Heroscapers
Go Back   Heroscapers > Official Classic HeroScape > Official Units
Official Units Discussion of official HeroScape units


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old May 17th, 2007, 02:21 AM
dnutt99 dnutt99 is offline
 
Join Date: September 7, 2006
Location: CA - Oakland
Posts: 1,287
dnutt99 has disabled reputation
The Book of Major X17

The Book of Major X17
Zanafor's Discovery - Collection 4 - "Heroes of Trollsford"

Spoiler Alert!
If you cannot see the Army Card graphic, check Hasbro's Unit Page for stats and special powers, plus "character biography" and other non-game unit info.

Character Bio: Major X17 earned its reputation in the Soulborg fighting pits as a gladiator of renowned ability. It was granted a command position in the Soulborg battlefield forces, and later went on to earn the rank of Major. Like its Gladiatron counterparts, Major X17 uses a Cyberclaw to lock down its victims. With its immense size, it can lock down even larger opponents. After years of refinement and expert programming, the defense mechanisms of this disciplined gladiator are rivaled by few others. It is well known that any warrior foolish enough to engage Major X17 in hand-to-hand combat is likely asking for certain defeat. (Hasbro)
_________________________________________________________________
-Rulings and Clarifications-
  • - IMPROVED CYBERCLAW : Movement Using Improved Cyberclaw
    Is Major X17 also stuck in the engagement because of Cyberclaw?
    No. Cyberclaw only affects figures that are engaged to a Major X17. Once any opponent's figures enter a space adjacent to Major X17, they cannot move. That includes movements around X17 while still staying engaged. However, Major X17 may leave the engagement if it chooses to. On a side note; if 2 opposing sides both have figures with Improved Cyberclaw, they would lock each other down. (Hasbro FAQ)

    - CYBERCLAW : Units With Disengage and Ghost Walk
    Does Cyberclaw also affect a character with Ghost Walk or Disengage?
    Yes. As soon as they pass onto a space adjacent to Major X17, they are locked into the engagement. No special power on an army card or glyph can get them out of the engagement. (Hasbro FAQ)
_________________________________________________________________
-Combinations and Synergies-

Synergy Benefits Received
  • - N/A

Synergy Benefits Offered
  • - BLASTATRONS : Homing Device
    * Being a Soulborg that follows Vydar, Major X17 may aid Blastatrons with their HOMING DEVICE attack bonus.

    - SACRED BAND : Disciplined Army Defense Bonus
    * Having a Disciplined personality, Major X17 may aid the Sacred Band with their DISCIPLINED ARMY DEFENSE BONUS.
    *NOTE: See The Book of Sacred Band for proper application.
C3V and SoV Custom Synergies
Spoiler Alert!

_________________________________________________________________
-Strategy, Tactics and Tips-
  • - TBA

_________________________________________________________________
-Heroscapers Community Contributions-

Power Rankings

Jexik: Major X17- Though seemingly a strong figure, slow movement, lack of bonding, and lack of a great attack makes X17 a mostly wasted turn. D

OEAO: D

Cleon: Tier 2 (193/208)

dok (VC inclusive): D

Master Index
Quote:
Originally Posted by MKSentinel
Unit Strategy Review

Last edited by superfrog; March 21st, 2019 at 01:50 PM. Reason: vc added
Reply With Quote
  #2  
Old May 17th, 2007, 03:06 PM
Oyhedwig's Avatar
Oyhedwig Oyhedwig is offline
 
Join Date: June 9, 2006
Location: WV - Wheeling
Posts: 395
Oyhedwig has disabled reputation
This is a figure that NO ONE played in our gaming sessions. Then, a couple of weeks ago, we sort of knocked the dust off of him and he's been in nearly every game since. What is it with this guy? Not a lot of folks really talk about him all that much, and now that I've used him a few times, I really love him. I came up with an idea for this guy. Use Theracus to fly him all the way to your opponent's starting zone, engaging and locking down as many figures as possible (preferably the melee figs.) in the starting zone. Do this as soon as the game begins. With his melee defense of 7 he can last a little while. Basically, I just thought this would be good if you wanted to do any of the following: a. keep your opponent's range figures from getting the high ground before you do, b. pick off the figures while they are stuck there c. force your opponent to activate units that he/she would not have. Some thoughts. I hope this reads coherently. We also use the Major to guard the bottoms of hills and castle doors.

My Deathwalkers climb.
Reply With Quote
  #3  
Old May 17th, 2007, 03:21 PM
Eclipse's Avatar
Eclipse Eclipse is offline
regurgitation cynic
 
Join Date: July 19, 2006
Location: Rochester, MN
Posts: 4,103
Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness
In general, the problem with this guy is that he's weak to ranged squads, which puts him at a serious metagame disadvantage the way most people play the game. I actually consider him borderline undercosted personally. A 5 life, 5 move, 4 attack, 7 Defense figure is rather amazing for 100 points. He can really tank once he gets engagement, single handedly stopping quite a few units, even heroes who would normally just take the disengage to reach their target.

He really is a great figure, its just that nobody uses anything other than 4th Mass and Microcorps, which puts him at a serious disadvantage.
Reply With Quote
  #4  
Old May 17th, 2007, 03:43 PM
Uprising's Avatar
Uprising Uprising is offline
markwars has a man-crush on me
 
Join Date: August 11, 2006
Location: NY - Capital Region (Albany)
Posts: 3,987
Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness Uprising wears ripped pants of awesomeness
I love Major X17, but Eclipse is right. He goes down way too fast by range. Than again, almost every unit does . Anyway, X17 is an absolute beast in melee. He's taken out my Krug on more than one occasion and he's a killer against the Marrden Hounds. Wicked sculpt!

"One good thing about music, when it hits, you feel no pain"
http://web.bobmarley.com/index.jsp

"It's not a lie, if you believe it" - George Costanza

Reply With Quote
  #5  
Old May 25th, 2007, 01:59 AM
Roufus's Avatar
Roufus Roufus is offline
 
Join Date: June 28, 2006
Location: VA - Richmond
Posts: 510
Roufus has disabled reputation
I like using him to clamp down on some deathwalkers, and allow my hordes through.

"CLAMP CLAMP KABAMP!" (futurama reference)
Reply With Quote
  #6  
Old May 25th, 2007, 04:11 AM
IAmBatman's Avatar
IAmBatman IAmBatman is online now
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 92,947
Images: 52
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Seems like if you're going to fly him all the way to the start zone, you'd want to tie down ranged units since -

a) melee figures probably have higher attacks and have the best chance at taking him out in close range
b) if the ranged figures are tied down, they have to focus on him, meaning your ranged figures are free to outshoot your opponent in the meantime
c) with his average attack of 4 and most ranged figures having a fairly low defense (soulborgs being the obvious exception), he stands a better chance of actually killing most ranged figures if you're using an activation on him.

though if you're going to put him in assassin mode like that, you might also want to go after primary support units like Raelin.

As to the issue of why he doesn't get any love - I think it's because the Gladitrons outshine him a bit.
Sure they can't tie down large figures, but how many large figures are worth tying down? Not a lot of large figures are ranged or used to tie down your ranged figures (thus maximizing the usefulness of tying them down) and most ranged figures have the attack capacity to take out the figures that are tying them down fairly easily (whether multiple attacks ala Q9 - who could probably have X17 here wittled down to 2 life or less by the time he reached an engagement or brutal multiple attacks ala Krug).
Also, with the Glads, you get more for your money, as they stand a greater chance of tying down more enemy figures, as they're a squad, and turn markers have less of a chance of being wasted on them since they're common and you can include multiples in your army. Throw in their great synergy with the Blastatrons and I think you have the reason that X17 gets overlooked for them often. When it comes to the 90-110 pt. range for heroes there are simply a lot of choices that seem better for most scenarios (Drake, NGS, Marcus, Gilbert, I'd even argue Carr).
Reply With Quote
  #7  
Old May 25th, 2007, 08:53 AM
Oyhedwig's Avatar
Oyhedwig Oyhedwig is offline
 
Join Date: June 9, 2006
Location: WV - Wheeling
Posts: 395
Oyhedwig has disabled reputation
Oops! I meant ranged figures in the starting zone, not melee. That wouldn't make much sense would it?

My Deathwalkers climb.
Reply With Quote
  #8  
Old July 16th, 2007, 01:56 AM
Zealot's Avatar
Zealot Zealot is offline
Keeping Marcu in check
 
Join Date: November 11, 2006
Location: FL - Tampa
Posts: 445
Zealot knows what's in an order marker Zealot knows what's in an order marker Zealot knows what's in an order marker
I thought I'd add that Major X17 will probably be getting a lot more respect as an excellent melee counter to the new vampire heroes due to all his immunities to them: large size, Soulborg, melee defense boost, etc...

Cyprien has an arch nemesis that costs 2/3 what he does.

---- Let's all be honest here ----
---- This is what you thought of when you saw my name wasn't it?
Reply With Quote
  #9  
Old July 16th, 2007, 01:58 AM
Firemaster's Avatar
Firemaster Firemaster is offline
Raconteur Extraordinaire
 
Join Date: November 6, 2006
Location: * Canada - Oshawa, ONT
Posts: 3,066
Blog Entries: 5
Firemaster rolls all skulls baby! Firemaster rolls all skulls baby! Firemaster rolls all skulls baby! Firemaster rolls all skulls baby! Firemaster rolls all skulls baby! Firemaster rolls all skulls baby!
Quote:
Originally Posted by Zealot
I thought I'd add that Major X17 will probably be getting a lot more respect as an excellent melee counter to the new vampire heroes due to all his immunities to them: large size, Soulborg, melee defense boost, etc...

Cyprien has an arch nemesis that costs 2/3 what he does.
Look again. Major X17 is Medium.


Reply With Quote
  #10  
Old July 16th, 2007, 02:08 AM
Eclipse's Avatar
Eclipse Eclipse is offline
regurgitation cynic
 
Join Date: July 19, 2006
Location: Rochester, MN
Posts: 4,103
Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness Eclipse wears ripped pants of awesomeness
Quote:
Originally Posted by Zealot
I thought I'd add that Major X17 will probably be getting a lot more respect as an excellent melee counter to the new vampire heroes due to all his immunities to them: large size, Soulborg, melee defense boost, etc...

Cyprien has an arch nemesis that costs 2/3 what he does.
Its been brought up several times actually, but its mostly been in Cyprien's own thread. I think the biggest problem he'll have is trying to catch a figure with 8 move and Stealth Flying, but he's certainly the better figure one on one.
Reply With Quote
  #11  
Old July 16th, 2007, 03:13 AM
rdhight's Avatar
rdhight rdhight is offline
Embraces the Suck
 
Join Date: June 1, 2007
Location: crawling through holes.
Posts: 2,678
Images: 7
Blog Entries: 4
rdhight wears ripped pants of awesomeness rdhight wears ripped pants of awesomeness rdhight wears ripped pants of awesomeness rdhight wears ripped pants of awesomeness rdhight wears ripped pants of awesomeness rdhight wears ripped pants of awesomeness rdhight wears ripped pants of awesomeness
Quote:
Originally Posted by Eclipse
Quote:
Originally Posted by Zealot
I thought I'd add that Major X17 will probably be getting a lot more respect as an excellent melee counter to the new vampire heroes due to all his immunities to them: large size, Soulborg, melee defense boost, etc...

Cyprien has an arch nemesis that costs 2/3 what he does. :)
Its been brought up several times actually, but its mostly been in Cyprien's own thread. I think the biggest problem he'll have is trying to catch a figure with 8 move and Stealth Flying, but he's certainly the better figure one on one.
Maybe force Cyprien to approach X17 on his own? Partner with Syvarris or other long-distance threat and let the range 1 vampire come to you. Or use X17 as a guard dog for those appetizing low-defense squad figures. Set a trap for Cyprien when he comes to feed-- very thematic!
Reply With Quote
  #12  
Old July 16th, 2007, 04:46 AM
Jandars_Hope's Avatar
Jandars_Hope Jandars_Hope is offline
 
Join Date: May 24, 2006
Location: UK - England - Hertfordshire
Posts: 5,513
Jandars_Hope is surprisingly tart
I fear X17 quite a bit so i try and attack him with mainly with ranged attacks!
Reply With Quote
Reply

Go Back   Heroscapers > Official Classic HeroScape > Official Units
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes



All times are GMT -4. The time now is 11:05 AM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.