves 10 spaces to Weather Wizard, normal attacks him, doesn't kill Weather Wizard.
Player 2:
- Weather Wizard is activated, doesn't move, uses Lightning Re-Strike special attack on Flash, 1st attack with 2 Attack dice is blocked, 2nd attack is now 2 + 10 dice because of Flash's prior movement this turn (their interpretation), Flash has no chance and is killed.
My interpretation:
Each player has their own turn, and an activation starts and ends inside a single turn. Therefore, Weather Wizard only gets +1 dice for any movement which occurs during Weather Wizard's turn. Such as special maneuvers etc.
Example 1 (no special movements):
Order marker 1:
Player 1:
- Flash is activated, moves 10 spaces to Weather Wizard, normal attacks him, doesn't kill Weather Wizard.
Player 2:
- Weather Wizard is activated, doesn't move, uses Lightning Re-Strike special attack on Flash, 1st attack with 2 Attack dice is blocked, flash doesn't use dodge to maneuver after the attack, 2nd attack is 2 + 0 movement = 2 dice, Flash lives to keep scrapping.
Example 2 (with special movements):
Order marker 1:
Player 1:
- Flash is activated, moves 10 spaces to Weather Wizard, normal attacks him, doesn't kill Weather Wizard.
Player 2:
- Weather Wizard is activated, doesn't move, uses Lightning Re-Strike special attack on Flash, 1st attack with 2 Attack dice is blocked, flash uses dodge to maneuver 4 spaces away after the attack, 2nd attack is 2 + 4 movement = 6 dice, Flash gets a wallop.
Can someone clarify for us, please?