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C3G2.0 Dossier Database Database of all released designs in C3G 2.0


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  #1  
Old January 30th, 2023, 08:20 AM
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War Machine (James Rhodes) (Avengers)

War Machine (James Rhodes)



Card PDF

Quote:
NAME = WAR MACHINE
IDENTITY = JAMES RHODES

UNIQUENESS = UNIQUE HERO
SPECIES = HUMAN
CLASS = AGENT
PERSONALITY =DISCIPLINED

SIZE/HEIGHT = MEDIUM 5

LIFE = 4

MOVE = 6
RANGE = 6
ATTACK = 4
DEFENSE = 6

POINTS = 260


ASSEMBLED AVENGER ATTACK
When attacking normally, War-Machine has +1 Attack, to a max of +4, for each ally in the Avengers faction or with the Power Armor keyword that could also attack the defender with a normal attack.

ARMORED ALLIES
Before activating War Machine or an allied Tony Stark, you may maneuver the other up to 4 spaces.

AIR ASSAULT 12
After War Machine uses Flying, you may choose up to 2 figures he passed over. Roll a d20 for each figure. On a 12+, the chosen figure receives a wound.

CLOAKING 2
If there are 2 or fewer wounds on this card, War Machine gains Stealth and is never in clear sight of non-adjacent enemies.

FACTION = AVENGERS
PUBLISHER = MARVEL
KEYWORDS = Power Armor
SYMBOLS = FLYING, SUPER STRENGTH
WORLDS COLLIDE: War Machine is the "bestie" of Iron Man, packing heavy artillery and a sarcastic wit. When he's not saving the world with the Avengers, War Machine can be found fueling up with coffee and listening to heavy metal.

Resources and Rulings
  • The suggested figure for this unit is a Heroclix figure: Invincible Iron Man #029b / War Machine
  • See this card's wiki page for synergies and strategies!
  • Q - How do you determine if an Avenger or Power Armor ally can attack normally, for the purpose of adding to War Machine's Assembled Avengers Attack ability?
  • A - Each figure would follow the normal process and rules to determine if they are able to add to his attack dice. This includes accounting for their Range number, engagement, clear sight, and any additional opposing ability qualifications as they would normally face if it were them attacking the defending figure with a normal attack.

    Examples:
    (1) If they aren't engaged with the defending figure and they are engaged with a different figure, then they would not be able to attack the defending figure unless they specifically have an ability that allows them to do so, thus they would not add to War Machine's attack.

    (2) If they are unengaged but only have a Range number of 1, and no ability that can add to their Range, they would not be able to attack the defending figure, thus they would not add to War Machine's attack.

    (3) They are engaged with the defending figure but they are also engaged with a figure that has Daring Decoy, which would prevent them from attacking the defending figure, they would not be able to attack the defending figure, thus they would not add to War Machine's attack.
Credits
  • Legacy design: Arkham
  • Card art: Arkham
  • Comic creators: David Michelinie, John Byrne, Bob Layton
Updates
  • N/A

Last edited by japes; July 21st, 2023 at 09:11 PM.
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  #2  
Old January 30th, 2023, 08:21 AM
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Ericth74 Ericth74 is offline
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Re: War Machine(Avengers) - Design

Starting here with @Yodaking original edits.
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  #3  
Old January 30th, 2023, 08:42 AM
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Re: War Machine(Avengers) - Design

On the first power, I don’t think we need to call out both Power Armor and Tony. I personally think it’s fine if non-Armored Tonys are left out cause they don’t do much attacking anyways, so I’d probably go with just Power Armor.

Second power I actually prefer the flipside, with it being more of a specific “Rhodey and Tony are friends” power.
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  #4  
Old January 30th, 2023, 10:44 AM
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Ericth74 Ericth74 is offline
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Re: War Machine(Avengers) - Design

Quote:
Originally Posted by MrNobody View Post
On the first power, I don’t think we need to call out both Power Armor and Tony. I personally think it’s fine if non-Armored Tonys are left out cause they don’t do much attacking anyways, so I’d probably go with just Power Armor.

Second power I actually prefer the flipside, with it being more of a specific “Rhodey and Tony are friends” power.
I agree on both accounts. Updated those 1st 2 powers.
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  #5  
Old January 30th, 2023, 11:20 AM
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Re: War Machine(Avengers) - Design

With this wording Armored Allies doesn’t triggerAir Assault anymore correct?

Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those.
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  #6  
Old January 30th, 2023, 11:39 AM
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Re: War Machine(Avengers) - Design

Some little wording things here and there, but bigger picture question first: Do we want power armor stuff to have Electric Weakness? There was talk of doing that with Avengers Tony as a synergy with Thor.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old January 30th, 2023, 11:45 AM
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Ericth74 Ericth74 is offline
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Re: War Machine(Avengers) - Design

Quote:
Originally Posted by japes View Post
With this wording Armored Allies doesn’t triggerAir Assault anymore correct?
Yeah I don't think we want that to go away.
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  #8  
Old January 30th, 2023, 11:48 AM
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Ericth74 Ericth74 is offline
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Re: War Machine(Avengers) - Design

Quote:
Originally Posted by IAmBatman View Post
Some little wording things here and there, but bigger picture question first: Do we want power armor stuff to have Electric Weakness? There was talk of doing that with Avengers Tony as a synergy with Thor.
I could see that working here.
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  #9  
Old January 30th, 2023, 11:59 AM
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Re: War Machine(Avengers) - Design

Small edits to address a couple of issues.

ASSEMBLED AVENGER ATTACK
When attacking normally, War-Machine may add +1 Attack, to a maximum of +4, for each allied Avenger or figure with Power Armor that could also attack the defender with a normal attack.

ARMORED ALLIES
Before War Machine, or a friendly figure named Tony Stark activates, you may maneuver the other up to 4 spaces.

AIR ASSAULT 12
After moving War Machine, you may choose up to 2 figures he passed over. Roll the d20 once for each figure. If you roll 12 or higher, the chosen figure receives a wound.
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  #10  
Old January 30th, 2023, 12:11 PM
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Re: War Machine(Avengers) - Design

Quote:
Originally Posted by Ericth74 View Post
Quote:
Originally Posted by japes View Post
With this wording Armored Allies doesn’t triggerAir Assault anymore correct?
Yeah I don't think we want that to go away.
Agreed but until I get the full understanding I’m not going to assume anything when it comes to figure displacement. So I wanted to check on the maneuver / after moving dynamic here

Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those.
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  #11  
Old January 30th, 2023, 12:15 PM
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Re: War Machine(Avengers) - Design

Quote:
ARMORED ALLIES
Before War Machine, or a friendly figure named Tony Stark activates, you may maneuver the other up to 4 spaces.

AIR ASSAULT 12
After a move action with War Machine, you may choose up to 2 figures he passed over. Roll a d20 once for each figure. On a 12+, the chosen figure receives a wound.
I’d do that?
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  #12  
Old January 30th, 2023, 12:19 PM
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Re: War Machine(Avengers) - Design

Tweaks of tweaks:

ASSEMBLED AVENGER ATTACK
When attacking normally, War-Machine has +1 Attack, to a maximum of +4, for each Avenger or Power Armor ally that could also attack the defender with a normal attack.

ARMORED ALLIES
Before War Machine or a friendly figure named Tony Stark activates, you may maneuver the other up to 4 spaces.

AIR ASSAULT 12
After moving War Machine, you may choose up to 2 figures he passed over. Roll the d20 once for each figure. If you roll 12+, the chosen figure receives a wound.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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