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C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
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#1
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Michelangelo
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Resources and Rulings
Credits
Last edited by japes; August 17th, 2023 at 02:38 PM. Reason: 14 update |
#2
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Re: Michelangelo
First attempt! I figured Mikey was best since he's the one we seem to be looking at making the least adjustments to.
I think it'll probably be better to test them as a group than to try and confirm each Turtle's cost individually. |
#3
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Re: Michelangelo
'after making an activation with Michelangelo' = after activating Michelangelo
If nothing is really changing here from the 1.0 card other than combat flip, I would think the points would be pretty similar. Just not really into the idea of giving them the stealth symbol or is it because you it's an ability lifted from the Rangers and they wouldn't have the stealth symbol? |
#4
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Re: Michelangelo
Yeah, it's mainly Dr. J's brainchild so I don't want to mess with it.
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#5
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Re: Michelangelo
I think that the switch to Combat Flip *may* help him get more utility out of Cowabunga because it might be slightly easier to keep the Turtles adjacent to each other so he can use the other Turtles for his boost. We'll see if that bears out in practice.
I like the drop to 12+ instead of 14+ (which is probably a change worth testing, but could wait until full group testing, I think). LOCK AND STRIKE When defending against a normal attack from an adjacent figure, all excess blocks count as unblockable hits on the attacking figure. If a figure receives one or more wounds from Lock and Strike, its activation immediately ends. You can just say "on the attacker" here instead of "on the attacking figure." And you can say "receives 1+ wounds". Looking good! I think what might make sense here is to get all four Turtles rolling, get so we're largely comfortable with their wording and abilities, and then test them together to see if they feel like 700 or we need to make tweaks. Alternately, you could just do some quick sanity testing with Mikey (the 14+ to 12+ and Combat Flip probably are enough to justify the need for that) and then quickly move him to art so he's ready already when the others come down the pike. C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#6
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Re: Michelangelo
Made the updates y'all suggested. Thanks!
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#7
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Re: Michelangelo
Works for me.
![]() C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#8
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Re: Michelangelo
Sounds like a solid plan to me as well.
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#9
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Re: Michelangelo
This is my vote. I don't want to send something to art that we know is going to get more testing in the group soon. I think it's fine running these guys basically overlapping. Get one comfortably worded and hit the next.
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#10
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Re: Michelangelo
Should combat flip only trigger when defending against enemy attacks? Like don't really know if that's worth pursing in 1.0 since that one Spider-Man is already out, but for 2.0 might be worth changing.
Like Turtles and Power Rangers don't especially have a reason to be paired with dudes who can roll 1 attack a bunch or whatnot. Also man, giving Turtles Combat Flips naturally is going to make designing the Turtles as Power Rangers harder to stand out. Cowabummer My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#11
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Re: Michelangelo
I’d be into restricting it to like “or attacks or defends against an enemy” to close friendly fire exploits, yeah.
C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#12
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Re: Michelangelo
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Thread | Thread Starter | Forum | Replies | Last Post |
The Book of Michelangelo | quozl | C3G Legacy Library | 162 | December 30th, 2016 10:50 AM |